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Recommended cross class actions for 70*** recipes are the same as for previous tier:
Cross Class Actions for 70**
We expect this setup to be stable through the entire lifetime of Stormblood expansion.There will be an additional math upgrade in the upcoming Miqobot version. At the moment we are still collecting data samples so please report any unexpected behaviour you encounter.
Thank you for reporting!
We will use the data you have provided to improve the internal formulae used by Miqobot for the next version.As @lyfox suggested correctly, a temporary workaround is to slightly alter the input parameters. Even a simple Craftsmanship change may help Miqobot detect the dangerous case and avoid using Rapid Synthesis twice.
Miqobot is fixed for patch 4.2!
All active license codes are automatically extended with bonus time.
Thank you for your patience and unceasing support!So great to see miqobot constantly updated! Chatbox while botting support, please make it happen soon ;_; Rooting for ya!
We are working on several QoL features, including automatic pause for chat. Thank you for your request!
Wha, what kind of magic have you guys done? The crafts got much better result than before.
We have adjusted several formulas used under the effect of Maker’s Mark.
More adjustments are planned, but we have to test them on 70*** recipes first.Hey, can i ask you to update the Crafting help thread? Itβs quite outdated by now, still shows the 1:1 CP option and is missing all the optimization and AI settings.
Yes, we are working on that π
We are planning to simplify UI for Crafting Solver first, as having many options is confusing for new players. And we will update the Help section after that.In the meantime, all important information can be found in these 3 threads:
This particular issue was fixed 7 months ago and the diagnostics build is no longer viable.
If you encounter this problem in the latest Miqobot version, please contact our Tech Support directly: https://miqobot.com/#supportWe consider implementing this feature in the future.
However at the moment there is very little demand for solving jumping puzzles, most likely because they are a one-time challenge. Miqobot is best suited for repeatable activities, but if we see interest for jumping puzzles grow we will of course look into them.
Yes, this is scheduled for release in Upgrade Stage 3.
In the meantime, you can enable Collect manually and Miqobot will accept collectable fish automatically.Thank you for your request!
Efficiency of Piece by Piece is affected by your Craftsmanship stat. As your stats grow higher, the number of PbP steps will decrease.
If you are interested, you can read more about it here: Crafting Solver AnalysisIn order to give a more detailed answer, we would have to take a look at your synthesis logs. You can create them by checking “enable logs” on Crafting tab.
In general, yes, it is currently possible to have high enough Craftsmanship which would make PbP useful only once π
Please follow our guide on Import / Export.
The Help button is just a shortcut to our forum, but you can freely navigate around Help section to find more guides π
New functions for Scenario Engine are implemented:
- changeGig() – Equip new gig for spearfishing.
- deliverCollectables() – Deliver collectables to the closest NPC.
- addGatherRotationIfGP() – Add gathering rotation to GP-based selector.
- repeatChapterFor() – Repeat current chapter for amount of time.
- repeatChapterUntil() – Repeat current chapter until specified time.
- koCheckpoint() – Set the current chapter and line as KO checkpoint.
- koSetCatchUp() – Mark the current chapter as catch-up chapter.
- koResetCatchUp() – Forget the previously marked catch-up chapter.
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