jimjankins

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Viewing 11 posts - 46 through 56 (of 56 total)
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  • in reply to: Index: Chocobo Racing Waypoints #11081
    jimjankins
    jimjankins
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    Just wanted to mention in here that a lot of these waypoints seem partially or totally broken now. It’s easy to make your own, which is what I’ve done, but new customers using Miqo to level their first couple birds are gonna have a much harder time as a result.

    jimjankins
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    If you care about being banned, NEVER let the bot run unattended, period. You need to be able to respond if someone messages you, especially if it’s a GM.

    in reply to: what does miqobot do in Potd? #11079
    jimjankins
    jimjankins
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    It enables the 3D radar overlay when inside Palace of the Dead.

    3D radar overlay can reveal paths for grids, enemies, chests, other game objects, and all sorts of other stuff I’m probably forgetting.

    in reply to: Feature request: Mooch Ignore List #11078
    jimjankins
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    That’s cool that the scenario feature has the commands to support this, but I kinda agree in this case. It being on the Fishing tab would be a lot more intuitive.

    in reply to: [Beta] Combat #10885
    jimjankins
    jimjankins
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    The tweaks have made the already-amazing combat assist FAR better for NIN and healer jobs (AST in particular), and are a huge overall improvement. Soft target lock feels intuitive and is far superior to hotkey enable/disable when playing.

    Feels like things are maturing very well, hoping development continues at this pace because these last few updates have been outstanding!

    Also, Miqo can you give any more details about the macro setups needed for those abilities you noted?

    • This reply was modified 5 years, 2 months ago by jimjankins jimjankins. Reason: added question
    in reply to: Patch 4.58 – Miqobot Status #10098
    jimjankins
    jimjankins
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    Miqo, can you please elaborate on what algos had to be changed for this release? Might help with bughunting.

    in reply to: Latest Combat Beta also going to be updated for 4.4? #8336
    jimjankins
    jimjankins
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    Miqo, that’s brilliant and even better than I was hoping. Thanks very much!

    in reply to: [Beta] Combat #8229
    jimjankins
    jimjankins
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    Miqo, this is anecdotal and I don’t have logs saved of it, but I’ve also experienced this bug before.

    One thing to note is, a lot of times the obstacle correction seems to work, at least to where it mentions object correction 2 or 3 times in the log, then manages to proceed without further incident and finish the run. Just wanted you to be aware of this fact as it might shed some additional light here.

    On my setup at least, the bug is quite rare as well. Happened maybe 3 times out of the hundreds of runs to level several battle jobs.

    • This reply was modified 5 years, 7 months ago by jimjankins jimjankins. Reason: spelling is hard
    in reply to: [Beta] Combat #7854
    jimjankins
    jimjankins
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    As an early proof of concept, the whole way Miqo approaches battle and the arena layout works really well, and it’s so cool to see it in action now.

    This is the first truly major development since Stormblood release, and is a relief to see working in such a robust way this early along. REALLY looking forward to the next features!

    in reply to: Lifetime Subscription #6762
    jimjankins
    jimjankins
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    If the current level of support remains for the foreseeable future, count me in as another customer who would be interested in a longer-term/lifetime subscription!

    in reply to: Stormblood – Upgrade Stage 2 #6761
    jimjankins
    jimjankins
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    Miqobot, just wanted to thank you for this wonderful tool. It’s exciting to see such continuous, dedicated support for it and the upcoming features (especially triple triad!) look very nice! Thank you again for everything 🙂

Viewing 11 posts - 46 through 56 (of 56 total)