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  • #33929
    Miqobot
    Miqobot
    Keymaster
    39+

    Please keep in mind that Miqobot was not tested with 81+ content and may perform unpredictably.

    Miqobot v1.3.45 – Patch Notes

    • Core upgrade for Endwalker expansion.
    • All new mounts (11) are supported.
    • All new aetherytes (18) are supported by Scenario Engine.
    • All new bait (10) and new fish (184) is supported by Scenario Engine.
    • New areas (8) are supported. Flying and swimming navigation should work without issues.
    • Weather in new areas is identified according to your Main Scenario progress.
    • Some new actions have been datamined and picked up by Miqobot’s adaptive algorithms.
      (For more details, please read the sections below.)

    The following features are compatible with the new game client:

    • Fishing. (81+ abilities are not supported.)
    • Gathering. (81+ abilities are not supported.)
    • Assist Mode. (Except new and revamped jobs.)
    • Squadron Dungeons.
    • Trust Dungeons.
    • Desynthesis.
    • Chocobo Racing.
    • MGP Minigames.
    • 3D Radar.
    • 3D Editor.
    • Scenario Engine.

    Fishing

    Basic functionality is upgraded for the new game client.
    New areas are supported. Large-sized fish is not identified, but this should have no impact on Miqobot’s behavior.

    New abilities are not supported.
    Angler’s Art is not detected and not utilized either.
    Setting “Release HQ” is now redundant and does nothing.

    Gathering

    Basic functionality is upgraded for the new game client.
    New areas are supported.

    Gatherer’s Boon actions were datamined.
    Miqobot’s adaptive algorithms picked them up automatically and use them as a replacement for old HQ actions.

    • Unearth -> Mountaineer’s Gift I.
    • Unearth II -> Mountaineer’s Gift II.
    • Leaf Turn -> Pioneer’s Gift I.
    • Leaf Turn II -> Pioneer’s Gift II.

    However, old icons are still displayed in the Gathering Rotations Editor. Certain outdated actions are still available in the editor as well.
    81+ abilities are not supported.
    These issues will be addressed in future updates.

    Spearfishing

    Completely broken.
    Spearfishing in Endwalker is a new game feature. It will have to be researched and reimplemented from scratch.

    Please do not expect it to arrive anytime soon. Spearfishing minigame involves precise timing which makes it a rather complex feature for implementation.
    Estimate is 3+ months at the very minimum.

    Crafting Solver

    Completely broken.
    Due to the stat squish, crafting math has been completely revamped. Miqobot’s internal formulae do not even remotely match the ingame data.
    As Miqobot can not calculate the correct outcome of any action, she can not create a reliable solution map.

    Please do not attempt to use Crafting Solver.
    It will fail and break your craft.
    Miqobot will give you a warning if you attempt to use it, albeit only once. You are free to experiment with the current algorithms, but it is unlikely you will find anything useful in them.

    We are already working on the necessary upgrades, but it will take some time before Miqobot adapts the new crafting math.
    We would strongly recommend to resort to Macro Crafting for the time being.
    Macro Crafting is enabled automatically when you disable Crafting Solver. (“Solver” -> “Use” checkbox.)

    Combat System

    First of all, please keep in mind that we did not have time to make any significant changes to job rotations implemented in the previous expansion.
    Miqobot behaves exactly the same as she did in Shadowbringers.

    However, the Combat system of Miqobot is based on special adaptive algorithms that are capable of self-adjustment to a certain extent.
    It allows them to recognize new input data and adapt to new conditions with minimal human intervention. There is still a lot of work to be done and a lot of issues that we will be working on during the next few weeks. But this flexibility has allowed us to do more than we expected in the initial release.

    New actions have been datamined and integrated into Miqobot application.
    Certain actions that represent direct upgrades have been picked up by the combat algorithms and fused with existing rotations. These include:

    – (WHM) Glare III
    – (WHM) Holy III
    – (SCH) Broil IV
    – (SCH) Art of War II
    – (AST) Astrodyne
    – (AST) Fall Malefic
    – (AST) Gravity II
    – (PLD) Expiacion
    – (PLD) Holy Sheltron
    – (WAR) Bloodwhetting
    – (GNB) Heart of Corundum
    – (MNK) Shadow of the Destroyer
    – (DRG) Draconian Fury
    – (DRG) Heavens’ Thrust
    – (DRG) Chaotic Spring
    – (SAM) Fuko
    – (BRD) Ladonsbite
    – (MCH) Scattergun
    – (RDM) Verthunder III
    – (RDM) Veraero III

    This allows Assist Mode to be useful on most jobs after level 82 and beyond, assuming you can handle the usage of level 90 abilities manually. For some jobs, it means clicking 2-3 buttons every minute for optimal performance. For others, Assist Mode may in fact be uncomfortable to use.
    Please keep in mind, however, that these additions were not tested because we do not have access to all jobs at levels 82+.

    Minor adjustments have been made to certain jobs:

    – (WHM) Thin Air is no longer used with Holy.
    – (SCH) Art of War has the same MP restrictions as other spells.
    – (AST) Diurnal Sect is assumed to be active by default.
    – (PLD) Confiteor is triggered at the last Requiescat stack.
    – (WAR) Surging Tempest is detected.
    – (DRK) Salted Earth no longer requires macro placement.
    – (MNK) Disciplined Fist is detected.
    – (DRG) Power Surge is detected.
    – (DRG) Blood of the Dragon is removed from trigger conditions.
    – (SAM) AoE rotation no longer requires single-target opener.
    – (DNC) Fixed an issue with single-target rotation in melee range.

    The following jobs are not supported:

    • Reaper.
      A new job. Performs a basic 1-2-3 combo and nothing else. Do not use with Assist Mode.
    • Sage.
      A new job. Casts a basic damage spell and a basic healing spell. Do not use with Assist Mode.
    • Summoner.
      A revamped job. Spams Ruin III and summons a carbuncle that functions as minion. Do not use with Assist Mode.
    • Monk.
      A revamped job. Performs a basic GCD rotation, but has major issues with oGCD actions. Beast Chakra is not detected. Do not use with Assist Mode.

    Basic actions allow these jobs to participate in Squadron and Trust Dungeons. But Assist Mode for them is completely broken.

    The following jobs are supported, although may have issues:

    • White Mage.
    • Scholar.
    • Astrologian.
    • Paladin.
    • Warrior.
    • Dark Knight.
    • Gunbreaker.
    • Dragoon.
    • Ninja.
    • Samurai.
    • Bard.
    • Machinist.
    • Dancer.
    • Black Mage.
    • Red Mage.

    Squadron and Trust Dungeons

    All dungeons that were implemented in Shadowbringers are supported.

    Quality-of-Life Updates

    • Advanced Settings -> Auto-Pause for Chat.

    A new setting is implemented that automatically pauses Miqobot when typing is detected.
    This allows entering the chat mode without resetting the ongoing activity.
    This feature was available for crafting only, now it is implemented for all features.

    Please note that Miqobot will not be able to identify if the chat mode was activated unintentionally (for example, due to a keybind conflict). If you leave Miqobot unattended while typing is active, it will halt the activity completely.

    Note: This is an advanced setting. In order to access Advanced Settings, please click the + button.
    Note: Certain critical sections of source code can not be paused. When Miqobot executes one of the critical sections, typing will be cancelled regardless of this setting.
    Note: Some features have internal timers and may break if paused. If you pause Miqobot for too long, it may trigger a kill switch and you will have to restart the application.

    • Reversed Axis Support.

    From now on, Miqobot automatically detects Reversed Y-axis and Reversed X-axis of your 3rd Person Camera settings.
    Navigation algorithms are adjusted accordingly.

    • Minor adjustments.
      – When under the effect of Transcendent invulnerability buff, Assist Mode is paused automatically.
      – (SCH) Excogitation is triggered more often when playing solo.
      – (SCH) Fixed an issue wherein pre-pull AoE shields could not be interrupted.
      – (DRG) Fixed an issue wherein True North would be triggered before level 50.
      – (SAM) Fixed an issue wherein positionals would be attempted before level 52.
      – Removed deprecated setting 3D Radar -> Out of Reach.
      – Removed outdated Diadem grid from default presets.
      – Fixed message log typos.
    #32596
    Lyfox
    Lyfox
    Participant
    0

    Leaf Turn III is the most efficient. Just make sure to hit low level items because you get 100% HQ on them. Use cordials if you can.

    #32591
    jponry
    jponry
    Participant

    I heard they are removing HQ gathered items in 6.0, so I would like to get the achievements for 20k high quality MIN/BTN items, and 10k high quality FSH items, before that happens. I don’t care what the items are. Since Miqo cannot currently sense MIN/BTN node buffs, what is the most efficient way to have her rake in as many HQ items as possible? Currently I had her farming for several hours on MIN/BTN and got ~800 on each, just using Leaf Turn/Unearth III when 300 GP.

    #27855
    kupoberry
    kupoberry
    Participant

    Hey guys. Here is a scenario to have Miqo gather all the materials needed for the level 15-60 Botanist job quests. It works the same as the Miner one (Miner Job Quests Scenario Levels 15-60) and has Miqo take you everywhere you need to go. It does include different presets and grids, though, so make sure you import everything even if you already have the Miner one. Make sure you meet the requirements below before running it as well.

    If you’ve completed some of the job quests already, you can customize the scenario by removing the chapters you don’t need. Some of the class quest materials are from timed nodes, so I’ve instructed Miqo to gather Stalks of Ramie and Rainbow Cotton Bolls in-between spawns since those are both used in end-game crafts right now. You could swap them out with something else if you wanted though.

    REQUIREMENTS
    1. Level 60+ Botanist
    If your Botanist is not yet level 60, I’d suggest grinding diadem for XP. R51093 has made an excellent loop scenario for diadem gathering. I’ve attached a customized version for Botanist leveling to this post, but you can find the original here: Infinite Universal Diadem Scenario Botanist 🌱 and Mining ⚒
    2. Level 60+ gathering gear, fully repaired
    3. Enable “Quick Gathering” in-game (hit a rock and check the box)
    4. Put these on your hotbar with keybinds assigned to them
    a) Arbor Call I
    b) Truth of Forests
    c) Leaf Turn I and II
    d) Mount
    e) Materia Extraction
    f) Sneak
    g) Return
    h) Cordials
    i) Food (optional; place on hotbar 2, slot 1 OR adjust hotbar script in Ch 1)
    j) XP Scroll (optional; place on hotbar 2, slot 2 OR adjust hotbar script in Ch 1)

    PLEASE NOTE
    – Level 63-70 job quests are not included in this scenario since you have to actually be on those quests to access the gathering nodes
    – Level 1-10 job quests are also not included since you can purchase those materials directly from a vendor at the following locations: Lvl 1: Latex x10 (Tradecraft Merchant, Limsa/Ul’dah/Gridania); Lvl 5: Maple Sap x50 (Tradecraft Merchant, Limsa/Ul’dah/Gridania); Lvl 10: Crow Feather x99 (Guild Supplier, Carpenter’s Guild)

    SCENARIO CHAPTER OUTLINE REFERENCE
    Ch 1. Gathering Prep: Materia extraction, Food & XP buffs
    Ch 2. Grade 1 Carbonized Matter x99 (Level 20)
    Ch 3. Chamomile HQ x15 (Level 25)
    Ch 4. Ramhorn Zucchini HQ x20 (Level 40)
    Ch 5. Laurel HQ x20 (Level 35)
    Ch 6. Alligator Pear HQ x15 (Level 30)
    Ch 7. Marjoram HQ x10 (Level 15)
    Ch 8. Birch Log HQ x10 (Level 58)
    Ch 9. Emerald Beans HQ x10 (Level 55)
    Ch 10. Cyclops Onion HQ x10 (Level 53)
    Ch 11. Kill Time – Stalks of Ramie
    Ch 12. Chysahl Greens HQ x3 (Level 60, unspoiled)
    Ch 13. Spruce Log x3 (Level 50, unspoiled)
    Ch 14. Mistletoe HQ x20 (Level 45)
    Ch 15. Kill Time – Rainbow Cotton Bolls
    Ch 16. Chysahl Greens HQ x3 (Level 60, unspoiled)
    Ch 17. Kill Time – Rainbow Cotton Bolls
    Ch 18. Chysahl Greens HQ x3 (Level 60, unspoiled)
    Ch 19. Wrap Up: Materia extraction, Return

    If anyone wants a combined version with both Miner and Botanist quests to get them all done in one go, just let me know. Enjoy :3

    Attachments:
    You must be logged in to view attached files.
    #27789

    In reply to: mandrake seeds?

    kdumbledore
    kdumbledore
    Participant
    0

    You’re doing better than me then haha! I put in the mandrake seed file from captainblunt (the one from dubber88 doesn’t even exist anymore it looks like?) but it only gives me a navigation grid, no scenario. And for the life of me I can’t figure out how to just make my own scenario to make it so it actually gets the mandrake seeds.

    I know it needs to use Leaf Turn, then gather a HQ item 3x (it says only 2, but I find when I do it manually I need to hit the node 3x before it activates the next skill) before using Luck of the Pioneer to unlock the hidden slot.. but I can’t get it to automate that process haha! I tried putting the skill slots those skills are assigned to in the gathering tab and made a new gathering thing just for mandrake seeds and assigned that navigation grid to it.. and it works.. partially. It will use the Leaf Turn skill, but then it immediately tries to use Luck of the Pioneer instead of gathering the 3 times that’s required BEFORE trying to use Luck of the Pioneer…. if it were a battle class I could just stick the auto-attack button on my hotbar and stick that a couple times in between the two skills, then I THIIIINK it might work??? But I don’t see any button for auto hitting a node. :O

    #27099
    Lyfox
    Lyfox
    Participant
    0

    Actually they are not the same. Prune is HQ for one hit, Leaf Turn is HQ for all hits in a single node. They do different things and can also stack. So make sure you select the correct skills in Miqo.

    #27092

    Kyle
    Participant

    Hey guys. I keep trying to use the Leaf turn Skill, its on the list below mining one, box syymbol with leaf. However never works as error codes come up. The Mining HQ works but not the BOT, can I fix this? or is it inbuilt into the bot

    Cheers

    • This topic was modified 4 years, 2 months ago by  Kyle.
    #24563
    SirVG
    SirVG
    Participant

    For those working on the new relic steps introduced in 5.35, these are for you.

    This allows for getting both items in each step for the new relic. There will be minor things you will have to do in the scenario depending on what you need to get.

    There are TWO presets, both listed in the scenario.

    The first is a “Quantity Focus” which uses a Quantity+2 and will be used whenever the aethersand shows up. There’s a second listing for getting it even if there’s not enough GP, then otherwise it defaults to the log. (Reminder to have Blessed Harvest II on your hotbar!)

    The second preset is a “HQ Focus” and will use HQ+30% and will ONLY go after the log. (Reminder to have Leaf Turn III on your hotbar!)

    To set whichever preset you want, go to the first chapter of the scenario and put a // in front of the preset you do NOT wish to use. There’s comments to remind you wish preset is which. So if you want aethersand, comment out the 4th line. If you don’t need aethersand, comment out the 2nd line.

    One scenario is purely for the Lochs area (for the first step) and the other is for the Azys Lla area (for the second step).

    DO NOT FORGET TO EQUIP YOUR RELIC WEAPON OTHERWISE THE GATHERING CHANCE IS 0%!!!

    Feel free to adjust the cycle lengths. I’ve just set it to do the loop 100 times (Chapter 2), then repair and go back through the process 200 times. It should be overkill, depending on your luck, but you may wish to keep an eye on things so you don’t overload on things you can’t use.

    Enjoy!

    Attachments:
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    #23535

    In reply to: Botanist Skills

    Miqobot
    Miqobot
    Keymaster
    0

    Miner and Botanist abilities are identical to each other, therefore it would be redundant to create two versions of the rotations designer.
    When you use “HQ +10%” entry, Miqobot will automatically activate Unearth or Leaf Turn, depending on which gathering class is currently active.

    #23534

    Topic: Botanist Skills

    in forum Discussion

    lbosarge
    Participant

    I am trying to harvest using 10% HQ under skills. The skill is Leaf Turn and the icon looks like Leaf Turn

    This doesn’t match whats in the list. The list only has prune. Is there a way to add this skill myself or is it a development thing?

    TIA

    #21409

    In reply to: Skysteel Pickaxe Mats


    Relecade
    Participant
    0

    Question about the gathering rotation, I think its set as ‘DT Rotation’ but it never uses any skills, even when I set it to macro or another skills such as ‘Yield +2’ for example, any ideas what I am doing wrong?

    The rotation is intentionally inefficient to prioritize GP and not using cordials. Feel free to tweak it if you prefer a faster but more consumable-heavy approach.

    DT Rotation uses no skills unless the node is +2 gathering attempts or more, in which case it will use Brunt Force and Bountiful Harvest to get 3 guaranteed HQ mats on the 6th, 7th, and 8th hits of the node. It uses very little GP this way, and I found it slightly more efficient than just Bountiful Harvest + Leaf Turn due to all the NQ mats I was pulling. I designed it the way it is intentionally, and encourage others to change the rotation to whatever they feel will be best for their needs.

    #18331

    In reply to: Farming Poetics


    Shencereys
    Participant
    0

    And the chances that Miqobot will implement automated hunt train joining are very low, since there are a lot of other players around and it could possibly risk a high level of attention.

    Do you know what’s the best place to hide a leaf? That’s some forest, yea. There is SO friggin many people in the hunt train so it’s not that just nobody gives a wonderful flying fuck about actions of other players… it’s way simplier: nobody can even see anything in this spam made by 100+ players :)) I don’t even see the boss itself until it’s half hps down, because of insane traffic (and, well, because of me running several accounts from the same PC at once, too)!

    I think a clever user would have no problem being adequately selective about which hunt trains to join to blend in seamlessly, but I suspect the less judicious may wind up joining small trains where blending in is really hard, showing everyone what to look for, that in turn get responsible users caught too. If I am wrong about this concern though I would be excited for a hunt train follow bot.

    • This reply was modified 5 years, 5 months ago by  Shencereys.
    #18023
    Miqobot
    Miqobot
    Keymaster
    3+

    Example: I see bountiful harvest I but where is bountiful harvest II? Im assuming this feature is still in beta, and will come in future releases?

    Stormblood abilities are already implemented.
    They are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    They do not require a special entry in the rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    In order to use Bountiful Yield II or Bountiful Harvest II, please select this entry: x1 Yield +1.
    It will be automatically upgraded to x1 Yield +1,+2,+3 during rotation execution.

    #17712

    Shencereys
    Participant
    0

    Stormblood abilities are already implemented.
    They are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    They do not require a special entry in the rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    In order to use Bountiful Yield II or Bountiful Harvest II, please select this entry: x1 Yield +1.
    It will be automatically upgraded to x1 Yield +1,+2,+3 during rotation execution.

    Ah, I wasn’t aware of that – thanks!

    #17709
    Miqobot
    Miqobot
    Keymaster
    3+

    Stormblood abilities are already implemented.
    They are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    They do not require a special entry in the rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    In order to use Bountiful Yield II or Bountiful Harvest II, please select this entry: x1 Yield +1.
    It will be automatically upgraded to x1 Yield +1,+2,+3 during rotation execution.

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