flamesbob

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  • in reply to: White Scrip Gathering Scenario EndWalker (83-89) MIN/BTN #34774
    flamesbob
    flamesbob
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    If you are teleporting to the wrong locations then that would be an issue with Miqobot (I.E. it is scheduled to go to camp broken glass and you are going to Tertium. The issue of not teleporting if you are in the zone is due to me using teleportif instead of teleport. this checks if you are all ready in the zone before teleporting. You can remove the “if” at the end of teleport if you want to always teleport to that location.

    in reply to: White Scrip Gathering Scenario EndWalker (83-89) MIN/BTN #34531
    flamesbob
    flamesbob
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    I will admit that the rotation for it is not the best and the scenario as a whole could use some improvements. I would personally recommend using the gathering rotation used in the 6.0 aethersand scenario for this.

    • This reply was modified 2 years, 10 months ago by flamesbob flamesbob.
    in reply to: White Scrip Gathering Scenario EndWalker (83-89) MIN/BTN #34361
    flamesbob
    flamesbob
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    1+

    The line (Waypoint(21, Rarefied Coconut)) defines which Grid to use so it knows where to go. The GatherPreset tells it what to gather when it gets there. The order there is not necessary as it is defined by the waypoint command.

    in reply to: White Scrip Gathering Scenario EndWalker (83-89) MIN/BTN #34325
    flamesbob
    flamesbob
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    The scenario is designed to wait by the Aetheryte until just before the node spawns and then move to the node as this to me is a lot less noticeable and thus less likely to be reported then floating above the node possibly spamming the compass action. As for why does it go afk for 30 minutes? Most likely your computer is just slow and you are not loading in, getting the node, and then moving in to the next spot within the 2 minutes and a half minutes. Remove the “Afkfor” lines from the scenarios.

    in reply to: Trust Dugeon Roadmap Suggestion #34153
    flamesbob
    flamesbob
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    I do agree that 81 dungeon is significantly more valuable then 90 dungeon right now. Not only will the 90 dungeon become obsolete eventually you also need to have level 90 trusts to do them which a level 81 dungeon would help a lot with leveling them as the 75 dungeons trust XP is cut in half for trusts above 80. Having level 90 rotation would be useful for those who appreciate Miqo for combat assist. I also personally think 89 would be a nice dungeon to have towards the end of the expansion as that will give a lot of value come 7.0.

    in reply to: Index: Gathering Grids #34147
    flamesbob
    flamesbob
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    You can try the one I made yesterday. It covers every white script node both Btn and Mining. May need to modify the 85 node to gather 81 instead.

    in reply to: Infinite Diadem Fishing #29986
    flamesbob
    flamesbob
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    What Preset are you using? When I tried using the preset that the other person posted that updated the scenario in the grid I ran into this problem as well. I had the following checked,

    Settings:
    Mooch
    Mooch 2
    Skills:
    Powerful Hook
    Precision Hook
    Double Hook

    Everything else is unchecked. Especially make sure to have the ignore tugs unchecked.
    For bait I used “Diadem Crane Fly”

    I hope this helps.

    in reply to: Infinite Diadem Fishing #29675
    flamesbob
    flamesbob
    Participant
    1+

    Do to the way it is set up (being able to queue one back into diadem for infinite fishing) it starts out at the front counter to enter into diadem. If you wish to start it in diadem its self just make sure the navigation is set from step 1. Then skip to step 3. (Step 1 positions you to talk to the counter attendant and step 2 queues you into diadem its self) all the fishing inside of diadem is step 3.

    in reply to: Infinite Diadem Fishing #29085
    flamesbob
    flamesbob
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    To fish in diadem you will need to buy diadem specific bait. The versatile lure may work but im unsure on that. You can talk to the vendor inside of diadem to buy bait.

    in reply to: Infinite Diadem Fishing #28464
    flamesbob
    flamesbob
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    My guess is that you got this error because the script failed at re-entering the instance for diadem. This could be caused by a couple different things.

    1. Your keybinds are not set up as recommended, although I doubt this is the cause as it looked like it worked the first time to get you in the instance as well as again in chapter 3 to get you out of the instance.

    2. You are limiting your FPS when the game is minimized. This has been known to cause problems with the keybind command just because the timing is slower on it. Suggested fix would be to either change the setting that limits game resources when minimized or adjust the wait timer in the script.

    3. Your mouse was on the screen/moved during the script. This is a common problem as well due to the nature of how the game processes how to select which option in menus.

    4. There could have been a lag spike and a command from the bot was not received by the server.

    I will say that the re-entry script I used in this bot is the same commands that they use in the infinite mining/botany script. So a possible troubleshooting step is to also download the latest version of that one and see if there is any differences between the one in this script and theirs.

    in reply to: Infinite Diadem Fishing #28428
    flamesbob
    flamesbob
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    Between the two islands I originally set the bait does not matter as long as you are using one of the newer baits like hoverworm.

    in reply to: Infinite Diadem Fishing #28427
    flamesbob
    flamesbob
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    This actually was originally made because I wanted 500k fishing points in diadem. I do not know how effective it is for leveling fisher but it does work for level 80 fish.

    in reply to: Video tutorial for scenario/grid? #28087
    flamesbob
    flamesbob
    Participant
    1+

    You can always use the editor to grab the points in the grid you don’t like and move them around with q. for the most part as long as you don’t delete to many points you wont run the risk of breaking the grid as a whole. But I do agree that there are some minor things when it comes to grid making that can be confusing so I do see how a video tutorial may be helpful.

    in reply to: Infinite Diadem Fishing #27559
    flamesbob
    flamesbob
    Participant
    1+

    Ocean Fishing to my understanding gives more EXP then Diadem does if you do it the same amount of time. With that being said, Ocean fishing is only available once every 2 hours and lasts about 20 minutes or so. It would be fairly easy to do Diadem for the hour and a half in between each ocean fishing event. However I do not know if this grid will work for fishing classes that are below level 80. Also if you are asking which is better for getting Gil? Diadem 100% is better as there is little to no gold from Ocean fishing.

    in reply to: Triggers/conditionals #27448
    flamesbob
    flamesbob
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    With the weatherBait and the intuitionBait options you can set it to switch bait when the weather switches to something else or when intuition switches to something else also weatherPreset and intuitionPreset will allow you to change the preset options you have when they trigger. With that being said To my understanding there is not a way to set it to go to location x when weather changes and there is no way of pointing miqo to a different chapter in the scenario or point it to another scenario. I believe both of these are planned additions to the scenario engine though.

Viewing 15 posts - 1 through 15 (of 32 total)