Forum › Forums › Discussion › Shadowbringers 5.58 – Issues & Feedback
This topic contains 1,142 replies, has 259 voices, and was last updated by Miqobot 2 years, 11 months ago.
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April 8, 2020 at 2:06 pm #21407
Heya. Just got it. Using it to level with trusts. Small issue. it runs the dungeon just fine but when I have it to set to not open chests. It seems to be unable to leave. it just keeps targetting the last chest not opening it and then failing to leave.
It appears that you have altered the default Target Filter settings in the game.
Please follow these steps:- Open System -> Character Configuration -> Control Settings -> Filters tab.
- Make sure that the following settings are checked:
– Enable target cycling.
– When weapon is sheathed -> NPC/Objects.
– When weapon is drawn -> NPC/Objects.
Did it help to resolve your issue?
April 8, 2020 at 3:07 pm #21408April 9, 2020 at 4:41 am #21419Great job with the bot so far! Easy to use and very few bumps when using this.
Would it be possible for Miqobot to spam abilities .25secs before it goes off cooldown? The delay between pressing abilities after it goes off cooldown nets a pretty big dps loss in the long run. This is especially noticeable for things like ninja mudras.. other than that all things have been working as intended thus far!
April 9, 2020 at 4:58 am #21421They’re working on a queuing system for GCDs:
It is one of the features that will require another thorough redesign of the core combat system. Yes, it is quite challenging.
According to our calculations, it will result in +2% DPS. Therefore it’s not a priority when compared to implementing basic rotations, which constitute about 90% DPS.The first attempt to implement the GCD queueing system is planned after the next version release. But if this attempt is not successful within a reasonable time frame, it will be pushed further into the future. We will make no promises at this moment, but we will do our best.
April 20, 2020 at 6:49 pm #21564On the scenario page, would it be possible to be able to re-arrange the order of scenarios please? At the moment they’re listed in the way that they’re added and it doesn’t look great aesthetically to me. Would it also be possible to add sub-categories to scenarios so I could group my crafting ones together, my fishing ones and my gathering ones?
Thanks!
April 20, 2020 at 8:33 pm #21565ninja update?
maybe it has already been asked. but after Kassatsu it will cast Ten -> Chi -> Mudra (Raiton). But at lvl 80. but it would be optimal if it would go Kassatsu -> Ten -> Jin -> mudra (Hyosho Ranryu)
this would be for 1 target
for a group it should be Kassatsu -> Chi -> Ten -> Mudra (Goka Mekkyaku)
i dont think this is a very big rework for the class. to implemend a small bit of the shadowbringers skills
- This reply was modified 4 years, 6 months ago by koraby.
April 21, 2020 at 2:58 am #21568On the scenario page, would it be possible to be able to re-arrange the order of scenarios please? At the moment they’re listed in the way that they’re added and it doesn’t look great aesthetically to me. Would it also be possible to add sub-categories to scenarios so I could group my crafting ones together, my fishing ones and my gathering ones?
Yes, this feature is already planned in one of the upcoming QoL updates.
In the meantime, you can reorganize your scenarios by closing Miqobot and editing the presets.miqo file manually.
You can find the description of Miqobot file format in the General guide.ninja update?
maybe it has already been asked. but after Kassatsu it will cast Ten -> Chi -> Mudra (Raiton). But at lvl 80. but it would be optimal if it would go Kassatsu -> Ten -> Jin -> mudra (Hyosho Ranryu)
Yes, only level 70 rotations are supported at the moment.
The combat system is in early beta and offers limited functionality. We are working towards endgame support and it will take a few more upgrades.
Thank you for your request!April 21, 2020 at 7:37 pm #21573I recently started leveling an alt, and notice that at levels 11-~20 (maybe higher, not there yet to check), Miqo’s solver wont use Inner quiet. Its on the same hotbar as the rest of the skills she’s already using, and it cant be a loss since it increases control by quite a bit. Any reason why she’s behaving this way?
April 21, 2020 at 8:08 pm #21574April 21, 2020 at 8:17 pm #21575I recently started leveling an alt, and notice that at levels 11-~20 (maybe higher, not there yet to check), Miqo’s solver wont use Inner quiet. Its on the same hotbar as the rest of the skills she’s already using, and it cant be a loss since it increases control by quite a bit. Any reason why she’s behaving this way?
This issue may be caused by several different factors. We would require additional information to identify the exact cause.
Please contact our Tech Support and we will do our best to help you: https://miqobot.com/#supportDid anyone else experience a complete miqobot outage for about 90min? Couldn’t even access the website.
Our hosting provider DigitalOcean has reported a major outage impacting one of their regions.
You may experience problems depending on which ISP route you are using.However, Miqobot server has been online and stable. You can verify the status of any website via “Is It Down” services:
https://downforeveryoneorjustme.com/miqobot.com
If you experience this problem again, please try accessing Miqobot via VPN services.April 27, 2020 at 12:42 am #21636If you are level 62 or above, Miqobot will accumulate up to 3 feathers to spam Fan Dance procs under the effect of Devilment.
The 4th proc is executed regardless of Devilment alignment.Hi I was just using Dancer in my expert DF run and noticed that Miqo would not use Devilment at all even after accumulating 3 feathers. Any idea?
April 27, 2020 at 12:52 am #21637April 27, 2020 at 12:57 am #21638April 27, 2020 at 1:07 am #21639April 29, 2020 at 8:00 am #21672Issue with Trust/Squadron runs. Tested with Sohm Al and Holminster Switch
After successfully entering Sohm Al, party stops about 20s in and my character slides through highlighting each party member repeatedly until Kill Switch.
After successfully entering Holminster, party defeats first enemy and enters the same situation above.
At a standstill and not sure how to troubleshoot this.
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