vivre

Forum Replies Created

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • in reply to: Shadowbringers 5.58 – Issues & Feedback #29810

    vivre
    Participant
    0

    What about quick launcher and echo would get people banned?

    QuickLauncher often uses echo for messages (about plugin updates and other info), so if SE could see everyone’s echo a lot of people would have been banned for using third party tools and it would have been easy to catch. But SE can’t see your echo messages, only you can, so it’s safe

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29806

    vivre
    Participant
    0

    Echo is definitely client-sided. Otherwise all users of QuickLauncher would have been banned 😀

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29802

    vivre
    Participant
    1+

    Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?

    You can but I just tried sound macro in one of my Linkshells and there’s not any sound when used there. Guess it works only in party chat :c

    Oh, just found a solution if anyone else needs it. You can use macro with sound in /echo. Like: /echo Scenario finished <se.2>

    • This reply was modified 2 years, 11 months ago by  vivre.
    in reply to: Shadowbringers 5.58 – Issues & Feedback #29800

    vivre
    Participant
    0

    As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.

    Haven’t tried this but in theory, it should work, right?

    Thought about it, but if I’m not in a party I have no idea how to make that sound from macro to work. Not sure if it’s possible? Sounds works if they’re posted in chat afaik

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29786

    vivre
    Participant
    0

    Hi! Didn’t want to create new topic so I thought I’d ask here. Hope it’s ok.
    I was wandering if there’s any line or smth I can add at the very end of my scenario that would make some sound or pop-up message telling me that scenario’s finished?

    • This reply was modified 2 years, 11 months ago by  vivre.
    • This reply was modified 2 years, 11 months ago by  vivre.
    in reply to: Can you add moving away from minigames for AFK periods? #29725

    vivre
    Participant
    0

    This feature is already implemented.
    Please follow these steps to activate it:

    1. Click + button to open Advanced Settings.
    2. Switch to General tab.
    3. When finished -> Step back.
    4. When finished -> Sit.

    Both of these settings are triggered during AFK periods of MGP farming.

    Oh thanks! Didn’t see this setting

    in reply to: Best way to level job 60-71 with miqo? #28131

    vivre
    Participant
    0

    I see, yeah it makes sense. Too bad you can’t do 61 dungeon, Sirensong Sea, with squadrons… You also can do tank mount achievement with this dungeon


    vivre
    Participant
    0

    Thanks! I also realised that I didn’t have keybind Num0 set up on Confirm so that’s was the problem for me too. Everything’s working fine now


    vivre
    Participant
    0

    Hi! It’s my first try at using miqo and I’m getting error for some reason

    ERROR (Chapter 3, Line 13): Syntax error. Expected format: function(arguments)

    Please help, what should I do? I’ve deleted previous Diadem presets
    ALso it seems like the problem is that char can’t access diadem with this chapter. If I enter it myself and start at step 4 it works fine. Can you please give me an example how step 3 should look so I can fix it maybe?

    • This reply was modified 3 years, 2 months ago by  vivre.
    in reply to: Some active users experience using miqobot? #27534

    vivre
    Participant
    0

    Thanks everyone! And for QuickLauncher advices. Gonna check this out ^^

Viewing 10 posts - 1 through 10 (of 10 total)