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  • in reply to: Endwalker Miqo Roadmap #36111
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    The problem here isn’t with the bot; it’s with SE since they won’t implement squad dungeons past 60.

    In the latest LiveLetter Yoshi-P announced they would be adding Trust-support for every Main Scenario dungeon from ARR through SB.
    IIRC, in 6.1 we’ll get all 2.0 dungeons, in 6.2 they’re planning for at least through 3.3, and in either 6.3 or 6.4 they’ll have completed SB.

    in reply to: [Scenario] Blue Crab farming #24102
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    Also: Did you hooked a fish on the resetting fish hole? And if not, I assume the resetting works as intended, without catching a fish?

    I didn’t pay too much attention to them, but three of the extra fish were definitely not from the reset.

    in reply to: [Scenario] Blue Crab farming #24060
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    That second version worked very well for me, a single run (2 hours) netted me ~200 blue crabs (with about 17% HQ) and only 4 other fish.

    But, is there a specific reason you chose Fallgourd Float as the reset location, that cost me 999gil*2 per reset, so almost 8000gil.
    Why not use a destination in Norvrandt?

    in reply to: [Scenario] Diadem Phase 3 Botany #23997
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    I noticed a couple of times that Miqo got stuck waiting to find a new node to travel towards, usually at the “end” of an island close to a whirlwind with no nodes left on the island.

    Trying to manually use the whirlwind causes Miqo to detect the node mid-flight, so when landing she mounts up and goes back to the previous island to follow the waypoints.

    Also, the usage of all diademBooms in succession but with a very limited mob-pool led to a lot of waiting for the mob to re-spawn.

    Both of these things leads to very unnatural behaviour.

    I don’t want to seem ungrateful for the effort put into this, I am grateful, I don’t have the patience to create something like this myself. I simply want to help where I can, which right now would be reporting “bugs/issues”.

    in reply to: General Feedback and Suggestions #23094
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    As a third-party to this thread, I would just like to first thank Nekro for the carefully laid out explanations of what he would like, why, and what it could solve. All points are well thought out and (mostly) understandable.

    Second I truly appreciate the level of response from the Miqo-team.
    All original points are carefully addressed in a very positive manner.

    This interaction truly sets Miqobot apart as a product/team, that you really care for the community/users.

    in reply to: Does FFXIV have autobans? #20348
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    Typically, only RMT activities will get you an instant perma-ban.
    Just “normal” botting should only net a temp ban, if you are reported.

    Note: The previous statement represents my own personal opinion, it is provided with absolutely no warranty and should not be relied upon in any way.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #20223
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    Thank you for the quick response.

    Shame that I can’t play the way I’m used to, but it’s not a huge hindrance.

    Again, thanks for looking at it so soon, and I truly appreciate the work you do.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #20187
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    Can confirm the issue with hotbars.

    I primarily use Gamepad mode to play the game, and I recently started to use the Combat Assist for a bit of grinding so I don’t have to focus on my inputs, just moving and targeting.
    But, with the new update, only skills on Hotbar1 are used by Miqo when I’m in gamepad mode, as soon as I switch to Mouse mode she uses all the other hotbars.

    in reply to: Handling of 3 Miqo Instances #16647
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    Make three folders, perhaps named for each of your characters, place a copy of miqobot in each, and if you’re confident you know the difference, move the catnip-files and .miqo files to the correct folders.
    Then simply launch each folders miqobot.

    This way all three instances are completely separate.

Viewing 9 posts - 1 through 9 (of 9 total)