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Take a look at the guide it explains macros very well: https://miqobot.com/forum/forums/topic/help-crafting/
workFor() doesnt do any crafting by itself. It sets the timer for the next craft() command and if you reset the timer several times only the last one will have an effect. You can click the question mark [?] button if you want to learn more about scenario functions.
This is what you have to do for food and potions together.
icon(7, 3, 5.0) //food icon(7, 4, 5.0) //potion workFor(00:14) craft(max) icon(7, 4, 5.0) //potion workFor(00:14) craft(max) repeatChapter(10)
And this is for one hour chapter with repair at the end.
icon(7, 3, 5.0) //food icon(7, 3, 5.0) //food icon(7, 4, 5.0) //potion workFor(00:14) craft(max) icon(7, 4, 5.0) //potion workFor(00:14) craft(max) icon(7, 4, 5.0) //potion workFor(00:14) craft(max) icon(7, 4, 5.0) //potion workFor(00:14) craft(max) repair() repeatChapter(10)
Because i dont want Miqo to dot common FATE mobs at all so i will set that value to 100%. But if youre in a savage raid then 20% will probably last for 2 more minutes. And these are usually the most mechanic intensive minutes so i dont want to think about dots at that moment. There is no average value that will suit me.
I agree more options is good in general. But if its something that i have to constantly click on and off every minute for a tiny fraction of performance then it becomes annoying very fast. Miqo explained that they are working on a system that will toggle this automatically. And it sounds much better.
For instance, a setting window in rotations where I could set the percentage I personally wanted to stop using dots?
Is this really the best solution? Imagine constantly juggling this setting back and forth. Farm overworld mobs – alttab to Miqo, adjust setting. Start a boss FATE – alttab to Miqo, adjust setting. Leveling roulette pops – adjust setting. Reach boss – adjust setting. Boss dies – adjust setting. Wouldnt this be annoying?
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