Miqobot

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Viewing 15 posts - 1,246 through 1,260 (of 3,067 total)
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  • in reply to: Suggestion: Sightseeing 3DRadar Filter #21603
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, we have tried to implement this feature a while ago, but there doesn’t seem to be an easy solution.
    Vista objects do not have a distinctive identifier which can be implemented as a simple filter. The only viable method would be to create an internal database of vista locations with additional overhead of updating them after every expansion.
    Since this feature is currently not in demand, it is classified as low priority.

    We will conduct additional research to see if there’s another way.
    Thank you for your request.

    in reply to: Suggestion: Tomestone Farming Support #21594
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, additional dungeons support is already included in our development plans.
    We will be working on new Combat features after Crafting and Gathering updates:

    Upcoming Features

    Thank you for your request!

    in reply to: Miqobot stuck in place in Diadem #21589
    Miqobot
    Miqobot
    Keymaster
    1+

    This issue indicates that the name filter is blocking Miqobot from interacting with the gathering node.

    According to the message log, you have instructed Miqobot to gather Mineral Deposit only. But Diadem contains all kinds of gathering nodes and filtering is redundant in this case.
    In order to fix your issue, please remove the name filter.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #21575
    Miqobot
    Miqobot
    Keymaster
    2+

    I recently started leveling an alt, and notice that at levels 11-~20 (maybe higher, not there yet to check), Miqo’s solver wont use Inner quiet. Its on the same hotbar as the rest of the skills she’s already using, and it cant be a loss since it increases control by quite a bit. Any reason why she’s behaving this way?

    This issue may be caused by several different factors. We would require additional information to identify the exact cause.
    Please contact our Tech Support and we will do our best to help you: https://miqobot.com/#support

    Did anyone else experience a complete miqobot outage for about 90min? Couldn’t even access the website.

    Our hosting provider DigitalOcean has reported a major outage impacting one of their regions.
    You may experience problems depending on which ISP route you are using.

    However, Miqobot server has been online and stable. You can verify the status of any website via “Is It Down” services:
    https://downforeveryoneorjustme.com/miqobot.com
    If you experience this problem again, please try accessing Miqobot via VPN services.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #21568
    Miqobot
    Miqobot
    Keymaster
    1+

    On the scenario page, would it be possible to be able to re-arrange the order of scenarios please? At the moment they’re listed in the way that they’re added and it doesn’t look great aesthetically to me. Would it also be possible to add sub-categories to scenarios so I could group my crafting ones together, my fishing ones and my gathering ones?

    Yes, this feature is already planned in one of the upcoming QoL updates.

    In the meantime, you can reorganize your scenarios by closing Miqobot and editing the presets.miqo file manually.
    You can find the description of Miqobot file format in the General guide.

    ninja update?

    maybe it has already been asked. but after Kassatsu it will cast Ten -> Chi -> Mudra (Raiton). But at lvl 80. but it would be optimal if it would go Kassatsu -> Ten -> Jin -> mudra (Hyosho Ranryu)

    Yes, only level 70 rotations are supported at the moment.
    The combat system is in early beta and offers limited functionality. We are working towards endgame support and it will take a few more upgrades.
    Thank you for your request!

    in reply to: Monster kill #21557
    Miqobot
    Miqobot
    Keymaster
    0

    Custom fights and Monster grind are not supported at the moment.
    These features will be a part of the upcoming combat system which is currently in early beta. You can read about our progress here: [Beta] Combat

    For additional information about open-world combat, please read this thread:
    Asking the community: Thoughts on Open World Combat and User Protection

    Thank you for your request!

    Miqobot
    Miqobot
    Keymaster
    0

    According to the message log you provided, the game client was abruptly closed.
    This issue may be caused by a server disconnection, but it may also happen due to antivirus or another third-party application blocking Miqobot.

    The second issue indicates that you moved the mouse cursor when Miqobot attempted to initiate game cursor movement by keyboard.
    You can find detailed explanation of this problem in the Known Issues section.

    If this information doesn’t help and you require additional assistance, please contact our Tech Support directly:
    https://miqobot.com/#support

    in reply to: trust / repair scenario #21543
    Miqobot
    Miqobot
    Keymaster
    1+

    Trust Dungeons are activated via the same function as Squadron Dungeons.
    An example of scenario would look like this:

    dungeon(Holminster)
    squadron(3)
    repair()
    in reply to: enable combat assist in scenario #21526
    Miqobot
    Miqobot
    Keymaster
    4+

    Assist Mode is not designed for automatic activities, therefore it is not available in Scenario Engine.
    The feature you ask about belongs to Custom fights and Monster grind feature pack. It will be a part of the upcoming combat system which is currently in early beta. You can read about our progress here: [Beta] Combat

    For additional information about open-world combat, please read this thread:
    Asking the community: Thoughts on Open World Combat and User Protection

    Thank you for your request!

    in reply to: Trial version won't work #21504
    Miqobot
    Miqobot
    Keymaster
    0

    We are very sorry, but unfortunately our trial system is not available at the moment.

    If you already purchased a license code and need technical assistance to activate it, please contact our Tech Support directly: https://miqobot.com/#support

    in reply to: Location Effect check to trigger specific rotations #21502
    Miqobot
    Miqobot
    Keymaster
    0

    Recognizing node characteristics is not implemented yet, but this feature is already planned.
    We will be working on additional Gathering updates after Crafting updates:

    Upcoming Features

    Thank you for your request!

    in reply to: Heavens on high #21501
    Miqobot
    Miqobot
    Keymaster
    2+

    Automatic Palace of the Dead and Heaven-on-High farming will be a part of the Combat system, which is currently in early beta.
    You can read about our progress so far in this thread: [Beta] Combat

    Thank you for your request!

    in reply to: [Request] Minor bot enhancements #21477
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, most of these improvements are already added to our development plans. They are classified as QoL features.
    We will be working on Quality-of-Life updates after Crafting and Gathering updates:

    Upcoming Features

    Thank you for your request!

    in reply to: Expert Recipes #21446
    Miqobot
    Miqobot
    Keymaster
    3+

    Yes, Expert Recipes support turned out to be more complex than we anticipated.
    We have reached only 50% of the next Crafting Solver update. At the very least, it will take another 4 weeks to complete and may also take longer.

    Please do not plan your gameplay around unreleased Miqobot features.
    Crafting Solver is a very complex system, and it’s impossible to provide any kind of reliable estimate. You might indeed end up wasting materials due to the recipes being removed from the game.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #21407
    Miqobot
    Miqobot
    Keymaster
    1+

    Heya. Just got it. Using it to level with trusts. Small issue. it runs the dungeon just fine but when I have it to set to not open chests. It seems to be unable to leave. it just keeps targetting the last chest not opening it and then failing to leave.

    It appears that you have altered the default Target Filter settings in the game.
    Please follow these steps:

    1. Open System -> Character Configuration -> Control Settings -> Filters tab.
    2. Make sure that the following settings are checked:
      – Enable target cycling.
      – When weapon is sheathed -> NPC/Objects.
      – When weapon is drawn -> NPC/Objects.

    Did it help to resolve your issue?

Viewing 15 posts - 1,246 through 1,260 (of 3,067 total)