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Theres a way to do it with a few simple macros. Take a look in the scenario list for examples: https://miqobot.com/forum/forums/topic/index-scenarios/#macro-combat
Yep theres a guide in the help subforum: https://miqobot.com/forum/forums/topic/help-navigation/
October 6, 2021 at 1:54 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #32854Theres no command for it yet but you can do it with keysends. Take a look: https://miqobot.com/forum/forums/topic/scenario-request-change-to-recommended-gear-update-gear-set/
1. Anyway for it to look for the sylkis and select it?
Nope. Its something that would require inventory management but theres no such thing in Miqo. It was planned iirc but im not sure how far the development on that point is.
2. How do I send Key input for āescapeā? I replaced ānum0ā with āescapeā to no avail. Its to skip the cutscene.
I also figured out how to send barracks runs through scenario kinda.Try
{esc}
instead.I also figured out how to send barracks runs through scenario kinda.
1. So it only works 50%. When I hit f12, it either targets the door to get me in, or targets the dude standing there. Help please???Try this:
waypointPrecise(17) teleportNpc() changeJob(PLD)
Replace the everything from waypoint(17) to changeJob() with this. teleportNpc() should handle the barracks entering for you so you dont have to hit keys manually.
September 29, 2021 at 7:02 pm in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #32726Im reading the voting thread right now and it has both of the points you mentioned: https://miqobot.com/forum/forums/topic/voting-next-feature/
There are estimates and redundancy notes for dungeons support.September 21, 2021 at 4:41 pm in reply to: Grid Question, Can 1 grid be used over Multiple Areas? #32620You can fit several areas into one grid but its probably not the best idea. All locations share the same coordinate space so you will end up with overlapping sections and navigation bugs. Also large grids make Miqo very laggy as it takes more time to process each step.
A convenient approach is to put each area into separate grids and switch between them with scenarios. Since you are going to set waypoints in scenario then why not select grids the same way.
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