Tornadoo255

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  • in reply to: [Request] Scenario for Training Chocobos every hour #17771
    Tornadoo255
    Tornadoo255
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    Sadly, i ‘didn’t find anything “good”. Compared to the usual item selection at the end of a levequest etc, we can’t just press num* to select the item, because more than one item can be used, and they didn’t know which one we want to use (even if only 1 is in our inventory). So we have to manually select it in the inventory. If someone found a solution, i will be happy to have a robust script too …

    in reply to: Feature Request: Comment Out Block in Scripting #17312
    Tornadoo255
    Tornadoo255
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    Hi,
    Amazing idea. Having a block comment (/* … */), or a “chapter deactivate” function will greatly help the large scripts.
    I will be a nice QoL feature

    Tornadoo255
    Tornadoo255
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    What you can do :
    – Select a levequest of your level
    – Use https://www.ffxivcrafting.com/ to see how to obtain/buy every item
    – For what you need to gather, search miqobot grids to gather everything (1 grid per item)
    – Use the scenario script generator to craft everything https://miqobot.com/forum/forums/topic/crafting-scenario-generator/

    That’s it for the leveling part … Just gather everything with miqobot, then craft everything with it …

    Another good other choice is to lvl up your gathering class 80 asap, gather items to make gils, and then buy what you need to craft your levequests …

    in reply to: [request] scenario for gc seal farm sohm al #14349
    Tornadoo255
    Tornadoo255
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    Hi
    It’s ok, don’t worry. By doing the squadron, you obtain more GC seals than what is required to launch it with the squadron. The other choice is to run the Red script scenario (yellow script now ?). With the gathering red script scenario, you can buy gathering lvl 60 ring, worth 1k GC per item (and you can have 20k or something GC seals per hour of gathering)

    in reply to: Combat Assist – Skip Cutscene Option – Suggestion #10240
    Tornadoo255
    Tornadoo255
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    Hi,
    I don’t know what cutscenes you are trying to skip, but there is an ingame option to auto-skip some of them 😉

    Escape > Character Configuration > Control Settings > Skip playback of previously viewed scenario cutscenes

    You have more options, like “Skip playback of housing cutscenes.” if needed 😉

    in reply to: [Request] Scenario for Training Chocobos every hour #9733
    Tornadoo255
    Tornadoo255
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    Hi,
    You’re not the only one that want to auto-feed your chocobo 😀

    I created one for myself, but it’s not a complete one. My script don’t feed my friend’s chocobos :'(
    For it to work, you need to :
    – set the confirm button to key “7” (or edit the script)
    – manually teleport to your FC house
    – move in front of the stable
    – be sure the item you want to feed is in your inventory at the first position (Is there a better way to do it ?)

    The script just press “confirm” a few times, to go into the stable menu, select your chocobo (first one in the FC list), then press validate again to select the food.

    We can’t “extract” the number of rows, and create real loops until all the rows are not completed so i don’t know if it’s possible to feed all the chocobos, but it’s a start.

    I will probably create a Python/UiPath script to do image recognition, to feed only the chocobos that are hungry, and not ready to lvl up, but if someone can make a better Miqobot script, I’ll take it 😀 I really enjoy Miqobot, and if we can do everything with it, it will be perfect.

    Let’s hope someone created the perfect script for our little chickens 😉

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    in reply to: Wishlist #8940
    Tornadoo255
    Tornadoo255
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    Hi !
    This will be the “assist mode”. They are already working on this, and you can see some of the next combat features on the beta-combat topic

    in reply to: [Beta] Combat #8921
    Tornadoo255
    Tornadoo255
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    Hi !
    Do you have any idea of when the next squadron dungeon will be released ? I saw in one of your previous posts (a week ago) that it was in testing phase, so i’m hoping to try it soon 😀

    in reply to: [Beta] Combat #8226
    Tornadoo255
    Tornadoo255
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    Hi.
    Thank you for this tool, which help us a lot. The dev team are doing a great job. Thanks

    I was running Brayflox (with the Maelstrom).

    Miqobot gave a message saying she had hit an obstacle and then would navigate to multiple way points around the arena never able to leave, I let her do this for about 5 minutes. She never tried to trigger a kill switch and even when I was holding W to walk out of the arena she was hitting some kind of invisible wall and unable to leave the boss arena.

    I got the same issue 3 times, with my MRD (leveling from 50 to 60)

    This is one of the log :

    (09:47:40) Battle FINALIZED.
    (09:47:40) #4 complete!
    (09:47:40) Navigating to objective #5 (interact).
    (09:47:50) Interacting…
    (09:47:52) #5 complete!
    (09:47:52) Navigating to objective #6 (boss).
    (09:47:56) Battle INIT.
    (09:47:56) Fight this: ‘Great Yellow Pelican’
    (09:47:58) Fight next: ‘Violet Back’
    (09:48:07) Fight next: ‘Violet Back’
    (09:48:10) Fight next: ‘Violet Back’
    (09:48:15) Fight next: ‘Great Yellow Pelican’
    (09:48:58) Fight next: ‘Blue Back’
    (09:49:03) Fight next: ‘Sable Back’
    (09:49:06) Fight next: ‘Violet Back’
    (09:49:08) Fight next: ‘Great Yellow Pelican’
    (09:49:10) Fight next: ‘Violet Back’
    (09:49:16) Battle: Obstacle correction 1.
    (09:49:23) Battle: Obstacle correction 2.
    (09:49:25) Battle: Obstacle correction 3.
    (09:49:28) Battle: Obstacle correction 4.
    (09:49:32) Battle: Obstacle correction 5.
    (09:49:35) Battle: Obstacle correction 6.
    (09:49:38) Battle: Obstacle correction 7.
    (09:49:40) Battle: Obstacle correction 8.

Viewing 9 posts - 1 through 9 (of 9 total)