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I didn’t waste any time, I never went in those instances to level desynth, you just play the game and you get tons of those, all the time.
This is correct for just a single [small] part of playerbase: these who have played since beginning, since AAR. OTOH, from the point of view of someone who started to play during HW, going to AAR (lvl50) dungeons is waste of time: why would someone farm ilvl100 blues when (s)he can easily create ilvl115+ whities – which have better stats AND way easier to obtain? Likewise, from the PoW of someone who started during SB (me, for example) both AAR and HW instances are waste. This is why I say: necessity to visit outdated content just to gather long obsolete loot in order to train desynth is an extremely weird way to level up skill. Well, it would have been justified if there were great rewards for training it – but there are none, and this is a major game design flaw, IMHO.
… which makes me to wonder HOW much time you’ve wasted running various instances, assuming that you need some 30-40 items of each tier (i.e. ilvl160, ilvl180, ilvl200 and so forth) to level up a single desynth! Now, if you take into account how seldom drop items of certain skills (say, carpenter, let alone alchemist)… I’d say you don’t even bring at least a single item to desynth from every 3 runs, hehe.
in my expierience is the selling of shards in large amounts the best way to get banned
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Farming crystals is such an obvious bot-only activity, so I’d rather won’t come into gunshot range near it.
For example, at the beginning of an expansion the prices for battlecraft demimateria skyrocket, because you need those to craft these shiny, glowing primal weapons. Players love those and want them really badly. At the end of heavensward Battlecraft Demimateria III was selling for 5000 gil each. When Stormblood hit, the price skyrocketed to 200k a piece on the first day, because people bought the marketboard dry and there wasn’t enough supply.
Once again… either I somehow miss your point, or you fail to grasp mine. The reason of my butthurt was simple: you can obtain this BDIII (as well as FDIII) without even leveling desynth up to SB actual level (i.e. 300+)! And, if you do, you realize that getting it from desynth of old ARR items is way easier and cheaper than from desynth of endgame items (70*+). Moreover, you could have just hoarded this demimateria from the end of HW, and resold during the start of SB, having insane profits without ANY leveling of desynth (and we will repeat this trick during start of SBr, probably). Now I wonder if I should raise this discussion on the official forum, hehe… as this feature looks really unbalanced as it is now.
It also benefits normal players who do expert trials, because for example you could desynth Shinryu weapons and get Shinryu Scales from that which still sell for 900.000 gil each, because the only other way to get them is farming Shinryu Extreme, where 1 scale has a drop rate of about 10% and 8 players have to roll on it.
Here I have to agree, but the problem is: this is botting forum, right? Why would we care about normal players, hehe… what is important is to find ways to obtain gil (and $$, if needed) via desynth using bot. Miqo can’t participate in trials farming you Shinryu Scales via desynth, can it? Also, I’m afraid, occasional profit from these scales just won’t cover the cost of leveling desynth up to 300+ (which is millions and millions of gil even for a single DoH skill)…
You didn’t get my point… Yes I believe it can bring some profit [for a short time, admit it], BUT! there are ways to gain the same or higher profits without as much troubles. For example, if you want to make profits out of twinsilk, you can just as well to put your char on twincoon harvesting for a night, which requires no effort and no money investments, just some botanist training (which takes WAY less effort than weaver desynth training). Demimateria, on the other hand, can’t be received from any other sources than desynthesis… So it looks like Lyfox is right: too bad the game design is so shitty – there is just no point to put that much effort into something that does not bring decent enough rewards for the troubles met.
I’ve got a desynthesis question too, so I’d hijack this thread (as it’s answered anyway) for a rather… general metaproblem question.
It’s common for various games to have some easy-to-enter content (which brings low profits) as well as heavily walled content (which promises heaps of gold). This is kind of logical, so once I enter hell, pass it and emerge on the other side, I expect… well, some [decent] rewards. Now admit it: a) the primary purpose and goal of desynthesis is demimateria farm, and b) maxing desynthesis is quite a PIECE OF HELL. Ok, the first wall (lvl50) is rather easy: first you craft some ilvl55 green stuff (any skill has at least one rather easy/cheap piece, I bet), then you craft (or even buy for gil) several ilvl70 items, and then at desynthesis 80 you can already desynthese ilvl115 crafted stuff from HW (it will fail sometimes, but it does not matter as it’s cheap as dirt anyway). Then comes another wall, way bigger one (lvl60): at first you craft lots of 60* stuff until you reach desynth 170-175, then you waste lots of time farming scrips to turn them in for ilvl180 blue stuff (or rather lots of time doing PVP for other ilvl180 stuff), then you waste even more time farming tomestones in random lvl60 dungeons like an idiot, just to receive lots of ilvl200 stuff, and then you can barely desynth ilvl255 crafts. Then you finally have desynth high enough to try to farm demimateria out of SB crafts… and then you realize that drop rate is much the same as from 50** stuff, just 70** stuff costs way more, so it simply does not worth it.
So you start to ponder: what was the friggin point to spend lots and lots and lots of hours training that goddamned desynth, if you can get everything worthy (i.e. have highest profit per hour) outta 50** crafts, having desynth at just 80 or so???
- This reply was modified 5 years, 6 months ago by Gray.
teleport to the first mining node, mine the collectables at perfect efficiency, teleport to the area with an upcoming node for yellow scrip collectables, repeat that routine for 24 ingame-hours,
Yep, that’s kind of stuff I was doing manually (to learn details so I can create my own scenarios later, and/or optimize existing ones), tho so far I see at least one upcoming problem: you can’t mine/harvest collectables while you don’t have enough GPs (600-700), and your cordial is on cd, so you have to just grind something in between. This basically means that you get some two stacks of common (non-collectable) stuff for sale per hour rl. And then, even if you bot for just 12 hours a day, selling 24 stacks of various sand, ore, logs and herbs DAILY can become rather problematic…
1-50 its the most efficient way for gathering. Leves are for crafting.
Do you mean it becomes any different after 50? I’d say grinding nodes which grant collactables, popping cordials by cooldown, and spending scrips to buy survival manuals – is still the most efficient way to gain levels as miner and botanist. And I hope Miqo can do all the steps mentioned…
May 16, 2019 at 12:33 am in reply to: Miqo Goals Until Shadowbringers (Casual Gameplay Discussion) #12698Heck %) Well, I’ve tried to send my ones to quick explorations some 4-5 times, but loot was crappy, and so was exp… so since then I just send them to targeted ventures, and I target the most valuable stuff withing given “tier”, indeed. Of course it requires updating their eq every 3-4 levels or so, but at least you don’t have to rely on extremely weird japanese random (and also it costs 2x less ventures).
May 15, 2019 at 3:00 pm in reply to: Miqo Goals Until Shadowbringers (Casual Gameplay Discussion) #12689Sohm Al has more than helped me stock pile Ventures for the next expansion (I currently have over 12,000).
Ventures? You plan to release an army of retainers on quick exploration hourly, or there is some another way to spend THAT much ventures in no time?
Forget MSQ… with jump potions and forums to buy/sell accounts you don’t really have to go through this hellfire for every account you want. Though, the main problem with Miqo is not in inability to complete MSQ… it is in zero ban spread protection 🙁 No proxy support, no possibility to fake hardware information and so on. And I doubt it’s really that hard to implement…
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