Exia

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: [Beta] Combat #9790

    Exia
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    Any news or ETA on the next update and the combat assist? I’m pretty curious to see what the combat assist can do.
    I’ve a question though, will be possibile to have some customization over the rotations or we’re gonna stick with miqo’s ones?

    in reply to: crafting collectabls? #9665

    Exia
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    0

    yes

    in reply to: [Beta] Combat #9375

    Exia
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    0

    Just a question.
    Is there a command to discard named items from inventory?
    Cause Stone Vigil loots includes trash equipment that can’t be exchanged for seals.

    in reply to: [Beta] Combat #9192

    Exia
    Participant
    0

    Hello Miqobot!
    Any ETA on the next combat content patch? What’s the dungeon that will be implemented?
    Thank you for the hard work!

    in reply to: [Beta] Combat #8006

    Exia
    Participant
    1+

    Right, i didn’t thought about the fact that could slow down the dev about battle rotations.

    in reply to: [Beta] Combat #8003

    Exia
    Participant
    1+

    Thanks for the hard work.
    Considering how miqo is great i’d suggest to skip a lvl 40 dungeon an go directly for a lvl 50 after brayflox (with brayflox should be quite fast getting to 50 anyway)
    Cheers!

    in reply to: [Beta] Combat #7841

    Exia
    Participant
    0

    So far 0 issues. I’m on the 2nd run as a meele dps and i can see the potential of this function. Can’t wait to test it on more complex dungeons!

    in reply to: palace of the dead #7677

    Exia
    Participant
    1+

    let’s hope that we’ll see the combat update after the next Eureka/MH patch.. considering that is 100% complete would be nice to test it and see what can be done with it…

    in reply to: Combat/Squadron Update #7571

    Exia
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    0

    I subbed even if i was interested to the squadron support.
    Keep it up boys!

Viewing 9 posts - 1 through 9 (of 9 total)