Miqobot

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Viewing 15 posts - 2,071 through 2,085 (of 3,034 total)
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  • in reply to: [Beta] Combat #8091
    Miqobot
    Miqobot
    Keymaster
    2+

    We are sorry but we don’t have a teaser. We will be able to show level 70 action when we introduce Palace of the Dead and Heaven-on-High support.
    At the moment we focus on releasing incremental updates. Please keep an eye on this thread, it will be updated regularly.

    in reply to: [Beta] Combat #8089
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for reporting!

    This issue is related to NPC interaction module which has already been redesigned in order to address similar issues with Aether Currents inside dungeon. We managed to reproduce this bug with Miqobot v1.3.1 and verified that it is no longer present in the upcoming beta version.

    It’s already being prepared for release, so please try it out in a few hours.
    Thank you for your assistance very much!

    in reply to: sugestion… seperate file support #8088
    Miqobot
    Miqobot
    Keymaster
    0

    The ability to reorganize grids and presets, as well as a search function, is already planned along with many other QoL improvements.

    Supporting separate files would require a complete overhaul of the presets system, so we can not make any promises at the moment. The current system with a single presets.miqo file can handle up to 10,000 presets without significant performance issues.

    First we will release Quality-of-Life feature pack to allow better organization. And of course, if it turns out to be not enough we will think about further improving the system by implementing separate files support.
    Thank you for your request very much!

    in reply to: [Beta] Combat #8083
    Miqobot
    Miqobot
    Keymaster
    2+

    Im hyped!

    Really looking forward to it!

    Will there be a new Squadron Dungeon?

    Yes, we are releasing a new dungeon support for the next level tier.
    (Lv32) Brayflox’s Longstop is coming in this update.

    in reply to: [Beta] Combat #8080
    Miqobot
    Miqobot
    Keymaster
    5+

    We are preparing a new beta version for release.
    It will be available within the next 12 hours.

    in reply to: 3D Radar / Fate Text not showing #8079
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting!

    We have managed to reproduce your issue in our labs and developers are already working on a solution. This bug is caused by a race condition between Miqobot and 3D Radar application at launch.
    The hotfix will be available in the upcoming beta upgrade.

    in reply to: Suggestion: Scripting Multiple Scenarios #8078
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we have plans for additional control functions in scenario toolset, including linking several scenarios together the way you described.
    We will be working on scenario upgrades after we complete the core Combat system.

    Thank you for your request very much!

    in reply to: When can this BOT support the CN version of FF14? #8072
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for asking!

    Form the technical point of view, Chinese version is an entirely different game. Therefore it will take twice more work to adapt Miqobot for China.
    At the moment we focus on implementing core features and polishing the AI.
    After we catch up with the core development, we will be ready to talk about a new project.

    Thank you for your interest in Miqobot very much! But right now we can not give any ETA on CN version support.
    We sincerely apologize for inconvenience.

    in reply to: Pvp scenario? #8061
    Miqobot
    Miqobot
    Keymaster
    3+

    We are very sorry, but Miqobot does not support any PvP activities.
    She will immediately trigger an integrated kill switch upon entering a PvP zone.

    Please note that PvP activities are extremely dangerous for botting due to high player congestion.
    There is a very high risk of being reported by another player in PvP. And it will most likely result in account suspension.

    It is true that PvP grinding would be relatively easy to implement with Scenario Engine, and it would drive a lot of attraction to Miqobot.
    But at the same time it would trigger much hatred from players who prefer to grind experience manually. They would most likely take it as a personal insult and initiate witch hunting, which could potentially lead to a schism in the game community and significant damage to the game itself.

    We care about our players very much, and we would not want Miqobot to become a tool for game destruction.

    We sincerely apologize, but at this time we have to postpone all PvP features requests.

    in reply to: "New Beta Available" #8038
    Miqobot
    Miqobot
    Keymaster
    1+

    We apologize for not being clear.

    4,,,,,,,,,,,,,,5,,,,,,,,,,6,,,,,,

    Key “4” is assigned to step #1.
    Key “5” is assigned to step #15.
    Key “6” is assigned to step #25.

    Yes, there is a skill happening naturally in the game macro.
    But no key is assigned to step #23 in Miqobot. Therefore no input will be sent on that particular step.
    If a game macro skips 2 steps due to a lag spike, synthesis will never reach step #25 and the process will never continue. This is a flaw of game macros.

    We recommend using Miqobot macros the way they were designed, with the full key sequence.

    Here’s an example of Miqobot macro:

    6, 7, 7, 4, f8, f8, f8, f8, f8, ctrl+3, 4, f8, f8, num5, f8, 9, 2, 7

    It makes the process unaffected by lag spikes and still requires no time to load the craft.

    in reply to: [Beta] Combat #8037
    Miqobot
    Miqobot
    Keymaster
    4+

    As we said earlier, depending on the amount of bugs found and additional requests received it may take longer.
    A lot of bugs have been reported and we kindly ask for your patience and understanding.

    Thank you very much!

    in reply to: "New Beta Available" #8032
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for providing the details very much!

    Yes, this makes perfect sense.
    If a lag spike occurs while ingame macro is in progress, it may occasionally skip a step or two. And for example, if a macro was designed to go through 15 steps it will end on #14 instead.

    In the key sequence you have shown there is indeed nothing assigned to crafting step #23, and this is exactly why the process stops.
    It’s actually a miracle that you never experienced this issue until last month 🙂 Your game connection must have been extremely stable.

    Miqobot macros are designed to be lag-proof.
    They always verify the current crafting step and send the exact key that was intended for that step. Therefore in order to prevent lag spikes from breaking your macros we recommend to convert them into a full key sequence for Miqobot.

    If you are confident in your game connection, you may of course continue using the same method. But please do it at your own risk.
    Thank you for your understanding!

    in reply to: "New Beta Available" #8029
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for providing the requested information.

    Would you please specify, do you input the full key sequence of the macro in Miqobot or do you use the ingame macro launched by a single key instead?

    Ingame macros are very unreliable and they break easily during lag spikes.
    Miqobot macros however have an integrated feedback loop which makes them more stable and lag-proof.

    Also, could you please give more details about the moment when Miqobot stopped.
    – Did Miqobot try to spam the same key over and over with no result?
    – Did she simply stop sending any input?
    – Was “Finish” or “Start” button active on Crafting tab when it happened?
    – Were you at your computer at that moment?

    This information is usually available in the message log, that’s why we asked you to provide it. When you encounter this issue next time, please take a moment to copy the message log into a text file for further analysis.
    Thank you very much!

    in reply to: "New Beta Available" #8026
    Miqobot
    Miqobot
    Keymaster
    0

    Please provide as much information about your issue as possible:

    • At what moment exactly does Miqobot stop crafting?
    • What does Miqobot say in the message log at this moment?
    • Do you use Crafting Solver or Macro Crafting feature?
    • What settings do you use on “Crafting” tab?
    • Do you use any scenarios for crafting?
    • What are the other problems that you experience while using Miqobot?

    The more infromation we have, the faster we’ll be able to help you!

    in reply to: "New Beta Available" #8025
    Miqobot
    Miqobot
    Keymaster
    0

    The latest beta is available for download only from our forums. If you downloaded Miqobot from our website by clicking the green “Download” button, then it’s not the beta version.

    If you don’t want to see “New beta available” message, you can disable it in Advanced Settings:

    1. Click “+” button to open Advanced Settings.
    2. Switch to “Other” tab.
    3. Check option “Disable beta notifications”.

    To receive technical assistance from Miqobot Team, please contact our Tech Support directly: https://miqobot.com/#support

Viewing 15 posts - 2,071 through 2,085 (of 3,034 total)