Shishio Valentine

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Viewing 15 posts - 31 through 45 (of 151 total)
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  • in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30636
    Shishio Valentine
    Shishio Valentine
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    1+

    Hi,
    the program works fine up until I click generate, It just closes after loading for a few seconds. Is there a way to see what I’ve done wrong on my end?

    Hi !
    Could you send me by mail all the .log files there is in your installation directory ?

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30635
    Shishio Valentine
    Shishio Valentine
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    0

    Hey Shishio,

    Just wanted to bring up an issue / solution with a problem I encountered with Miqocrafter. When using Miqocrafter to gather Rue, the Rue Grid preset isn`t correct. The scenario generated teleports you to Falcons Nest, but the grid is located outside of the map so you get stuck trying to get there.

    To fix this, I used the “Whitefrost Cotton” grid preset and was able to get there. It still needs some tweaking, like a path from Falcons Nest to the location, but it does work when you arrive at the destination.

    Thank you for your time Shishio. I love Miqocrafter, its saved SO much time!

    Hi !
    I think I get the Rue grid from the forum directly, probably grabbing the wrong one.
    I will check it and add it to the software grid list.
    Thanks for providing a fix 🙂

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30634
    Shishio Valentine
    Shishio Valentine
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    0

    I just have a question.
    Since we can find multiple languages in Garland, can we make this bot work with other languages as deutsch or french for example ? if yes how ?

    Hi !
    That is a good request.
    Probably it would be possible, but some parts need rewriting to manage multiple langages.
    I will add that point in my todo list.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30633
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    i constantly get this error after importing into miqo

    // Gathered Items
    //————————————————————–
    //
    // Miqocrafter will use the gathering scenario from https://miqobot.com/forum/forums/topic/index-gathering-grids/ to retrieve those.
    // Failed to retrieve item gathering scenario from miqobot forums, can’t gather this item Levin Mint (see http://garlandtools.org/db/#item/30592)

    any idea?

    Hi !
    It means that miqocrafter failed to retrieve the levin mint map from this forum, and it is not included so far in miqocrafter.
    I will add it !

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30632
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Heyo
    The Silkworm Cocoon unspoiled node grid/preset doesn’t seem to work.
    Running a falconers bottoms scenario today I got to the end and didn’t have the mats. backtracking through the scenario I tried out the silkworm cocoon chapter on it’s own and miqo zoned in, grabbed a wind crystal from a nearby node, called it job done and zoned out.

    Love the program generally though, fantastic job.

    Hi and thanks !
    I will remove it from my grids and try to find a new one, thanks for letting me know 🙂

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #30631
    Shishio Valentine
    Shishio Valentine
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    0

    Hi everyone,

    Sorry I was a bit busy lately on another project.
    Time to keep up ! 🙂

    Shishio Valentine
    Shishio Valentine
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    0

    Hello I am coming to you because when I launch MiqoCraft I did not know anything about this lance but in my processes there is and although I have all updated it worked on the 1st evening and then nothing

    Hi !
    I couldn’t reproduce this issue either, same as with the last comment.
    Could you also zip me the log files ?
    Thanks !

    Shishio Valentine
    Shishio Valentine
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    0

    Has anyone else noticed an increased frequency of crashes during the generate function? Today I’ve tried 3 different times to generate scenarios for cloth crafts and it crashed every time. Then I decided I do a leather run to see how it fared, the same result.

    Hi ! Sorry to hear that.
    I tried several time to reproduce your issue, but I couldn’t.
    Could you zip all the log files in your miqocrafter directory by mail ? shishio.valentine@gmail.com
    Thanks !

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #29731
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Just starting using Miqo, your tool is a godsend Shishio.

    Anyways, is it possible for me to set the number of HQ ingredients to use in a recipe?
    For example: I want to craft a HQ Smoked Chicken, but I need 3 HQ mats to make it 100% HQ.

    From what I know, the system is able to use HQ mats when NQ mats run out. Is the crafting scenario generator able to:
    1 – set a specified number of HQ ingredients to use in every craft?
    2 – stop crafting if I don’t have enough HQ ingredients as specified by me

    Hi and thanks 🙂 Glad you like it !
    I think there are options to manage the number of HQ items miqobot uses to start crafting.
    This is the nqhq(balanced) line in the scenario.
    I think you can replace it by setCraftNQHQRatio and set the NQ:HQ ratio for next recipe.
    So you can’t really specify 3 items, but you could for example put a ratio of 0.6 if you need 3 out of 5 items HQ.
    You can customize the balanced settings in miqocrafter too, but I forgot the available options understood by miqobot, I’ll havev to find them in the help.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #29730
    Shishio Valentine
    Shishio Valentine
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    0

    Hi!
    The startGathering(126) is the number of times he go to the node? Can i make this count the quantity of itens i gatherer?
    and if i put crystal to farm, when he caps the 9999 he will jump to the next scene?

    This tool is amazing! great work dude

    Hi and thanks !
    I think your request is about the Nb Item per node option, see my previous post.
    As per the cap, no I’m not stopping when an item is full. I am not sure if Miqo can know that and if there is an option to manage that. If there is, I would gladly integrate it.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #29729
    Shishio Valentine
    Shishio Valentine
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    0

    Hello!

    Can you please go into detail about the “Nb item per node” setting. It appears the default is “1” and I am unsure how this affects the scenario. Clarification would be appreciated. Thanks for such an amazing tool.

    Hi !
    Sorry I was focused on another project and forgot to log in for a while 🙂
    Nb Item per node is the amount of item miqocrafter expect you to get per node.
    For example, let’s say you need 20 items for a craft.
    If you put this value to one, miqocrafter will gather the item on 20 nodes.
    If you put 4 items per node, miqocrafter will only gather the item on 20/4=5 nodes.
    You should set it up based on your gathering accuracy. If it is 100%, I would say putting a value of 4 would be optimal.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28936
    Shishio Valentine
    Shishio Valentine
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    0

    Another issue I’ve come across (not sure if it’s a bug in this tool or the way miqobot is meant to function) but when using a scenario built by this tool that requires gathering dark chestnuts (it’s hidden) the bot will navigate to a tree and if there is not a dark chestnut it will instead gather dark chestnut branch. If there is a dark chestnut but it’s lower in the list than the branch then it will still gather the branch. If the dark chestnut is higher in the list than the branch then it will gather the chestnut.

    I’m not sure but I think the preferred behavior would be to access the mode and if the hidden mat isn’t there then don’t harvest it and check a different node. But I could be wrong.

    Interesting, I will check if I can modify the priority of the items to make miqobot always gather the chestnut.
    Otherwise, even if the hidden item is not here, it is still interesting to gather something to remove the gathering node, so another one pop. Otherwise you may get stuck with only nodes without the hidden item.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28935
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    I have the same issue, but on a non-timed node (Kudzu Root). Character teleports to the aetheryte crystal and then just spams Arbor Call instead of flying to the nodes.

    Hi !
    That is probably a wrong grid !
    I will check it.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28934
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Hello! I think I may have discovered a bug with the bot or possibly this tool. I am a new user so I am not sure if this is intended behavior or not.

    I was having the bot farm darksteel ore. Because I needed it for the ingots. I used the scenario generator to build a scenario. I press the button to start. Even though the node had not popped yet the bot teleported to the area and proceeded to sit at the aetheryte spamming actions to find the node that in fact was not there. Eventually at the correct time the node spawns the bot then went and gathered.

    Is this intended behavior?

    Hi !
    Unless I am wrong, this is the intended behavior from miqobot.
    An enhancement, which was already asked, would be to sort the items to gather based on the time they pop to optimize gathering cycle. This is yet to be done 🙂

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28933
    Shishio Valentine
    Shishio Valentine
    Participant
    0

    Hello,

    I am still getting a LOTS of duplicates with the miqo installation folder defined.

    Can you clarify:

    1. which type of slash should be used in the file path?
    2. is this the folder where miqobot_vX.X.X.exe is or some other folder?

    The current description says:
    Miqobot Installation Path Use this to set your miqobot folder path. It will allow miqocrafter to avoid duplicating the resources name, which generates warning for miqobot.

    I am currently using S:\Games\Mods\Miqo as the Miqobot Installation Path value. The folder icon does not seem to open a prompt for me.

    Hi !
    Yes I am not done with duplicates handling.
    The path you should set is the directory where your presets.miqo file is, which should be the path of miqobot executable too.
    But as I said, I probably need to go further with the analysis of the presets than what I currently do.

Viewing 15 posts - 31 through 45 (of 151 total)