Search Results for 'fishing'

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Viewing 15 results - 196 through 210 (of 803 total)
  • Author
    Search Results
  • #29559
    jponry
    jponry
    Participant

    Hi, I’m wondering about Miqobot fishing settings. If I have the following settings set:

    ✓ Mooch
    ✓ Mooch 2
    ✓ Release
    ✓ Release HQ

    Miqobot will never use Mooch 2. When she catches a fish usable with Mooch 2, she will release it.
    Is this the intended behavior?

    #29479

    In reply to: Fishing recast timer

    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature has been requested, along with other improvements: Fishing wishlist
    Some of them have already been implemented and additional options for advanced fishing are planned in the future.

    Thank you for your request!

    #29478

    Stonethrow
    Participant

    Hi there, just wondering if there is any way to hook fish within a certain cast time length? e.g only double hook medium(!!) with cast time > 10 seconds. Is there any way currently to do this, or any plans for this feature if not? Had a look through the functions but couldn’t find anything about cast time. Cheers!

    #29436

    henlo
    Participant

    Hi i keep getting the following error message when running a diadem fishing scenario.
    (18:04:50) Sorry, can’t findfish() – TIME OVER! (15 sec).
    Any ideas how I can fix this?

    #29415

    Fara
    Participant
    0

    To fish in diadem you will need to buy diadem-specific bait. The versatile lure may work but im unsure on that. You can talk to the vendor inside of diadem to buy bait.

    I notice that it will use mooch upon getting HQ fish, but if it’s a 2 “!” tug, it will ignore it (with or without the mooch), thus losing the fish and bait. Is this intentional? Using hoverworms ofc.

    Go into the fishing tab under Presets for diadem and untick “medium” under ignore tugs. That solved that for me

    #29388

    adderalxr
    Participant
    0

    fishing already pretty afk as is 😮 and very weather dependent on “big fish” so i cant see a scenario

    #29387

    Chocobro
    Participant

    Forgive me if this has been mentioned previously or not as I couldn’t find anything specific to this but has anyone created scenarios regarding fishing for the “big fish” in either the Source or First World?

    With the new achievement to catch 1,140 unique fish for the Resplendant Rod, I assume people may be interested in it more now.

    #29381

    Xion
    Participant
    0

    Like additions to Scenario Engine with automatic detecting weather condition and change to optimal bait.
    Maybe this is already possible, should be mentioned I rarely do fishing.

    #29375

    Whitesox
    Participant
    0

    Farm aethersand reduction or fishing for $$$

    fishing??? like ocean fishing? can i do this with miqo?
    levinstrike aethersand is the preset i found, but a lot of ppl are selling those on my server

    #29373

    Xion
    Participant
    0

    Thank you, I will try that. So there was no talk about a official support in the fishing tab for ocean?

    #29371
    Lyfox
    Lyfox
    Participant

    Xion
    Participant

    Hello,

    I recall seeing talks about implementing support for ocean fishing. Is that implemented yet?

    #29352

    edgedy
    Participant
    2+

    Farm aethersand reduction or fishing for $$$

    #29230

    tomarnk
    Participant
    0

    I said it before and id like to say it again. Spending several months on something that will get outdated later is a waste of precious development time. Id like to see new scenario functions before Endwalker instead. Its been sitting in the backlog for a few years now.

    Well lucky for us you aren’t the only vote. I’m going to lay pretty good odds that most people aren’t doing a ton of fancy stuff with miqo, they’re likely just using basic functions. They don’t really need fancy scenario tools that only a handful of hardcores will ever use. They just want to keep the game basic functionality moving forward updated.

    Also any major changes prior to Endwalker is likely a fools errand considering that a lot of things will probably change and break your fancy new features anyway.

    Also, just because you don’t personally want something does not make it a waste of “precious development time”.

    However, spending 1-2 month of development on a dungeon that will be outdated in.. say 6 months is a waste of time when scenario functionality or other things has a greater benefit and value for the whole. You can still use Miqo in these dungeons, just not fully automated (combat assist still works).

    Also your second point: Yes it is true anything in Miqo today will break on 6.0, but there is a shorter development to fix all function vs spending months on something no one will use again.

    So…

    Someone tell me what these vague scenario enhancements are that you are all voting for and why they are the bestest thing ever? Because honestly to me it sounds like some vague fantasy of miqo doing magical things with no concrete info.

    Also, using the logic you guys are using, Miqo should never have another dungeon added ever since at some point it will be obsolete.

    The things that immediately come to mind (understand that QoL improvements are probably a list of 50+ things)
    The ability to chat while the bot is running (stealthy botting is healthy botting) without having to stop and restart. Possibly with notifications if being targeted or chatted with. Mainly the QoL work is mostly “under the hood” updates that will likely help other things down the road. The work done to change how the bot works in order to allow it to chat for example, will likely allow for other features we may not be thinking of.

    On the scenario side, the ability to buy things from a vendor without using sendkey() which would allow people to make scenarios for buying things allowing for better community sourced scenarios such as spending your tomes you farmed or spending GC seals. It would also likely allow for a reliable function to send out retainers with the same code. It also means we don’t need to put the bot in a window and never put our mouse on the screen. While you and others may not code, you may be able to start leveraging scenarios provided by the community if they were more reliable.

    Planned gathering updates will include fishing improvements like ocean fishing which can help in leveling, and achievements.

    All of the above are things I personally think will matter more long term. There are more but those are ideas of longer term things.

    As far as dungeon logic. Level 71/75 dungeons this expac as well as 81/85 dungeons next expac have staying power. People will need to level main and alt jobs and there will always be people picking up new jobs or new people starting to expand into that. So those have long term sustainability.

    A level 70/80 or next expac level 90 dungeons are good for 1 level of actual leveling and for farming tomes. Tome farming has diminishing returns as every subsequent dungeon reduces the yield from the dungeon the Miqobot team codes. If it took 1 week to add a dungeon support I’d be all about it, but a month or two of dev time for a level 80 that’s more efficient for tomes for 6 months doesn’t resonate for me personally. I’m not saying we have to agree, and we likely won’t, but that is the logic on “not this dungeon.” It isn’t about “no dungeons” just not this one. If heroes still gives tomes at least we have an option, albeit an inefficient one. Best bang for the buck from my perspective.

    As always, there will be a vote once the current feature (level 80 rotations/skills) hit in a week or so, and community demand and feedback will dictate where this all goes. People use this bot for many reasons and as far as I’ve seen, the Miqobot team is pretty good at getting the general pulse of the community. They also likely have usage data and analytics on bot usage I never will.

    I hope this helps explain my perspective.

    #29167
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, this feature has been requested, along with other improvements: Fishing wishlist
    Some of them have already been implemented and additional options for advanced fishing are planned in the future.

    Thank you for your request!

Viewing 15 results - 196 through 210 (of 803 total)