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We apologize if seeing recurring questions causes you discomfort.
But this always happens after every new game patch, when Miqobot is down and when new users are confused as to why the service is unavailable. Answering this kind of questions is part of our routine.so we will not see rotations for 90 lvl ?
Yes, level 90 rotations will take 3-12 months to be implemented.
You can see this information at the beginning of this thread:3+ month onwards.
Evaluation of project status. Reassessment of the community demand. Reprioritizing features and adjusting further development plans.
Incremental progress towards level 90 content. Expect a full year for Miqobot to reach level 90.On the roadmap it says there will be downtime for 2-3 weeks, does that mean after that time some functions such as macro crafting will be available?
Yes, Macro Crafting will be functional.
You can see this information on the roadmap.hey Miqobot i have been wondering about this for awhile is the treasure Hunt feature still relevant? i have never once seen a buried treasure in the diadem does it have any other uses then the diadem?
This feature was created for 2015 version of the Diadem and it’s no longer relevant. Since then, Diadem has been redesigned several times and there are no more buried coffers to be found.
I’m assuming SMN will also be unavailable for combat like the Reaper and Sage for a while?
Yes, revamped combat rotations will not be supported.
You can see this information on the roadmap.We are very sorry, but if we continue extending licenses until Miqobot is fully optimized for Endwalker, we will have to work for free for at least a year.
If you do not wish to support us during this time, then of course you can choose to do so by simply not renewing your subscription. We do not impose recurring payments, so you don’t have to make any effort to stop the subscription.
But we won’t be able to provide free Miqobot usage for everyone for the whole year.
This would make the development process unsustainable and the project would be closed.All licenses that were active on the day of Endwalker arrival will be extended.
There is no expiration during Miqobot downtime.All important updates will be posted in the main status thread:
Endwalker – Miqobot StatusAn ETA is posted in the main status thread:
Endwalker – Miqobot Status
Any additional announcements will be posted in the main status thread as well.No, Miqobot was not tested with third-party game client modifications and does not support them.
There has been reports regarding compatibility issues with the combo plugin you mentioned:
Shadowbringers – Issues & FeedbackUnfortunately, we will not be able to provide technical assistance for applications that are not a part of Miqobot. Please use them at your own risk.
Also one small question, the squadron runs that are lvl 71+ and above, those are for the Trust system right?
Yes, 71+ dungeons become available after unlocking the Trust System.
Yes, Miqobot is absolutely broken. You can see this information at the beginning of this thread:
Approximately 2-3 weeks.
Complete Miqobot downtime. No feature is functional in any form. Core modules are being reimplemented and adapted for the new game client.In order for Miqobot to show known traps, they have to be discovered first.
But as we already said, this content became unpopular in Stormblood, therefore Miqobot clients haven’t managed to collect enough data for a database of trap locations in Heaven-on-High. Since this is now an outdated low level content, it is unlikely they ever will.The original question was about research into removal of animation lock in order to allow features which are technically not possible in the game client.
This is not a question of morality, it’s simply not the kind of service we offer.
We offer gameplay automation. Hacks and code injections fall outside of the project scope.Double oGCD weave is already supported by Miqobot.
I added functions to negate and revert back outside of FFXIV the ACK Delays, enable TCP_NODELAY, force my app to take over the opcodes and got rid of the client animation lock WHICH….let’s me double and triple weave the oGCD actions. I hope you research into this and add it into Miqo…
We are sorry, but this feature is classified as cheat.
Miqobot project has no plans for cheats, hacks, code injections or any kind of game client modifications. This feature will never be implemented.This question has been discussed a few times.
You can join one of the latest discussions here:
Miqobot’s outfitsMiqobot will perform in accordance with the same algorithms that were implemented before Endwalker. Only core modules are being upgraded during the first phase.
If the algorithms implemented in Shadowbringers fit the new rotations, they will work. Any significant changes or new abilities will not be supported.How does one subscribe to a thread?
You can find the Subscribe button at the top of the page.
I think what they are talking about is the “Show Palace of the Dead” option under the 3d Radar.
This feature will be fixed automatically along with the core modules upgrade.
That being said, is there a thread similar to this with a roadmap of quality-of-life changes and new features?
Yes, there is a general roadmap in the Development section:
Upcoming Features
But since the critical Endwalker upgrades must be given maximum priority, all development on QoL and new features is postponed.I would like to support expanding the 3d radar to include an option for HOH in addition to PotD.
Miqobot detects and shows all special objects in Heaven-on-High as well.
However, this content became unpopular in Stormblood, therefore Miqobot clients haven’t managed to collect enough data for a database of trap locations in Heaven-on-High. -
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