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If you have any questions about the development process, please don’t hesitate to contact our Tech Support directly: https://miqobot.com/#support
The tweaks have made the already-amazing combat assist FAR better for NIN and healer jobs (AST in particular), and are a huge overall improvement. Soft target lock feels intuitive and is far superior to hotkey enable/disable when playing.
Feels like things are maturing very well, hoping development continues at this pace because these last few updates have been outstanding!
Yep the ninja adjustment is working great, upped my dps by 400 with better timed TA. Not been bunnied yet either huge improvement.
Thank you for your feedback very much!
Does anyone know if theirs an option to disable the smart AoE in assist mode?
Have the option to turn it off and on, basically.The option to disable AoE abilities will be implemented along with other customization settings as we move closer to complete level 70 support. You will be able to create presets for different playstyles and party compositions.
Thank you for your request!Hey combat assist is doing great for machinist except that it doesnt cast ricochet at all. possible to add it in?
Yes, Ricochet will be implemented along with the rest of level 60 rotations.
Thank you for your request!Since we’re not at 70 yet, is it still possible to level to 70 with it? Or are the 50+ abilities required?
Squadron Dungeons are a synced activity which limits your skillset to a certain level but yields experience points at any level. That’s why we use them as a special test area for creating and fine-tuning AI behaviors for each role and job.
When we release additional dungeons support, you will be able to gain experience points faster.
But the ability to level up to 70 is already available via any dungeon.What dungeon is being worked on for the squadron levelling system? I want to know what gear to get and have to get rid of my poetics.
The next dungeon to be supported by Miqobot is (Lv53) Sohm Al.
We kindly ask everyone to report bugs and issues to our Tech Support directly.
Thank you for your assistance very much!Miqobot v1.3.21
Assist Mode: “Soft target lock” is implemented.
– This setting allows more freedom in selecting party members when playing healers.
– If you wish to select a party member manually, you can now do so without pausing Miqobot.
– if you wish to continue DPS rotation after this, you have to reacquire the enemy target once again.Assist Mode: Several hidden settings are implemented.
In order to access them, please close Miqobot and open file settings.miqo in a text editor.
– A setting for pets to be allowed on Obey (“assistallowobey”).
– A setting to skip cutscenes (“assistskipcutscenes”).Several issues are addressed.
– An issue wherein Miqobot would be unable to access the mount icon while descending during flight, if the mount icon requires switching hotbars.
– An issue wherein Miqobot would not perform battle rotations when Character window is opened.
– An issue wherein Miqobot would cancel movement in Assist Mode when the enemy in target is defeated.
– Source code is optimized by 30%.
– New mounts are supported.
– Eureka Hydatos is unlocked for scenarios.Healer adjustments.
– (WHM / SCH / AST) AoE healing is rebalanced.
– (SCH / AST) Frequency of casting pre-emptive shields is reduced.
– (SCH) Lustrate usage is adjusted.
– (SCH) Indomitability usage is adjusted.
– (SCH) Fairy can be summoned out of combat.
– (AST) Redraw usage is adjusted.
– (AST) Synastry usage is adjusted.
– (AST) Sect is no longer changed after selecting once.
– (AST) Healing prediction algorithm is adjusted for Diurnal / Nocturnal Sect.
– (AST) Card targets are chosen by roles instead of jobs. Party list defines priorities within each role.
– (AST) Card buffs are distributed equally among all DPS. Card target is selected based on the amount of card buffs each party member has received throughout the instance.
– (AST) Draw is used out of combat when both Royal Road and Spread slots are empty.
– (Healers) DPS spells are limited when MP falls below a certain threshold.
– (Healers) Esuna is used to remove 6 debuffs (Doom, Paralysis, Slow, Heavy, Blind, Damage Down).
– (Healers) Esuna is used to remove 6 DoTs (Poison +1, Burns, Windburn, Frostbite, Sludge, Electrocution).
– (Healers) Healing prediction algorithm is adjusted for regen ticks.
– (Healers) Largesse is implemented.
– (Healers) Eye for an Eye is implemented.
– (Healers) Spell range is adjusted.
– (Healers) Raise is delayed by 2 seconds to account for certain mechanics.
– (Healers) Raise is not hardcasted when healing is required instead.
– (Healers) Raise status is no longer overwritten.Tank adjustments.
– (PLD / WAR) Tank stance is no longer enforced. Miqobot will activate a stance when none is selected but will not change it if you choose another one.
– (WAR) Deliverance is implemented.
– (DRK) Dark Arts usage is fixed.
– (Tanks) Usage of AoE enmity spells is adjusted.DPS adjustments.
– (NIN) Armor Crush is implemented.
– (NIN) Shade Shift priority is increased.
– (NIN) Suiton is pre-casted when Trick Attack is at 5 seconds until cooldown.
– (NIN) Ninjutsu cast is delayed when Trick Attack is at 15 seconds until cooldown.
– (NIN) Mug / Jugulate / Kassatsu are delayed when Trick Attack is ready but not yet applied.
– (SMN) Raise is added to rotation.
– (BLU) Low level rotation is implemented.
– (BLU) 1000 Needles combo is activated under the effect of Mighty Guard.
– (BLU) Self-destruct combo is activated at 9+ targets.
– (Casters) Lucid Dreaming is not used when out of combat.Certain abilities require placement macro setup.
– Rook Autoturret (MCH)
– Bishop Autoturret (MCH)
– Shadow Flare (ACN SMN SCH)
– Bomb Toss (BLU)Yes, “Soft target lock” setting allows more freedom in selecting party members when playing healers.
You can read the updated guide in the first post: Assist Mode – SettingsWe are very sorry, but we haven’t managed to restore our trial mode yet.
There has been a lot of changes in recent patches and we are still in the process of implementing important hotfixes and feature upgrades.We would kindly ask you to come back in a few weeks after the dust settles a bit. Hopefully we’ll be able to restore the trial mode by then.
We sincerely apologize for inconvenience.Thank you for your interest in Miqobot project very much!
We apologize for the delays in communication.
Right now we focus on preparing several big updates for release in succession, therefore we need our whole team to be completely involved in the process.Please keep providing constructive feedback, as this is the best way you can help us deliver the new versions faster.
Thank you for your understanding very much!If you have any questions about the development process, please don’t hesitate to contact our Tech Support directly: https://miqobot.com/#support
@miqobot
I did use Kassatsu manually, to try and utilize it for TA with miqobot assist mode to align gcds at level 70, however it just keeps casting Fuma Shuriken straight after.
Since you have accepted my suggested to adjust the inner formulae to allow special Ninjutsu delay for upcoming Trick Attack cooldown, this should resolve all the problems i have with Ninjutsu at level 70 anyway, and when the level 55 rotations are released this will also have Armor Crush so i suspect i will be able to weave higher level skills in quite nicely. (When is the ETA for this btw, very eager for its release)A new beta version will be released in a few days.
It will contain an array of adjustments for different jobs, including Ninja.So just so i understand, with this future update, will miqobot wait until TA is off CD to cast suiton if TA is due to come of CD, or will you aim to Pre-cast suiton within the last 10 seconds of TA CD?
Miqobot already precasts Suiton when there is 2 seconds left until Trick Attack cooldown.
But since Suiton requires a minimum of 2.25 seconds to cast, we can probably inrease this trigger to 5 seconds. If you have any further suggestions, please let us know.Howdy! I love Miqobot and I’m just chiming in here to say that I can’t wait for more squadron dungeons to be supported. I’ve been steadily grinding all my combat classes up to 50 – I just wish I could take them all the way to 70 a bit more efficiently. Haven’t tried out Assist Mode yet but I’m probably going to give it a whirl later.
New dungeons are being prepared for release and will be available in a couple of weeks.
Thank you for your feedback very much!Well here are my two cents. After not using miqo since oct i renewed. Not miqos fault, i just wanted to play other things. Anyway, the new features are simply incredible. right around where eureka anemos was launched i spent about an hour there turned tail and noped it. Now after being dragged there by my FC, having miqo by my side has made it quite tolerable. I look forward to see how she grows from here.
Thank you for your kind words and feedback very much!
Is there any way currently (or possibly an up coming feature) to just have miqo focus on my buffs, like AST cards(since i can never remember to use them..)
Assist mode does that but you going to have to give up control to the bot. If you go on the combat tab you will see assist mode and a check box for “buffs and heals”
Yes, enabling “Heals and buffs” setting is the only way to make Miqobot manage Astrologian cards at the moment.
Additional customization options will be available for all jobs as we move closer to level 70 support.
Thank you for your request!@Miqobot, will there be a command to turn on and off combat assist mode in scenario for future release? Thanks!
No, Assist Mode is not designed for automated performance and therefore will not be integrated with Scenario Engine.
Custom fights and Monster grind feature pack, however, will be.Thank you for your kind words very much!
If you still have questions after reading the guide, please don’t hesitate to contact our Tech Support: https://miqobot.com/#support
Yes, of course.
Precise customization options will be implemented for all combat jobs as we move closer to complete level 70 support. You will be able to create presets for different playstyles and party compositions.As we already mentioned, the ability to customize rotations requires an additional layer on top of the basic functionality. The source code is currently undergoing constant modifications, so implementing any kind of customization at this stage might potentially result in a very unstable system.
But we understand the demand and we assure you that new Combat features remain our topmost priority.Please keep an eye on the main beta thread for updates: [Beta] Combat
Thank you for your request!Yes, we plan to implement all dungeons, trials, and raid mechanics eventually.
As soon as we complete the core Combat system, we will be introducing additional features and duties support.Please keep an eye on the main beta thread for updates: [Beta] Combat
Thank you for your request!So i readed many post before creating a account and noticed nobody listed those few skill your need to macro for working
So if community can list them and pin them its would be really nice.
You can find these abilities in Patch Notes for each combat system upgrade.
The latest Patch Notes can be found here: Miqobot v1.3.18And i would love have some feedback on what’s job assit mods are good/bad implemented. (im new player)
Please visit Changelog in the first post of this topic.
It contains links to all beta releases and you can find the related feedback directly below them.small issue related to swiftcast on BLM – it seems to never be cast (at level 33 at least) … other than that things seem to be good at this level.
Swiftcast is usually saved for Flare in order to maximize its efficiency, or for mobility during mechanics dodging.
There is indeed no useful application of Swiftcast at level 33 that could drastically improve DPS.
But if you have any ideas, we are open to suggestions 🙂@Miqobot, Not sure if this was suggested before, but is it possible for assist mode to avoid red AOE or cone shape mechanics from monsters? I see it being done in squad mission but I’m not sure if that is scripted or there is a way to detect red stuff with the 3d radar.
Yes, of course.
We are planning to introduce navigation meshes support for Assist Mode, and then Miqobot will be able to dodge AoE omens for you. Custom navigation meshes will be released along with Custom fights and Monster grind.Combat assist is great, but can we add an option to auto target nearby or closest mob? Or Even target of focus target. Its great help as it is for Eureka tho, so thanks for that!
Or “target filter” cause if you’re in Eureka you’re most likely killing the same targets for that challenge log and sometimes the monsters are near another element monster.
Those are likely parts of the future monster farming feature plans 🙂
Yes, this option will also be available after the release of Custom fights feature pack.
Automatic target selection is basically the last step to fully automated Monster grind, so we have to make sure that all navigation tools are stable and complete before we make this step.Can i make a suggestion for the next beta update for ninja? If miqobot would withhold using Raiton/Fuma Shuriken if TA has 10-15 seconds left on CD, and save it for casting Suiton ready for the next TA, that would be useful.
Recommendations for TA/suiton sound good though. Mug/Jug could also be saved for TA if coming up.
Sure, we will adjust the inner formulae to allow special Ninjutsu delay for upcoming Trick Attack cooldown.
Thank you for your suggestion!im also having issues where if i try to override assist mode with using the ninjutsu skills manually i sometimes get rabbit medium or it will cast early before ive finished my combination for a skill i wanted.
Pausing assist mode would do the trick, however is it possible for auto pause if manual controls have taken priority and miqobot to continue when the manual action has been cast?Unfortunately, at this stage of development Miqobot has no reliable way to detect a manual activation of instant ability.
We will try experimenting with your request, but most likely it will require an additional AI layer which is planned for Rotations Customization feature pack. It will be implemented at a later date.
In the meantime, please utlilize the pause hotkey when necessary.i’ve also noticed that when you use Kassatsu it will automatically cast Fuma Shuriken straight after despite TA being off CD.
leaving a further 20 second gap between TAs.Kassatsu is not supposed to be used when Huton or Suiton must be refreshed.
Would you please specify, did you use Kassatsu yourself? Or did Miqobot use Kassatsu despite Trick Attack being ready?
The first case is a manual intervention that falls outside of Miqobot combat AI.
The second case is a bug which has to be investigated further.I have also not seen shadeshift be cast when health is < 50% not sure how this has been scripted as i havent seen it used with miqobot.
Shade Shift is used when health is below 90%, buf after Second Wind and Bloodbath. Perhaps we should change priorities in this case.
Thank you for your feedback very much!Just getting it to use armor crush is hard enough; frequently got bunnied trying to slip it in.
Armor Crush will be released in the next update.
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