neosate

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  • neosate
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    I have made and tested a few grids for MiqoCrafter. I used grids that were already available and modded them a little to work with the app.

    Fixed
    Ice Shard
    earth shard
    moko grass
    Ray

    Lavender
    Lavender Seeds
    Chanterelle
    Carnation
    Cotton Ball
    Black Pepper
    Alpine Parsnip
    Yellow Ginseng
    Black pepper seeds
    Maple Sap
    Cinnamon
    Beehive chip
    Cloves
    Cock Feather
    Tinolqa Mistletoe
    Ash Log
    Ash Branch
    crow feather
    Coerthan Carrot seeds
    coerton carrot
    Grass vipe

    These grids may need some stream lining, but they work. with them you should be able to craft anything from level 1-15 with the exception of culinatian, as Ihave not worked on those missing grids yet.

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    neosate
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    With proper grids this is a good system for gathering and grafting. But I have a few suggestions after going through Crafting logs to test this out and building some costume grids for myself.

    1. optimize gating< for time and cost
      • gather all items in one zone at the same time.
      • gather items on the same grid at the same time
    2. creating a two grid system per zone
      • a zone grid for travekiung around the zone.
      • a node grid collection based in each zone.

    I know this would be more work, as you would have to know the grid point on the zone grid needed to be traveled to for the given node grid. Then yu would also need to know what is at each node vs a grid for each item. This is great work so far, but I would be willing to help in creating a more “stream lined” navigation system for this to save time and gil.

    As I am a coder myself, I do not expect anyone to jump on any ideas that may clash with their own, or their skill level. We all start some where. But I like the system that builds the gathering scenarios for you, just wish it was a bit more streamlined instead of spending ungodly amounts of gil to teleport back to the Aetheryte for items on the same grid, or going off to another zone only to come back a few gathers late.

    Great work so far on this.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #21707

    neosate
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    0

    I an into an issue with Moko Grass and Ash logs teleporting me to Horizon and not having a grid.


    neosate
    Participant
    2+

    I think that the assist system is more than enough. Open world combat would be pushing it, and there are already a few bots out that for that.

    Then again I mainly use the combat assist function to compensate for nerve damage in my arms.

    in reply to: Immortal Flame Squadron Scenario #11346

    neosate
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    0

    Is there a new desynth list for Sohm Al?

Viewing 5 posts - 1 through 5 (of 5 total)