zgo63925

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  • zgo63925
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    Thanks for this, I think you’re missing a Russet Potato window towards the end of it however.

    Russet Potato shares a window with another item for miner, you can only get one window of each to keep it balanced.

    in reply to: Crafting using an ingame macro instead of miqobot's #14716

    zgo63925
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    By using Miqos macro crafting feature and importing the key series. Ingame macros have a minimum delay of 1second, miqo works double as fast. Ingame macros are limited to 15 actions length, miqo is infinite. Ingame macros get broken if you choke packages failing the craft or getting stuck in it.

    • This reply was modified 4 years, 9 months ago by  zgo63925.

    zgo63925
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    I’ve written a script using the market API to determine the highest volume of gil transacted per day/week items on a server or datacenter using the sale history. You make awesome grids maybe we can swap/share info, hit me up on the unofficial discord, username ends in 52.

    Added, ending with z.

    I mean ending zy*.


    zgo63925
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    This has already been accepted (resizeable windows, etc.) and is part of the UI update after major features are done being implemented.

    Sweet.

    in reply to: Crafting using an ingame macro instead of miqobot's #14676

    zgo63925
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    So I already have a single ingame macro that allows me to craft collectables

    You don’t even need Miqo for that. Google this: AutoHotKey. Learning might be a bit troublesome at begin unless you are programmer or at least scripter, though.

    Miqo uses skills in faster succession, makes sure abilities go off in case of lag, allows for collectable activation deactivation, implementation in scenarios and starts new crafts faster.

    in reply to: [Farming] Skins #14667

    zgo63925
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    Well you are looking from a gil vendor perspective, my perspective is a one character guy that doesn’t want to spend money on overpriced leather so i might aswell use my retainer 🙂

    in reply to: [Farming] Skins #14664

    zgo63925
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    Conclusion? I don’t bother. Retainers are useless, unless you are crafting in a city / near bell anyway.

    Retainers bring pure dye, which sell for 400k each, free money. Also they provide you with leather for leveling your crafters and endgame gear. Thats it, not reliable for grinding mats to sell indeed.

    in reply to: Help creating scenario to dump yellow gathering scrips? #14660

    zgo63925
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    Wow! Is there any way to redefine it (replace sound file with loud siren, for example)? This way you won’t need to launch an instance of ACT per each instance of the game! Or they ban for such actions?

    It depends how the sounds are implemented and if SE does a purity check on gamefiles. In theory possible and that would indeed by a great workaround.

    In the case of FFXIV there seems to be no raw accessible files as all resources are packed in .dat files and probably hashes are checked via the launcher.

    But then again, via memory reading you could easily determine a GM message and play a custom resource embedded into your program if you want to write one yourself, alternatively wait for Miqo to do that in the far future :p

    • This reply was modified 4 years, 9 months ago by  zgo63925.
    • This reply was modified 4 years, 9 months ago by  zgo63925.
    in reply to: Help creating scenario to dump yellow gathering scrips? #14654

    zgo63925
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    ACT is a very popular program used to parse duties and dps meters.

    https://advancedcombattracker.com/


    zgo63925
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    You can as well just abbreviate your grids and scenarios…

    We are talking vertical scroll :p


    zgo63925
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    2+

    Updated: I filled the gaps with old yellow scrip nodes. Also if your gear is good enough to get popoto and triplete at 470 collectability (level 80) uncomment those chapters.

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    in reply to: Bright Flax/Weaver Scenario #14645

    zgo63925
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    This bright flax grid has issues, you paths going through trees and it gets stuck, i fixed it but it still needs a lot of cleaning up

    I considered doing that but decided its too much efford to fix, making it new would probably be faster.


    zgo63925
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    Gonna post one update soon for endgame yellow scrip farming to fill the gaps once you hit 80.

    in reply to: Help creating scenario to dump yellow gathering scrips? #14640

    zgo63925
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    Yup. Also, by the way: When a GM messages you, you will get a very distinct and unique system sound notification on every whisper. Absolutely cannot overhear this (at 0:46 for example):

    If that is the case Miqo could easily determine if a GM messages you via memory, considering this sound is not usable in any other way you could either read memory for that certain sound, or there could be even a explicit trigger for GM events.

    in reply to: Help creating scenario to dump yellow gathering scrips? #14634

    zgo63925
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    Well then unless they tend to go undercover the custom trigger is very simple:

    • This reply was modified 4 years, 9 months ago by  zgo63925.
Viewing 15 posts - 16 through 30 (of 186 total)