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The purpose of this action is to interrupt the ongoing cast which will be interrupted anyway due to the target being already dead.
Without it, your character is not ready to attack the next enemy until the game client cancels the cast automatically. Depending on circumstances, it may take up to 4 seconds of casting a spell on a dead enemy.If you wish to prevent this behavior, you can proactively select the next enemy before the current one is defeated.
August 28, 2021 at 8:37 am in reply to: I use MIQO for tanking and I love it! Try it! It's fun! Make it better please! #32137August 27, 2021 at 7:45 pm in reply to: I use MIQO for tanking and I love it! Try it! It's fun! Make it better please! #32126When you are in a party with another tank, you have to decide who is Main Tank and who is Off-Tank.
Miqobot will make no assumptions regarding your role, because she doesn’t know the details of your social interaction with the party. In order to prevent undesirable behavior, tank stance management is disabled and user choice is given priority.
Depending on your assumed role, please enable or disable tank stance manually.Because there are no pure single or pure AoE rotations in Miqobot.
The Combat system of Miqobot is based on a seamless list of rules which contains thousands of various conditions, and the number of enemies is only one of its parameters. In order to implement such button, we have to go through every AoE-related condition and link it to the state of this button. This is why it’s not a trivial feature to implement.We will do it, but it will take time.
Until then, please use the workaround describe above.if I make a macro using final appraisal, the bot keeps repeating the final appraisal and never continues
Yes, Final Appraisal does not advance the synthesis step and may indeed break your macro.
However, there is a simple workaround for that. Please create the following ingame macro and put it on your hotbar instead of Final Appraisal:/ac "Final Appraisal" <wait.2> /ac "Delicate Synthesis"
Please replace Delicate Synthesis with the action that comes next in your rotation.
This macro will execute two actions at the same step and will advance the synthesis correctly.Please note that this workaround is not required for Crafting Solver. The solver is fully capable of handling Final Appraisal as intended.
When I’m tabbed out of FFXIV and playing another game, I would get the error in the picture.
This issue usually happens under extensive mouse movement, due to the fact that Miqobot does not use code injections.
In order to prevent this behaviour, please switch your game to Windowed mode and minimize it.You can find detailed explanation of the problem in the Known Issues section:
- An issue wherein Miqobot would fail to move a game cursor, under extensive mouse movement.
Unfortunately, this can not be fixed without code injections, and we have no plans for implementing code injections.
Miqobot is aware of this situation, and she will patiently wait for mouse to stop moving before making another attempt. She needs a small fraction of a second (about 0.25 sec) in order to recover from this issue. Under normal circumstances you wouldn’t even notice this behaviour.
If you want to prevent this behaviour completely, please consider switching the game to Windowed mode and minimizing it, when you run Miqobot in the background. Thus, mouse cursor will not be able to run over the game’s window and will not interfere.
All job rotations are fully integrated in Miqobot application.
You don’t have to download presets for combat.You can find the detailed guide in the main combat thread. Please take a look:
[Beta] CombatNo, we will not increase the price of Miqobot subscription and we will not introduce hidden payments.
A temporary hype wave is not the reason to make systematic changes to the project.Honestly, how little the program has developed over the past 2 months is kind of annoying to hear.
This is probably the most frequent type of complaint we have been receiving over the past 6 years of Miqobot existence.
Despite the fact that we implemented and released several hundred features and updates, the pressure and demand for more features only increases with time. If we haven’t been able to satisfy the demand after all these years, then it is unlikely we ever will.Yes, we receive this question before every expansion.
And the answer remains the same. We will continue working on the project for as long as players need us.Of course, when the Endwalker expansion arrives, Miqobot features will be significantly outdated.
Only level 80 content will be supported.
But this also means that there will be less players interested in using Miqobot in general, so there will be less demand for tech support and more time for development. The balance will come naturally.This is not new. It has always been this way with every previous expansion.
We don’t see a reason why Endwalker should be an exception. - An issue wherein Miqobot would fail to move a game cursor, under extensive mouse movement.
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