Miqobot

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Viewing 15 posts - 406 through 420 (of 3,039 total)
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  • in reply to: Combat Assist Hot Bar/Key Binds #31487
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, Assist Mode is designed to perform combat rotations only.
    It will not target enemies or dodge AoE omens automatically.

    in reply to: Gathering simply does not work in any regard whatsoever #31485
    Miqobot
    Miqobot
    Keymaster
    0

    Our Tech Support awaits your request for assistance at your earliest convenience: https://miqobot.com/#support

    in reply to: Gathering simply does not work in any regard whatsoever #31483
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting very much.
    Unfortunately, this information is not enough to identify your issue.

    Please contact our Tech Support directly and we will do our best to help you: https://miqobot.com/#support

    in reply to: Trial? #31464
    Miqobot
    Miqobot
    Keymaster
    0

    We are very sorry, but unfortunately our trial system is not available anymore.
    It was abused many times and some users have tried creating exploits to use Miqobot for free. Therefore fixing the trial system is a low priority task at the moment.

    We sincerely apologize for inconvenience.

    in reply to: Feature Request: Materia Transmuting #31456
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, Materia Transmutation support is one of the functions planned in the future Scenario Engine updates.
    Thank you for your request.

    in reply to: Out on a Limb (Home) #31455
    Miqobot
    Miqobot
    Keymaster
    0

    or do i have to stay in the “walled garden” you have built for us?

    There is no walled garden.
    There is an algorithm that is incompatible with housing minigames. Implementation of a new algorithm requires a significant investment of development resources and entails high risk.

    in reply to: Keybind Issue – please help #31431
    Miqobot
    Miqobot
    Keymaster
    0

    Indeed, this issue indicates that you haven’t removed keybind conflicts from chat actions.
    You can find instructions on how to avoid this problem in the [Beta] Combat guide.

    Important Note!
    Please remove any keybinds from “Reply” and “Switch Chat” actions.

    If you use the common WASD style for navigation, there’s a very high chance that a keybind collision will occur if Miqobot sends key input at the same time.
    For example, if you assign Alt+1 – Alt+= to a hotbar Miqobot uses at the moment and press S at the same time, the resulting keybind will become Alt+S which by default triggers “Temporarily Switch Chat Mode to Say”. This will activate the chat mode in the middle of the fight and break your movement completely.
    In order to avoid this problem, we recommend to fully clear the Keybind -> Chat tab.

    (You can leave the first two actions intact: “Ready Chat Log” and “Ready Text Command”.
    Assuming they contain no Ctrl / Alt / Shift modifiers.)

    in reply to: Out on a Limb (Home) #31427
    Miqobot
    Miqobot
    Keymaster
    5+

    I dont know if i can get behind the hand holding logic here. You say your a bot. but you dont want us to bot to much. you can use one game in one place but not another.. i think it should be up to the user on where to use the bot that they paid for. idk maybe im outta line here.. but i dont think you should restrict users based on that.

    Perhaps you are right.
    But in this case, we are talking about several weeks of development that may result in a massive ban wave. If the majority of the community ends up losing their accounts, they will blame us. And they will be right to do so, because if such feature did not exist it wouldn’t happen.

    We would prefer to receive claims of being a bad developer rather than destroy numerous lives.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #31416
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, they are indeed in memory. Direct links between keybinds and skills have always been in memory.
    But this data is nonlinear and is extremely difficult to work with. It would require redesigning about 80% of low level interaction modules.

    The link above describes a workaround that allows minimizing the clutter on your screen to a small semi-transparent bar.
    Would you please clarify, is this a significant problem to you?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #31413
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, but Miqobot is compatible with native game features only. Interaction with an external plugin would require several additional months of research and development.
    We will add your suggestion to the list of potential improvements, but please do not expect it to be implemented soon.

    in reply to: Out on a Limb (Home) #31405
    Miqobot
    Miqobot
    Keymaster
    1+

    We don’t think that implementing housing minigames support will make it less bannable.

    We have received information from multiple sources that playing the same minigame for several hours non-stop is likely to result in account suspension, even if this activity is performed in a private locked house. There is reason to believe that a server-side script is constantly monitoring your private house activity.

    In fact, we are concerned that implementing this option will significantly increase the ban rate.
    As players will be deceived by a false sense of safety in their houses, they will leave Miqobot running unattended for much longer than they usually would at the Gold Saucer in the presence of other players. Therefore this feature remains a low priority for now.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #31403
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature is already implemented.
    You can find it in Advanced Settings:

    Positionals Hotkey.
    A shortcut to toggle Blind Positionals setting.
    You can use it to control Miqobot without switching between windows.
    It works the same way as Pause Hotkey. The hotkey is defined on a system level after pressing Start and is automatically undefined after pressing Stop.
    When hotkey is set, an additional P+/P- status will be displayed in the top right corner of the game.

    in reply to: Saving details #31328
    Miqobot
    Miqobot
    Keymaster
    0

    Is there a way to make Miqobot actually retain my catnip license/the values I input previously? (yes, I click the save checkbox)

    Miqobot saves your settings and presets in these files:

    • settings.miqo
    • presets.miqo
    • catnip.license

    They are generated when you first start Miqobot and are automatically updated when you close Miqobot.

    Do you see these files being created and updated next to your Miqobot application?
    If not, then something is blocking her from saving your settings.
    Please try the following solutions:

    1. Try running Miqobot as Administrator.
    2. Try moving Miqobot to a different folder.
    3. Make sure that Miqobot has full write access to the folder she resides in.
    4. Make sure that your antivirus and firewall do not interfere with Miqobot.

    yeah me too its say Emergency! Couldn’t connect to the catnip server! 🙁 . its miqobot down?

    This issue is not related to the original question. Miqobot servers are up.
    If you require technical assistance, please contact our Tech Support: https://miqobot.com/#support

    in reply to: Use rotation regardless of minimum GP? #31314
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, you can use Scenario Engine to combine several gathering rotations together.
    All you have to do is create a second rotation with 1x Bountiful Harvest and then use a simple scenario:

    rotationIfGP(4x Bountiful)
    rotationIfGP(1x Bountiful)
    gather()

    Please note, however, that constantly triggering a 100 GP rotation will not allow you to regenerate 400 GP, so 4x Bountiful rotation will never be used.
    This case would be equivalent to simply using a 100 GP rotation.

    in reply to: Scenario Feature: Pause/Resume #31313
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, Quality-of-Life updates are currently in development.
    Upcoming Features

Viewing 15 posts - 406 through 420 (of 3,039 total)