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Hello! I’ve come across another interesting oddity. I’ve just completed the level 52 MNK job quest and learned Form Shift, which can be used to maintain Greased Lightning indefinitely between bouts of combat, however Miqo will only ever use Form Shift when you are targeting an enemy at range. If you don’t have a target, she will not use it and Greased Lightning will fall off.
Hello! I am having a minor issue with SAM. Miqo runs through the rotation just fine but if you happen to be out of range of an enemy when she wants to use Yukikaze next, she will spam it over and over until you get back into range where she will continue as normal. Spamming Yukikaze makes the character spin around to face the enemy over and over while you’re running, and I’m not sure if it shows on other people’s screens or not.
Expected behavior would be to detect when she is back within range before attempting to use Yukikaze just like the other melee abilities in the SAM arsenal.
Thanks for your time, and keep up the great coding work!
Hello! I wanted to make a WHM suggestion!
When sheβs full on Lilies she should use one for an AOE heal to keep feeding the Blood Lilly. But on the Blood Lilly, I noticed that if it pops during a time when she needs to do heavy healing, she will use her Lillies without using Misery. This I feel is a big DPS loss as she could be continuing to feed the Blood Lilly during these parts. π
I have also noticed that she will sit on a fully bloomed blood lily even while dpsing, preferring to just spam glare instead of using afflatus misery for some reason. End up having to force the usage of afflatus misery even when there’s nothing to heal.
I’m having an issue with the crafting solver, I’m having Miqo craft an Alumina Whetstone and she is finishing off the progress without even trying to do quality (bar any Good procs while working on progress first), from the couple of times I’ve run it, it seems it always finishes off with Careful Synthesis III, resulting in a nearly guaranteed NQ item every time.
- This reply was modified 4 years, 10 months ago by Akhorishaan.
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You must be logged in to view attached files.So I was wondering if it would be possible to implement a function to the scripting engine that would let you check the time, see if it is in a range, and if it is, execute some other function. (Basically an if:then statement)
For example, something like this:
IfTime((1200et,1359et)GoToChapter(4) //If true, chapter 4, if not, go to next function IfTime((1400et,1559et)GoToChapter(8) //If true, chapter 8, if not, go to next function
Something like that. I don’t know how difficult it would be, you would have to implement nested functions if you haven’t already, at least there is already a method to check the time implemented, I don’t think it would be much more of an effort to have a function that checks the time.
This would allow you to have a chapter 1 in a scenario that will quickly check what time it is, and if you have a lot of time-based chapters, jump to the appropriate one (eg. time constrained gathering or fishing scenarios where you have a lot of times and places to be).
Keep up the good work, the bot is exceptional already. π
- This reply was modified 5 years, 4 months ago by Akhorishaan.
- This reply was modified 5 years, 4 months ago by Akhorishaan.
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