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April 9, 2022 at 12:57 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #36643
Hey how well does this miqocrafter work? I’ve used it a couple times but only really 1 item at a time and mostly just for the grid, but I’m looking into finishing my crafting log (I want to craft everything in every class for the completion) is this able to help me do that? How many crafts should I put in at once? What does it do with skins or other monster ingredients needed? Could I insert every item from carpenter lol 11-20 and it’ll go and do that ?
Hi !
Well my end goal would be to be able to handle this scenario 🙂
I don’t think it is at that level yet. Most likely because of missing/wrong grids.
However, the coverage ain’t bad (should be around 60/70% valid), so you probably can try to craft a bunch of items at once.
As per skins and other items, in the generated miqobot scenario, it will tell you what you need to buy. There is no way to grab them automatically, as far as I know.April 9, 2022 at 12:53 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #36642So im curious, and apoligize if this has been asked and answered. I was testing a craft earlier and notices that 1)eliphis wasnt getting a telepirt (i know i spelled it terrible and for the life of me i cannt remember thw actual name cause im at work) it would just turn ted and say something alongs of cannt find it. And 2) during the crafting peocess its not using the ability to make the durubility cost half. I also cannt remember the name of said ability. This is causing the craft to fail, i belive i was crafting a bsm ore if u need specifics i can link it when i get home.
Anyway. My question really is, is there an option or a setting im suppose to toggle to get it to use the half durubility ability or am i being an idiot and missing something.Hi and thanks for the feedback !
Latest version should fix the teleport issue.
As per the crafting rotation, it is most likely an issue with miqobot solver. I am not sure it is upgraded for Endwalker fully yet, haven’t tested miqo since new expansion, so Ican’t really help there, sorry!April 9, 2022 at 12:46 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #36641Hello everyone,
V2.3.0 is out, updated for EndWalker mainly:
Update aetherytes list for EndWalker
Updated map utility to display actual maps
Added Grid:
– Chondrite Grid
– Alien Onion Grid
– AR-Caean Cotton Boll Grid
– Elpis Staple Grid
– Manganese Ore Grid
– Dark Hemp Grid
– Dark Rye Grid
– Eternity Ring Material Grid
– Iceberg Lettuce Grid
– Hannish Staple Grid
– Thavnairian Paprika Grid
– Thavnairian Perilla Leaf Grid
– Raw Ametrine Grid
– Sharlayan Rock Salt GridI have not tested all the grids, please let me know if any grid is wrong.
February 11, 2022 at 10:12 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #35887Hi !
Sorry for the long absence, a bit busy on another project right now 🙂
Anyway of course I plan on keeping miqocrafter up to date.
The main issue will probably be the lack of embedded grids for the new gathering nodes, but probably a lot of them are already in the forum.
Just need to add them inside miqocrafter repository, which might take time.I’ll try to sort out the other things I’m working on and come back on miqocrafter as soon as I can !
November 16, 2021 at 8:56 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #33402You have my deep appreciation on the Work you have done here. This is just amazing
Thanks ! Glad it helps 🙂
gosh i’m so embarassed. i figured it out. i downloaded the wrong zip. sigh. lol
Thank you so much for this ♥
Haha no worries, happy you found it ! and thanks !
Yesterday the application started crashing when I attempt to crafting and gathering scenario, however if I create a crafting only scenario it generates the scenario just fine.
I have tried rebooting\delete miqocrafter and redownloading and it still crashes. Is there another cache folder hidden somewhere that I am not finding that may need to be cleaned out?
Hmmm I just checked my tests items and they work great so far. Which item are you trying to craft ?
There is also the user setting directory that you can delete : C:\Users\XXX\AppData\Roaming\MiqoCrafter
XXX being your user name.
Sorry for that issue !October 27, 2021 at 6:47 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #33128Its too bad that it replaces grids that have already been edited to include aertheryte, it makes its a complete pain tbh, is there anyway to make it so you can turn off replacing grids ?
Also why is it mining 18 nodes when you want say 18 crystals ? this seems really inefficient.Hi !
Today grid recognition is not implemented, so I’m indeed overwriting grids in miqobot.
To avoid that you can just duplicate preset.miqo files so your own grids are safe.
Also, you can export your grids from miqobot and put them into the CustomGrid directory. That way they will be used instead of the standard one.
You can also send them to me if you feel they are better, I will include them as the default.Regarding the number of nodes, please look at the “Nb items per node” option. Set it to the value you want. For example if you need 16 items, and you set it to 4, it will farm 4 nodes.
August 30, 2021 at 10:14 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32206Quote—
Hi !
Thanks for letting me know. I will review those grids with the next release.
I am also planning on integrating a way to propose new grids or report faulty grids directly in miqocrafter. All I need is the time to do it haha
Quote—No worries on my part, more concerned other might be use them. I modified them on my end so they are now all flying which seems to fix the errors. I would submit mine on here, but I need some more experience before I do. Ben looking at different grids and trying to find a best method.
Another question. What are the other options under Crafting HQNQ? I’d like to select whatever input so that it always uses HQ if available. Is this the best place to ask questions? DO you have a donate page. Love the work your doing/did.
Possible suggestion. Though it may add too many additional files. Having 3 different routes for each node gathering. 1 for walk, 1 for mount and 1 for flying. And the use can select via checkbox or whatever what his character can do. Again if this is too much, i manually edit all the ones I download so they are all flying. also like to slightly move the points so my guy wont follow same route as others.
Hi !
No worries, though if you feel like your grids do a better job, feel free to post them and I’ll integrate it.As for HQNQ options, the name is not great. It refers to the crafting solver options which will be used by miqobot. Recommended is the only one available by default, but you can also create a new set of solver options, and input its name in miqocrafter. And of course, you can ask questions here, even though I’m not yet a miqobot expert 🙂
I do have a paypal if you want to contribute: paypal.me/ShishioValentine. it would be greatly appreciated!
As for your last point, it’s a nice idea. We could for example have several sets of grids for each item, then miqocrafter would select one randomly to put in miqobot. The main problem being that we would need those grids. It’s already hard to get working grids for each item, so it looks complex to get more.
I had also thought about modifying the grid a little bit randomly when I am integrating it in miqobot. Problem is that sometimes it would generate a wrong grid, which would ultimately end up with people hitting a wall. Some grids are really that sensitive.
I had almost the same idea with old ARR maps, which were made when flying was not an option, and which are now definitively suspicious. I wanted to switch mount nodes with flying nodes, or at least automatically add fly nodes in between mount nodes. But it’s also complexed to generate automatically.
The best idea I had so far, which would need further development and time, is to create a sniffing bot, tracking player positions and travel paths. Used by enough people, this would allow to dynamically map all of eorzea, and create a kind of gigantic grid over all areas. From that, it would be easy to generate more random paths. It would also solve the faulty grid issue, since there would be only one master grid per area, from which smaller grids are extracted. But we’re not there just yet 🙂- This reply was modified 3 years, 2 months ago by Shishio Valentine.
August 30, 2021 at 9:27 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32205Hi !
Sorry I’ve not been gathering for a while, and so all the grids I have are probably already integrated or non functional…
Have you looked in the gathering index in this forum ?
If you find one, please let me know, I’ll integrate it 🙂
If you don’t, report back here and I’ll try to find some time to make a functional one !I couldn’t find any updated grid. Looks like all Flax grids haven’t been updated for years. They work, but it’s pretty obvious that it’s miqo since they keep running against the fences all the time.
Hi !
I have uploaded one with the latest release 2.2.9 in github.
Just made it, so it’s probably not perfect, but at least it should make you fly from the aetheryte to the gathering nodes.
Then sometimes it hits some stuff, but it does not get stuck at least.
This one is hard to optimize, since miqo is adding an offset from the map point (each map point is not followed precisely, or it would be too easy to detect miqobot users). And there, even a small offset can actually make you hit stuff.Anyway, try it and let me know !
August 29, 2021 at 2:15 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32171Shishio, did you made or do you have a good grid for Flax for Ramie Threads? The one that I have is pretty bad, doesn’t fly and get stuck very often.
Hi !
Sorry I’ve not been gathering for a while, and so all the grids I have are probably already integrated or non functional…
Have you looked in the gathering index in this forum ?
If you find one, please let me know, I’ll integrate it 🙂
If you don’t, report back here and I’ll try to find some time to make a functional one !August 29, 2021 at 2:13 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32170Hi how can I have my ARM craft ingots instead of BSM?
Hi !
So far it’s not available in miqocrafter directly. That is something I do not manage sorry.
So the only way is to modify the scenario by hand in miqobot.August 29, 2021 at 2:12 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32169Just an FYI. the Cobalt Ore does some very suspicious behavior. Not bad for 1 round, but if you are watched. definitely suspicious.
After gathering at a spot, You mount up to jump over a rock. which if you have flying you fly up for a second. Then you land and dismount, sprint and run pretty far to the next node. Happens a lot if you need a lot of cobalt. Then after that node, you run to another node that is semi far, except you run 80% then mount up. From then on the route is normal till you hit the beginning again.
And the Earth Shard has an error in getting to the locations.
Thanks for a great product. 2nd day trying it out.
Hi !
Thanks for letting me know. I will review those grids with the next release.
I am also planning on integrating a way to propose new grids or report faulty grids directly in miqocrafter. All I need is the time to do it hahaAugust 29, 2021 at 2:09 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32168does this work currently?
Hi !
Well it should 🙂
If anything you can always report a bug here or in the github : https://github.com/ShishioValentine/MiqoCrafterAugust 29, 2021 at 2:04 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32167Hi Both of you !
I think someone else got this issue.
Could you try running it in administratror mode ?
Also where did you install the software ?
Miqocrafter should not need admin rights, yet maybe in some specific installation folder it would need some.Yes I have tried launching as both non and admin
it’s also not a traditional installer, for me it’s just a compressed folder which isn’t installing anything just decompressing the files. Did I get the wrong file?
As far as where it is located, i have all the files in their own folder inside a Folder on my Desktop that also have Miqobot folder inside.Hi !
Ok so that needs more investigations. Could you send me all the .log files created inside the installation directory by mail ? Shishio.valentine@gmail.comAugust 22, 2021 at 4:00 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #31906Thanks!
Hi !
I think you initially had a question about item quantity, I figure it is solved ? 🙂- This reply was modified 3 years, 2 months ago by Shishio Valentine.
August 22, 2021 at 3:55 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #31904I don’t know if it’s suggested before, and if it is, am sorry!
Would it be an idea to allow for wildcards in the search? It’d make searching for a specific set so much easier! E.g search for “Exarchic * of Scouting” and it brings up all the Exarchic scouting pieces? I don’t know if it’s a thing already but when I try right now, it just crashes 🙁
Hi !
Good idea, I’ll implement that next time I’m working on this project 🙂 -
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