dexter1912

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Viewing 13 posts - 16 through 28 (of 28 total)
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  • in reply to: New material scenarios 4.4 #8393

    dexter1912
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    i’m interested in a grid for the new items as well. Would be greatly appreciated.

    in reply to: [Beta] Combat #8264

    dexter1912
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    3+

    any ETA on palace of the dead/ HOH? aspect of this feature? In an earlier post back in August you said it would be here when the core squad dungeon support had been implemented, not sure exactly what that means….all the dungeons you want to add? etc. Squad dungeons have been fun but leveling up is much faster with the those other 2 places. thanks for the quick updates/support so far!

    in reply to: [Beta] Combat #8157

    dexter1912
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    icon(7, 1, 5.0) //food
    squadrons(1)
    repeatChapter(10)

    I’m not sure how to add this to combat feature scenario exactly…still new to miqo

    just add a new line to the combat/ squad its 1-52 does it matter where i put it? and does it matter what hotbar key i put the food on?

    • This reply was modified 6 years, 2 months ago by  dexter1912.
    • This reply was modified 6 years, 1 month ago by Miqobot Miqobot.
    in reply to: [Beta] Combat #8149

    dexter1912
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    Is there any planned addition for Miqo to take a food from your bar and refresh it when it expires? Would only be a 3% xp bonus but it adds up in the long run. Love the new addition so far…

    in reply to: [Beta] Combat #8148

    dexter1912
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    You can level any job to 70 with Brayflox to be honest. Exp per mob:

    Brayflox's Longstop:          You gain 5237 (+180%) archer experience points.
    The Stone Vigil:              You gain 6440 (+180%) archer experience points.
    The Aurum Vale:               You gain 6835 (+180%) archer experience points.
    Sohm Al:                      You gain 9312 (+150%) archer experience points.
    
    The Wanderer's Palace:        You gain 3149 (+180%) archer experience points.
    Brayflox's Longstop (Hard):   You gain 3940 (+180%) archer experience points.

    Level 50 dungeons are useless. The only good boost is Sohm Al but you lose +30% bonus from Ala Mhigan Earrings as they work below 50. Sohm Al is only x1.8 better than Brayflox and only x1.4 better than Aurum Vale. And it costs twice as much GC seals.

    Youre leveling with the bot anyway. Do you really care if it takes 40 hours or 20 to level up?

    where is your 180% coming from?

    i was getting 118% last night but that was 50% from rested 50% from being higher than my current class ( higher than level 50 so not 100% xp) and 15% FROM fc boon plus a 3% food bonus. now its only a mere 68% with rested gone. I only have the ring that gives 30% extra xp under level 30….no earings 🙁

    getting only 500k xp an hour in brayflox….need 7 million or so to go from 65-66 at this rate it will take 14 hours to just go to 66. I guess the hours don’t matter that much but the GC seals do however.

    • This reply was modified 6 years, 2 months ago by  dexter1912.
    • This reply was modified 6 years, 2 months ago by  dexter1912.
    • This reply was modified 6 years, 2 months ago by  dexter1912.
    in reply to: [Beta] Combat #7839

    dexter1912
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    0

    awesome, great work…cant wait to try it out!

    in reply to: Request : Fishing Scenario 50 – 60 #7013

    dexter1912
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    0

    figured it out. have to run it in scenario, not fishing tab oof :/

    in reply to: Request : Fishing Scenario 50 – 60 #7012

    dexter1912
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    0

    not sure if I’m doing something wrong, but im trying to use these to level up my fishing, so I’m using the 51-55 setup. It does nothing but fish. Doesn’t move at all, no bait…nothing, which i think the bot does by itself. I literally have to go right to the fishing spot, equip the bait and then hit start and 40 minutes later, move to next spot. I want to be able to leave it for awhile.

    Also you say to have the repair icon on the bar and dark matter? How would that work exactly? Dont you need a leveled up crafter to repair certain gear types?

    thanks for any help you can give

    in reply to: why doesn't bot raise you when you die? #6966

    dexter1912
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    0

    whoops never saw that + box that led to more setting, nice. Thanks for the quick response.

    in reply to: bot doing everything EXCEPT looting the node (gathering) #6901

    dexter1912
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    0

    i got a couple of them working by just doing away with any of the added abilities. basically just the grid, sprint…node # and then it works. Seems to be an issue in some areas with activating gathering abilities to boost yield/ hi quality etc.

    in reply to: bot doing everything EXCEPT looting the node (gathering) #6900

    dexter1912
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    0

    i noticed gather by name still had “water shard” as i was trying other areas for water shards and had the same problem…so i was trying gather by name instead of slot #…to fix the issue, which didnt work. I deleted it…(in the rosewood log grid) still the same issue.

    in reply to: bot doing everything EXCEPT looting the node (gathering) #6897

    dexter1912
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    sending you 2 pictures, 1 of the gathering tab and 1 of the navigation. using a user submitted grid for getting rosewood logs in east shroud.

    using a rotation, but just the HQ ability which the bot is saying it is using but on my screen it isn’t activating. It is however using the sprint ability.

    I also have successfully used this to get fire shards in middle la noscea. using the 1 ability for extra fire shards with no problems.

    for whatever reasons it is doing everything except once its clicks on the tree and locates the correct node…it isn’t activating the ability and or looting the item. Not sure why. thanks for any help.

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    in reply to: Index: Gathering Grids #6893

    dexter1912
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    how do you add the TXT file, to the bot to use it as a grid?

Viewing 13 posts - 16 through 28 (of 28 total)