Miqobot

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Viewing 15 posts - 1,981 through 1,995 (of 3,034 total)
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  • in reply to: [Beta] Combat #8717
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for reporting!

    Judging from the message log, this issue was caused by a lag spike which temporarily locked your character in the interaction state with Repair NPC. The interaction state is sometimes mistakenly identified as incorrect Movement Type because of the character lock.
    We will try to address the problem in the next update, but this is not an easy issue to fix so it will take some time.

    In the meantime, please try the following workaround.
    Insert a small afkFor() delay after repairNpc() function. So your scenario would look like this:

    grid(Squadrons)
    waypoint(10)
    repairNpc()
    afkFor(00:00:04)
    waypoint(11)
    deliverGCGear()

    Does it help to resolve your issue?

    in reply to: navigation grids, how it can get you banned #8713
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, the system you describe is already implemented for battle navigation.
    After the core battle system is stabilized, it will be adapted for common navigation as well.

    Thank you for your request very much!

    in reply to: feature request for when potd/hoh is added #8706
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, of course, attended Assist Mode is relatively safe and is already being worked on.
    It will arrive in one of the upcoming beta versions.

    Thank you for your request very much!

    in reply to: Makers Mark #8665
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we have plans to implement advanced settings to adjust certain abilities in Crafting Solver.

    In the meantime, you can use a simple workaround.
    If you remove Maker’s Mark from your hotbar, Miqobot will automatically adjust the rotation to utilize alternative options available on hotbar. A setting in Miqobot would have exactly the same effect.

    in reply to: [Beta] Combat #8663
    Miqobot
    Miqobot
    Keymaster
    0

    Next dungeon is already in the testing phase, but due to the arrival of Patch 4.4 we are being overwhelmed with tech support questions and new feature requests. Please take a look around forums, you can see a lot of discussions which we can not ignore.

    As to when PotD support will arrive, you can read here: any ETA on palace of the dead/ HOH?

    in reply to: miqradar.exe showing as virus (a follow up) #8662
    Miqobot
    Miqobot
    Keymaster
    2+

    No, miqoradar.exe and DLL files are not downloaded.
    They are stored inside the main Miqobot application file. Any antivirus is capable of extracting and analyzing them during the scan of main application file.

    As to why some antiviruses do this and some don’t, it’s a question for antivirus vendors.

    in reply to: Screen Shakes like crazy then Killswitch Engages #8658
    Miqobot
    Miqobot
    Keymaster
    1+

    It appears that there is something wrong with your camera settings in the game.
    A similar issue has been recently investigated in this thread: Kill switch

    Please try the following solution:

    1. Open Character Configuration.
    2. Set Camera Speed (Keyboard) to the default value of 33.
    3. Make sure that your Camera Controls are not reversed by any axis.

    Did it solve your problem?
    If not, then please show us a complete message log from the Output Area for further analysis.

    in reply to: miqradar.exe showing as virus (a follow up) #8653
    Miqobot
    Miqobot
    Keymaster
    1+

    You can report false positive behavior to Microsoft via a simple submission form:
    https://www.microsoft.com/en-us/wdsi/filesubmission

    We highly recommend to report this issue, otherwise they will not have a chance to fix it.

    in reply to: miqradar.exe showing as virus (a follow up) #8651
    Miqobot
    Miqobot
    Keymaster
    1+

    Here is an example of our submission to one of the antivirus vendors:

    eScan - Sample Analysis

    As you can see, the file is confirmed to be not malicious and they promise to fix the detection after a few updates.
    Please report false positive behavior to your antivirus vendor, it will help them make their product better.

    in reply to: miqradar.exe showing as virus (a follow up) #8649
    Miqobot
    Miqobot
    Keymaster
    2+

    We sincerely apologize, but this issue is impossible to be addressed.

    We closed the previous topic, because it is a duplicate of several other threads with this exact question. It has nothing to do with dismissing the issue.
    You may continue the discussion if you so desire, but the answer will not change.

    As we already explained many times, the problem is caused by the nature of Miqobot and its ability to interact with the game. Miqobot is not a virus, but antiviruses are usually trained to sic at anything that tries to interact with other programs.
    There is nothing we can do, because only an antivirus decides whether it wants to flag a file or not.
    We can assure you that our servers are clean from any kind of malicious virus or trojan.

    This issue can only be fixed by our users by reporting false positive behavior to each antivirus vendor they have a problem with. You can also request additional information from your antivirus vendor about why exactly it behaves so.

    We appreciate your feedback very much, but this issue is beyond our resources.

    in reply to: Addition of Different Gold Saucer Minigames #8644
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this question has recently been asked in the neighbor thread.
    Thank you for your request very much, but the answer still has not changed.

    Yes, request for housing minigames has already been received and accepted.

    However, these minigames are much easier to detect than “Out on a Limb” or “Finer Miner” with a simple server-side script.
    We have received information from several sources that playing the same minigame for more than 12 hours non-stop is likely to result in account suspension, even if this activity is performed in a private locked house. Therefore we have to be very careful about how we implement this feature. At the very least we have to make sure that the win rate on the housing minigames will not be 100%. This factor alone would make it a lot less appealing to our users.
    So this feature has a low priority at the moment.

    When playing “Out on a Limb”, you can expect an average rate of 600+ MGP per minute. This is about x10 times faster than playing housing minigames.
    Therefore even if you use Miqobot to farm MGP only 2-3 hours per day, it is still better than spamming housing minigames 24/7.

    In addition, we highly recommend utilizing the built-in AFK timers to take regular breaks and the Scenario Engine to change locations.
    This will ensure that your experience with Miqobot stays pleasant and safe.

    in reply to: miqoradar.exe showing as virus #8641
    Miqobot
    Miqobot
    Keymaster
    2+

    Miqobot is not a virus, neither is miqoradar.exe.
    Please report this behavior to your antivirus vendor.

    As we already explained, false positive is a bug in antivirus. Unfortunately we have no affiliation with antivirus vendors therefore we can not help them fix it.


    UPDATE: Here is an example of our submission to one of the antivirus vendors:

    eScan - Sample Analysis

    You can continue the discussion, if you so desire: miqradar.exe showing as virus (a follow up)

    in reply to: Random waypoint #8627
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, the system you describe is already implemented for battle navigation.
    You can find screenshots of upgraded navigation grids we use for combat in the development section: Combat | Development

    After the core battle system is stabilized, it will be adapted for common navigation as well.

    In the meantime, you can use our Scenario Engine to create and customize random routes using special randomization functions.

    in reply to: [Beta] Combat #8599
    Miqobot
    Miqobot
    Keymaster
    0

    This feature is already implemented in Scenario Engine.
    Please take a look at the list of new functions in the first post.

    Our community has already created several scenarios for all Grand Companies.
    You can find them here: Squadron Scenario

    in reply to: More elaborate crafting #8588
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, market board and knowledge base integration is something we consider working on in the future.

    At the moment our main priority is implementing unique and useful features which remove the tedious grind from the game. The tools you ask about are already available on the web for free, so we think that doing the same work twice would not really benefit the game community.

    But after the development of core features is complete, we will continue to improve Miqobot by introducing additional tools.
    Thank you for your request!

Viewing 15 posts - 1,981 through 1,995 (of 3,034 total)