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August 23, 2017 at 12:58 pm in reply to: [Scenario] SB Miner/Botanist Aethersand Ephermal Nodes #5135
Yes it would. I didnt think about readability back then so it looks ugly. You can split lines for comfortable editing:
miqo += "solverPreset(NQ)\r\n"; miqo += "nqhq(balanced)\r\n"; miqo += "reclaimOff()\r\n"; miqo += "craftCollect(off)\r\n"; miqo += "\r\n";
\r\n is just two characters making a new line (\r is Carriage Return, \n is Line Feed)
Youre right. It doesnt work anymore. Just tried it and failed many times myself. Seems like theyve changed the physics engine in 4.0 and theres no way around that. That sucks.
Anyway i dont think Miqo can help. Jumping puzzles in this game are random and annoying. With the same key combination you will get different results each time. Unless you inject some code to alter the physics theres nothing left to do. Btw found a bug report at official forums: http://forum.square-enix.com/ffxiv/threads/340945-Sightseeing-Log-009-%28Leatherworkers-Guild%29-Impossible-to-Reach-in-4.x
But its been moved to Unable to Verify. Guess it wont be fixed anytime soon.Try lowering your FPS: https://www.reddit.com/r/ffxiv/comments/6ic4f5/sightseeing_log_9/
I remember doing this some time ago and it worked.Try import its in Help section: https://miqobot.com/forum/forums/topic/help-import-export/
Just use import its easy. https://miqobot.com/forum/forums/topic/help-import-export/
If you cant figure it out, drop your KEYBIND.DAT as described here: https://miqobot.com/forum/forums/topic/error-using-any-grid-for-gathering/#post-4434
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