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The diademBoom function isn’t fully working for me anymore, it doesn’t quite detect enemies anymore at times. Sometimes it works, but other times it just stands next to an enemy doing nothing but looking around. It is specific enemy types that aren’t detected anymore, and this seems to be a known issue, but not sure if you need more information. Let me know if you need more testing.
- This reply was modified 4 years, 4 months ago by soviras.
It does occur every time as long as the following conditions are met.
1. Reached destination after the weather node disappears.
2. Used Return after arriving on the destination (other teleports may have the same effect, but I only tried it in the Diadem).
3. An inactive node is nearby at the teleport destination and it connects to the navigation grid.I attached the relevant navigation grid for the Diadem.
Attachments:
You must be logged in to view attached files.For the Gobbiemask, it would suffice if you just used the currently available tools. Just switch between presets based on mooch. Ignore medium tugs with the preset for mooching, as there are no other small tugs it will always DH the mask and nothing else. Gobbiemask is never caught directly, not even during the weather, and is only from mooching. For the specific situation, you already have the tools you need.
Here is a basic scenario, but you will need to change the name of the fish if your game isn’t in English, because the diadem fishes aren’t supported by Miqo yet. It just matches the text, but that fails if the language setting is different.Attachments:
You must be logged in to view attached files.Observe is actually on the hotbar, on the 7th slot of bar 1. So it somehow decided not to use it here? To note is that this was at the end of the craft, when max quality with Byregots was already guaranteed. During other crafts in the same set (I do it per 5 crafts) it did use Observe, but CP was lower at the time.
Is there something that could have prevented Miqo from recognizing the Observe skill?
Yes. You can. Disable the solver, put the key combination of the macro in the bar next to the Start button, and then add “, ” for every step. So for instance, if it’s on CTRL+8 and has 5 steps, put it like this (without the quotation marks): “CTRL+8, , , ,”. If you want to use a second macro afterwards, for instance one that’s on CTRL+9, or a skill on that slot for that matter, it would look like this: “CTRL+8, , , , ,CTRL+9, , “. To finish it up in case the macro didn’t do the job, put a skill that adds progress at the end: “CTRL+8, , , , ,CTRL+9, , ,1”. Your keybinds can be different, but the idea remains the same.
It will repeat the sequence as many times as you told it to in the Count box.
- This reply was modified 4 years, 5 months ago by soviras.
I think it would be a feature most useful for scenarios, as making a scenario and sharing it would let many people profit and the work would only need to be done once. I agree it’s a bit of work, but I can get the info easily with Miqo+ACT with Cactbots fishing overlay, so when it’s a feature I can release a tutorial on setting it up to gather info.
In normal use cases I don’t see it used a lot, just scenarios for farming things. My current white scrip project, based on fishing, which gets me about 300-700 white scrips per hour but needs some more fixing to not break (miqo doesn’t always land properly with the waypoints, so still testing/adjusting), would profit from it. It needs to catch a medium fish, but only in a certain bite window, the other medium fish are useless. It uses cordials on cooldown, and loses versatile lures in the process, so not exactly cheap to run, but it’s fast enough. I think I could get about 5-10% extra per hour by ignoring the wrong medium fish.
There is one related feature I would like to request. A setting to ignore fish that pull on the line between certain times, with an option to combine it with a fish size. Each fish has a unique time window in which it can start biting, and sometimes you don’t care about the other fish, so ignoring them would be better if the bite is outside of the window your desired fish is in.
Sometimes the windows overlap though, and for instance the small fish in a certain window is the one you want and it overlaps with a medium you don’t want. This isn’t a very important one though, just for optimization. If it’s hard to do, just ignore the request. It’s useful for places with fish that have a very spread out bite window, when you only need a specific fish.
An example related to Kuno is in the North Shards in Mor Dhona, when using Honey Worms as bait, Silverfish appears at 7.5 seconds to 14 seconds, while Lamp Marimo appears after 18 seconds. Both are small fish, but you only want to catch the Silverfish. Most mooch chains and big fish have similar things, and you can ignore any fish outside of a desired bite window.
One example is Kuno the Killer. To get him, you need to mooch silverfish with Precision in order to catch the fish that gives you Fisher’s Intuition, but then you need to mooch silverfish with Powerful to actually catch Kuno. This would mean that during intuition, you want to mooch with a different preset for silverfish than outside of intuition.
For Kuno, you need silverfish (caught with precision) -> goldfish (caught with precision) -> canavan (caught with powerful) for intuition, and then silverfish (caught with precision) -> assassin betta (caught with powerful) -> kuno the killed (caught with powerful). This means that when aiming for Kuno, after catching a silverfish you need to mooch it with powerful if you have intuition and precise without.
There may be others, or for more niche cases where someone fishes for multiple fish and just wants to use a different preset while not in intuition to get a different fish.
Can we have the option to resize the Miqo applciation please? Itβs not urgent or anything, but the window can be rather small and annoying when trying to build scenarios and type it all out.
It may not be ideal, but I personally type my scenarios out in Notepad++. With some settings, it can correct typos in the command names or names of things like fish. Bit of work to set up though, but can help avoid mistakes.
Yup, its madness!! Too bad it will only crash the materia market π
Nothing that won’t happen no matter what features get added to this then. After the change, the market was gonna crash either way because every player now produces a ton of materia. π
You can buy multiple months in a row for the same license without waiting for it to expire (even on the same day), but not in one transaction as far as I’m aware.
- This reply was modified 4 years, 10 months ago by soviras.
We apologize if our response seems automatically generated. This question is asked after every new release, therefore we have the answer ready.
Don’t worry, it’s just one of those questions where a standard answer is best.
Yes, there even is an example that does it: https://miqobot.com/forum/forums/topic/scenario-immortal-flame-squadron-farm/
You can edit that to what you want, and include it in your own scenario. -
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