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Miqobot is fixed for Patch 5.31!
Please restart your Miqobot for the changes to take effect.
All active license codes are extended with bonus time.
Thank you for your patience and unceasing support!Important Note
The updated Diadem is a completely new location.
The previous version of Miqobot is not aware of this and will not work inside updated Diadem. This issue can not be fixed without releasing a new version.The next version of Miqobot is scheduled for release in several hours.
The following features are already compatible with new content:
- Fishing.
- Crafting Solver.
- 3D Editor. You may begin creating navigation grids for new Diadem, but you won’t be able to test them until next Miqobot release.
However, please keep in mind that Diadem is an area of high player congestion. Players are aware of bots’ existence. Due to the PvP nature of Ishgard Restoration, they will suspect and report anyone who spends too much time farming skyward ranking points.
Please be very careful during the rankings period. And if you decide to leave Miqobot unattended, please make sure that you understand the risks.Miqobot does not enforce any limits on your activity, but we encourage you to play wisely.
The same reason Miqobot doesn’t support any other ability from the to do list.
Because level 80 rotations are not implemented yet.Each ability requires a certain amount of work and we can not implement them all at once. We are working on them one by one, slowly improving rotations over time.
Please read the disclaimer in the main beta thread:
Important Note.
This is a very early beta version of the upcoming Combat system.
It offers limited functionality, may contain critical bugs, and is subject to frequest redesign.Yes, of course. However, our community has decided that Gathering improvements must be postponed in favor of (Lv80) Trust Dungeon support.
Please refer to this thread for details: Level 80 Trust DungeonNo, this issue hasn’t been reported before. Unless this is a simple matter of removing the Gig Head icon from hotbar, it is a new bug.
Please contact our Tech Support and we will do our best to help you: https://miqobot.com/#supportThis issue usually indicates that Auto-Face Target setting is disabled.
You can find instructions on how to enable this setting in the [Beta] Combat thread.Auto-Face Target must be enabled.
Note. It’s located under System -> Character Configuration -> Control Settings -> Target -> Automatically face target when using action.
Thank you everyone for your detailed feedback very much.
As much as we agree with your arguments, we can not count your vote more than once. As much as we would love to satisfy all requests, we can not implement all features at the same time and we have to set development priorities in accordance to the community demand.
Please accept our apologies.Might it be possible to add a parameter to diademBoom so we only target certain monsters? For example diademBoom(Diadem Coblyn) or maybe a list of monsters [diademBoom(Diadem Coblyn, Diadem Golem, Cloudtrap)]?
Yes, this is one of the features planned for the next Gathering update.
That said, even if we’re not going to get any new functionality for diademBoom in the next update, and even if gathering issues are put on the backburner, i’d like to see at least a band aid fix for the targeting problem – like excluding any target that doesn’t have a name string, or an empty one.
Yes, this feature is critical and it will be fixed in the next update.
September 2, 2020 at 5:20 pm in reply to: New game client DirectX crashes (not positive if Miqo related) #23745No, there has been no changes to Miqobot source code besides the standard procedures following every game patch. The current Miqobot version uses the same game interaction methods as before.
This issue is indeed unique. We haven’t received any reports that would describe a similar behavior.
We sincerely apologize that we can not resolve your problem.I do my best to disable the combat assist function any time I’m not in combat, however, mistakes have happened and eventually will happen again. I believe this could be circumvented by having a option to disable the usage of healing actions outside of combat, or maybe by featuring a more natural delay before using such abilities. My apologies if this issue has been posted up before, but I couldn’t find it with a quick search through the forums.
Introducing a delay for healing abilities will result in a higher chance of someone dying, so we will not do this. But a setting to disable healing outside of combat could be a viable solution. We will add your suggestion to the improvements list. Thank you for your feedback.
If you experience this issue often, we would recommend to assign a hotkey for Assist Mode and enable “Show pause status” in Miqobot. This way, you will see a green / red indicator in the top right corner of the game which can be used as a reminder that Assist Mode is active.
When she’s full on Lilies she should use one for an AOE heal to keep feeding the Blood Lilly. But on the Blood Lilly, I noticed that if it pops during a time when she needs to do heavy healing, she will use her Lillies without using Misery. This I feel is a big DPS loss as she could be continuing to feed the Blood Lilly during these parts. 🙂
Would you please clarify your request? You wish that Miqobot would DPS instead of healing when Blood Lily is in full bloom, even when heavy healing is required. Is this correct?
I have also noticed that she will sit on a fully bloomed blood lily even while dpsing, preferring to just spam glare instead of using afflatus misery for some reason. End up having to force the usage of afflatus misery even when there’s nothing to heal.
Yes, this is a known issue but it’s unrelated to healing.
Afflatus Misery is triggered only when all targets from the enmity list are within the range of the spell. The AoE detection module, however, is not perfect and may sometimes yield inaccurate results which prevents Afflatus Misery from triggering properly. We are aware of this issue and it will be addressed in the future. -
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