Zatsh

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Viewing 15 posts - 1 through 15 (of 21 total)
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  • in reply to: Stormblood – Upgrade Stage 2 #5745

    Zatsh
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    Ok thank you very much!

    in reply to: Stormblood – Upgrade Stage 2 #5742

    Zatsh
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    Just got a weird thing happening, i made a wind cristal farming grid “on the fly” and a new gathering preset for them @Hawthorne as miner.

    On the preset i set it this way (sorry i’m playing the game in french :s) :

    Gathering node : Carrière de pierre

    Slot : 6

    Count : 1500

    Skills : a rotation with just the wind favor w/ start & finish as i am only 51 miner on my alt so i only got 403GP

    Gather by name :
    {Cristal de vent}
    Éclat de vent
    *

    Cordials / favors unchecked

    The thing that just happend is that Miqo gave 2 hits on the shards on slot 5 then went for the cristals on slot 6.
    If that may help you, i think the second hit gave me enough GP for the selected rotation (Miqo didn’t actually run it, but it may have triggered something for Miqo)

    I’d have prefered Miqo to hit cristals even w/o the rotation as this is what i’m trying to farm.

    Am i doing something wrong?

    [EDIT] Just tried this on the preset :

    Gather by name :
    {Cristal de vent}
    Cristal de vent
    Éclat de vent
    *

    This actually seems to make it work like want it to, perhaps it’s just as intended? If so, sorry for the useless post ^.^

    • This reply was modified 7 years ago by  Zatsh.
    in reply to: Crafting keybind issues #5702

    Zatsh
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    Personally, i only gave it one try on a 2-stars recipe as soon as Miqo’s update was out, gave it all NQ mats, took no food nor tea, and it flawlessly synthed me an HQ 🙂

    in reply to: [Request] MB Auto lower Price #5581

    Zatsh
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    Yup, recently bought dozens of glazenuts for 40k each just before 4.11, only because i though it to be a good investment, sold them back a few days ago for 6 times the price.

    Materias are a real seperate market because of their special use and RNG. A single unlucky & fortunate character could empty the control materias VI’s on MB in a minute (i know because i did). If it wasn’t possible to overmeld VI’s on the 3rd slot, materias’ market would be linear, more or less at least on high-end ones.

    Of course you can put your items for sale at the price that you think is the more profitable to sell them for, but even though i have 8 retainers, i would need 3x times more of them to put all of my stuff for sale while still saving room for what my retainers bring me, what i craft, gather, garden, and so on…

    Let the user think what’s profitable from what he ordered Miqo to look at, and maybe save one retainer and his 20 selling slots for that.

    So, yeah, of course it could be used to buy instead of sell, it’s the point of statistics’ neutrality.

    in reply to: [Request] MB Auto lower Price #5577

    Zatsh
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    The game takes forever to display results from MB database queries because they don’t allow spam there, and I imagine SE could spot you very easily by checking unconventional amounts of queries like this.
    Not that it is forbidden, but super suspicious enough to draw unnecessary attention on you. Just like botting stupidly Gold Saucer Out of a Limb non stop.

    My point is, it’s already so easy to make millions of gils each week with Miqobot, this feature would be relevant if Miqobot didn’t had already so many ways to make gils.
    But right now, if some players really struggle to make gils, up to the point they need that, I think they’re doing it wrong.

    I partially agree because i’m making so many millions with just a geared gatherer and a small scenario after 4.1 update it’s almost insane… But i think we have to keep in mind that we all bot to save time, some features will always drag attention on ourselves depending on how they’re being used. Being able to quickly watch markets’ evolution would save a shit ton of time and probably has the potential to slowly equilibrate a server’s economy. We just need to read Miqo’s latests posts in SB stage 2 to understand how important is to send an array of gathered stats to an action (or item, in our case).

    Also, if such a feature had to come by some day, might be a good idea to set a frame-time-random (ex.: between 30-40min) so that it has no regularity beside the user’s wishlist.

    in reply to: [Request] MB Auto lower Price #5569

    Zatsh
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    …If you’re looking for feature additions I would personally love a market scanner that collects a dataset constantly of every or select items and keeps a record/graph. If it were to pass a certain set threshold it could notify you of potential markets quickly or just show you a general flow of when to market your stuff on your server for optimal sales. Just a thought.

    I really like the idea. Maybe keep the data on local & personnal. And since it would just be one new funtionnality of Miqo you wouldn’t have to run a complex service like ffxiah, back in the time… as it’s just the character that would camp the MB and store the data from some wishlist. This could boost Miqo’s usage as potential markets are being discovered by the functionnality.

    The idea of automatically undercut would just end up ruining the market, it’s already so weak on some items and because of idiots undercutting by 20/30% or just putting themselves 1st even though there’s a 50k gap between a 99 stack that is 1st on sale and a single that is second…

    in reply to: [Request] Leveling/Farming with Squadron Dungeons #5559

    Zatsh
    Participant
    1+

    Miqobot Team starts working on Squadron Dungeons feature.
    Aiming for Stormblood Upgrade Stage 3.

    That is one hell of a good news 😀

    in reply to: Can't target certain Mining Node. #5540

    Zatsh
    Participant
    1+

    Today’s update seems to have fixed this issue.

    in reply to: [Request] Leveling/Farming with Squadron Dungeons #5539

    Zatsh
    Participant
    1+

    Well, it doesn’t appear to have been fixed 🙂

    in reply to: [Request] Leveling/Farming with Squadron Dungeons #5533

    Zatsh
    Participant
    0

    Oh my bad, it’s true there was super savage planned for this tuesday >.<

    in reply to: [Request] Leveling/Farming with Squadron Dungeons #5531

    Zatsh
    Participant
    1+

    Even though i really hope they don’t “fix” this, sadly i don’t think the same way 🙁
    SE has put tons of efforts into recruiting starting after 2.0 and the growing population because of ARR’s success. From my knowledge they’ve never let such an exploit avalaible for a long time, read this and realize how easy it became to level up to at least 60 :

    Squadron Dungeons, up to 150% faster leveling than PoTD!

    I honestly don’t think SE is gonna let this up for a long time, and i’m almost tempted to think that this is the reason of tuesday’s update :S

    All i hope is that i’m just too much pessimistic and SE has much more important to care about…

    in reply to: Request: Stormblood – Ephemeral Nodes Scenario #5495

    Zatsh
    Participant
    1+

    Yeah it seems Perlite and Windtea have switched each other

    in reply to: Can't target certain Mining Node. #5487

    Zatsh
    Participant
    0

    I’m starting to have the same problem myself

    [EDIT] I can confirm it’s the same node as stated above (molybdenum ore), and that it simply cannot be targetted without a mouseclick

    So if, like me, it was while using the aethersands scenario, i think we better put a wait timer instead of the startGathering(2) on that pair of nodes for now until it gets fixed. Gonna test this now

    • This reply was modified 7 years, 1 month ago by  Zatsh.
    in reply to: Beacon Range #5416

    Zatsh
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    0

    Unless i’m mistaken yeah, Miqo will always know there’s a beacon regardless of its distance since it’s not part of the game

    in reply to: Log out #5233

    Zatsh
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    0

    I believe you could manage to do this using a scenario and sendkey()’s

Viewing 15 posts - 1 through 15 (of 21 total)