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This kind of customization would require chatlog analysis which is currently not supported. Though it goes beyond the scope of the Combat system, we will try to look into it after the basic functionality is complete.
In the meantime, if you don’t want Miqobot to refresh Huton out of battle, please disable “Heals and Buffs” setting.
Thank you for your request!Interesting and good to know. I like that it does use Hoton most of the time, so I just pause it when heading there. When I remember to anyway.
I’m sure a lot of fights will benefit from the bot being able to react to phase changes signaled by emotes from bosses or when players use a buff, or when a debuff is applied by another player, or when a boss uses a specific ability. So I think it should at least be considered. Though there may be other ways to accomplish the same things, idk.
- This reply was modified 5 years, 9 months ago by Nott.
what if, even temporarily, the rotation and job customization stuff was like the Scenario scripts…or even like writing in a .config file. Not a perfect solution but one that might not be too much work and can easily be expanded upon later. If it lets us put in a rotation, and allows skills to be kept on cooldown, that’s really all we need for the moment, right?
Never saw any response to this but I’d be interested to know if it is feasible and I’ll add an example of expanded usage.
Assist mode with NIN in PotD, frequently it’ll try to cast Hoton during transference to the next floor. More often than not it fails to complete the cast before the load screen. Not a big deal at all but its an example of something that could be “fixed” by the user: If “Three seconds until transference.” is read in the log, then block Ninjutsu for 5 seconds. We definitely do not need a checkbox for something like this but a way to add in custom events that trigger behaviors would be great for countless applications.
I know this is planned for development after 70 rotations but perhaps a solution like this can make it happen sooner, rather than later. I think something like an xml file could do this nicely without any need for UI elements.
Interesting, I can’t think of any issues I’ve had with chat at all but I also don’t chat during combat (via text at least). I mean it’s kinda impossible to do with the UI off anyway, haha. 🙂
I probably did the changes on my main but, since this is an alt whose keybinds/bars/macros were copied from my main long ago, I likely forgot about making the changes on this one.
Anyway, the Transpose problem only happened a few times while leveling from 51-60 with BLM in PotD, so it is also very infrequent. I mean like 4 runs per level? Nine levels…it was a lot of PotD, haha.
Hopefully, whatever issue you have found with long casts will fix it as well? For the long casts, I definitely saw the longer casts “canceling” causing the problem much more frequently. With them, I could switch to the combat log and see something about Fire being stopped/interrupted or something right as I couldn’t move. There’s nothing you can look at for instants though, other than it being used. I mean there’s nothing else but Transpose that it’s casting out of combat, so I have to assume it was that.
Regardless, I see both issues as merely an annoyance that is both rare and easily overcome, as-is.
Something Miqo said a bit ago here and then Arc said in another thread got me thinking. Miqo mentioned adding in a rotation builder right now would restrict things because of UI elements or something near that. Then Arc said something about the Scenario scripting being really easy, which I agree with.
Well, what if, even temporarily, the rotation and job customization stuff was all like the Scenario scripts…or even like writing in a .config file. Not a perfect solution but one that might not be too much work and can easily be expanded upon later. If it lets us put in a rotation, and allows skills to be kept on cooldown, that’s really all we need for the moment, right?
As far as I know they sidelined the relic stuff in favor of developing combat in a more general sense. Totally for it. Since relics are at least currently, Eureka based, this seems to have been the smart move anyway.
What I currently enjoy most about the bot is just running it with the UI off. 75″ TV @4k resolution, no UI, the game looks amazing. Far more enjoyable than mashing combos…
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