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Not sure I’ll use this myself with solver been released but nice work with the app regardless. I’m sure it will still be helpful in cases solver isn’t the best way.
- This reply was modified 4 years, 3 months ago by Xion.
Ah, I see. I’ll try that. Thank you, Miqo
Edit: It works flawlessly now π
- This reply was modified 4 years, 3 months ago by Xion.
Thank you as well for the full scenario. The only thing i have found as yet is in Chapter 1 it tends to stop moving at the 3rd node location until i move it then it will go back into the gather run. the odd thing is that chapter 2 seems to follow the same pattern but does not stick like 1 did
I encountered this as well. I tried to increase the branch reach to 150 but no change.
thank you dude! itβs a little choppy with the movement but wheat and salt work well
It’s due to how the grid is set up. It’s nothing a player will see though. Give it a day or two and I’m sure there will be updates up or different versions. This community is pretty quick on making grids.
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