Miqobot

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Viewing 15 posts - 2,266 through 2,280 (of 3,033 total)
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  • in reply to: [Request] Dark mode #5910
    Miqobot
    Miqobot
    Keymaster
    1+

    Understood 🙂

    Current UI of Miqobot uses default Windows settings.
    It means you can install a different color scheme on system level, and it will affect Miqobot’s appearance. You can use it to adjust UI colors to your liking.

    And of course, we already have several UI layouts in progress with system-independent color scheme. We plan to implement a better design with customizable colors and fonts as soon as we complete the top priority feature pack.
    Thank you for your request!

    Miqobot
    Miqobot
    Keymaster
    1+

    A very good suggestion!
    Not very hard on technical level, but definitely a separate feature pack due to sheer amount of settings entailed.

    We shall discuss your request with developers and try to break it down into several stages. If we spread it over several releases, we can probably implement it without delaying new versions too much.

    Thank you for your request!

    in reply to: Gathering Question #5876
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, you can use Gather by Name to ensure GP usage only on certain items.
    Please take a look at our gathering guide: Gather by Name

    For example, this list will focus rotation on Clary Sage and gather Wind clusters in the process:

    {clary sage}
    cluster
    *
    in reply to: Random Mode [Exactly what the title says] #5875
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we can implement additional functions for this purpose.
    Choosing chapters, scenarios, and randomizing their order should provide a good way to enrich Miqobot’s behaviour.

    Accepted. It will be available in the next upgrade of Scenario Engine.
    Thank you for your request!

    in reply to: [Request] Dark mode #5874
    Miqobot
    Miqobot
    Keymaster
    0

    Would you please clarify your request a little?
    What UI do you mean exactly, Miqobot’s main window or 3D Radar overlay?

    in reply to: [Request] Leveling/Farming with Squadron Dungeons #5860
    Miqobot
    Miqobot
    Keymaster
    2+

    Now we can officially announce upcoming support for Squadron Dungeons!

    As the Engage behaviour has been patched, we can implement a completely legitimate feature which:

    • Does not rely on exploits and therefore does not put your account at risk.
    • Is socially safe due to being performed in solo instances.
    • Is not a product of temporary bug and thus will be available for a long time after implementation.

    In addition, we expect this to become a special test area for creating and fine-tuning AI behaviours for each role and job.
    We’ll be making additional announcements in the coming weeks.

    in reply to: Can Miqo Perform Action? #5859
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, you can use sendKey() and sendIcon() functions of Scenario Engine to perform actions in sequence.

    Please note that modifier keys, such as Ctrl / Alt / Shift, require additional delay to be registered by the game. To avoid it, please make sure to assign a single key for each action.

    in reply to: Patch 4.18 – Miqobot Status #5855
    Miqobot
    Miqobot
    Keymaster
    5+

    Miqobot is fixed for Patch 4.15!

    Please restart Miqobot and she will update automatically.

    All active license codes are extended with bonus time.
    Thank you for your patience very much!

    in reply to: Patch 4.18 – Miqobot Status #5853
    Miqobot
    Miqobot
    Keymaster
    5+

    As always, we are working to fix Miqobot for Patch 4.15 as fast as possible.
    The changes are significant, please expect at least 4 hours.

    Active license codes will be automatically extended with bonus time when we finish the upgrade.

    Thank you for your patience and understanding!

    in reply to: Stormblood – Upgrade Stage 2 #5840
    Miqobot
    Miqobot
    Keymaster
    2+

    Indeed, this feature has been requested and planned, but unfortunately it is not capable to remove the issue completely.
    Saving and loading solutions will require additional CPU time due to compression and decompression, and this time is comparable to solving itself. At the moment this feature has a low priority.

    You can read about technical aspects in this thread: Save/Load solver alghoritms

    Recommended settings for 2.5-star recipes:

    • CP Chunks – 4:1 or 8:1.
    • CPU Intensive – Ingenuity + Manipulation II.
      Innovation is not recommended anymore as it gives a very small quality boost.
    • Progress First – enabled.
      A huge computational boost for only 1.8% loss of quality (0.2% when using Maker’s Mark).
    • BB only 100% – enabled. Prevents bad RNG affecting your craft.
    • PbP only 100% – enabled. Prevents bad RNG affecting your craft.
    • Ignore Quality – disabled. Only for crafting furniture or emulating Quick Synthesis.
    • Reclaim if HQ < ..% - depends on your preference.
    • Reclaim if Q < .... - disabled. Only for collectables with specific requirements.

    Recommended settings for all other recipes:

    • CP Chunks – 8:1.
    • CPU Intensive – all disabled.
    • Progress First – enabled.

    As @Carl Arbogast said correctly, Crafting Solver needs only a few seconds for good performance on anything below 70**.

    in reply to: [Request] Scenario Commands #5839
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, as we are currently working on Squadron Dungeons, we’ll be implementing basic combat functions for Scenario Engine as well. Most likely they will be available in the next version.

    Thank you for your request!

    in reply to: Stormblood Gathering Skills #5824
    Miqobot
    Miqobot
    Keymaster
    2+

    All Stormblood gathering skill are already implemented.
    Please take a look at the latest release thread: Stormblood – Upgrade Stage 2

    Gathering

    In addition to full support for underwater gathering, Miqobot is now able to use new Stormblood abilities.
    Essentially they are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.
    in reply to: Stormblood – Upgrade Stage 2 #5808
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we are already looking into error handling improvements for the next version.
    But regardless of this feature, please make sure that you are following our recommendations on technical and social safety: Is Miqobot Safe

    Thank you for your feedback very much!

    in reply to: Palace of the Dead #5804
    Miqobot
    Miqobot
    Keymaster
    2+

    Combat features are currently scheduled for v1.3.x series of Miqobot. PotD support may arrive sooner, depending on several factors which are currently not under our control.

    We can not name a specific ETA, but we are doing our best to make it available as soon as possible.
    Thank you for your concern very much!

    in reply to: [request] Chat box #5803
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, there are many QoL improvements planned, including additional features for ingame chat.
    They are scheduled for release in one of the upcoming versions of Miqobot.

    Thank you for your request!

Viewing 15 posts - 2,266 through 2,280 (of 3,033 total)