Robsie

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  • in reply to: quick synthesize on scenario ?? #34688

    Robsie
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    My bad, I totally misunderstood. I’ve never personally tried setting up a scenario to do such a thing, and it’s naturally not supported. The quickest natural crafting options still go through the crafting menus. I did however do some digging through the forums for a moment and found an older thread where someone has a working Scenario that does what you want, with the only requirement being that whatever you want to craft has to be number 1 on your favorites list, and the crafting log be on the 12th slot on bar number 3 (these are interchangeable).

    Here is the thread in question.

    • This reply was modified 2 years, 3 months ago by  Robsie.
    in reply to: quick synthesize on scenario ?? #34683

    Robsie
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    0

    There is actually, startDesynthesis( ) or you can also use for short desynth(). If you’re using a launcher/third-party client that interferes with the dialogs/options of Desynthesis it can cause issues if you don’t turn those off (assuming you’re not using the vanilla client). I’ve seen a few people reporting issues on using it with this patch, but I’ve yet to experience any myself.

    Also if you’re curious about most/some of the commands you can run with the scenario, in the scnario tab click the “?” button located right after the Start and Next buttons.

    in reply to: (Scenario)6.0 endstone/endwood-aethersand???? #34175

    Robsie
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    using this for the macro doesn’t change the macro’s icon or name? So it doesn’t get detected by the gathering rotation

    /ac “Solid Reason” <wait.2>
    /ac “Wise to the World” <wait.2>
    /micon “Solid Reason”

    What am I doing wrong?

    If you’re straight copy-pasting the macro from here into the game (or most/all websites for that matter), it will not work. The -“- are different and will not register within the game. If you copy all of that, but delete the -“”- and retype them in-game it should function properly.

    in reply to: (Scenario)6.0 endstone/endwood-aethersand???? #34112

    Robsie
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    I’ve been using Axra’s one posted in the main index gathering grids thread (Post is linked here for convenience) , further down miqox suggested something to improve the usage of it with creating a macro to trick the bot into a more efficient usage of the script during high GP combos with this post(it’s further down if you don’t want to click this).
    It is created for the triple sands, and if you’re only looking for the two you could delete the ones you don’t need out of the scenario since this includes everything you need to run it.

    in reply to: The Great Horn Heist Redux Scenario + Grid #31173

    Robsie
    Participant
    1+

    Unfortunately not, I think the first repeat of the quest gives you an additional 5k MGP card (don’t quote me on that I don’t remember) but it’s simply just free plays on a Gold Saucer Minigame tickets essentially. It’s really not worth repeating after the first one. There is a follow-up quest afterwards you can start near this repeatable quest but i did not implement it because it was a one time only quest and I did not bother adding it.

    in reply to: Voting (June 2 – June 9, 2021) #30444

    Robsie
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    Scenario Engine would be my first vote, but it seems many want QoL and it does indeed offer a lot of benefits so I do not oppose taking that sooner than a Scenario Engine upgrade.

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