Miqobot

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  • in reply to: blackout switch is enabled? #15561
    Miqobot
    Miqobot
    Keymaster
    1+

    (11:27:31 PM) Current zone: Unknown (ID 036E)

    You have attempted to start Miqobot in one of the new quest zones which is not supported at the moment.
    Please be careful and move out from an unknown area before starting Miqobot.

    in reply to: Is there an ETA on using the lvl 71+ crafting skills? #15560
    Miqobot
    Miqobot
    Keymaster
    3+

    Reuse will be implemented in the next version approximately in a few weeks.
    The rest of 71+ abilities are currently under research and do not have an ETA.

    in reply to: Renewed Licence #15518
    Miqobot
    Miqobot
    Keymaster
    2+

    Please contact our Tech Support directly and we will do our best to help you: https://miqobot.com/#support

    in reply to: Any ETA when Miqobot can use "ReUse" for crafting? #15499
    Miqobot
    Miqobot
    Keymaster
    3+

    Approximately in a few weeks. We have to address several issues before we can release a new version. Implementation of Reuse is one of them.
    Please use this thread to report issues and provide feedback: Shadowbringers 5.01 – Issues & Feedback

    in reply to: Question? #15451
    Miqobot
    Miqobot
    Keymaster
    3+

    Yes, precise customization options will be available for all combat jobs as we move closer to endgame and raiding support.

    In the meantime, you can manipulate healing rules by removing certain abilities from your hotbar.
    For example, when the target is tank:

    • Regen is triggered when HP drops below 85%.
    • Cure is triggered when HP drops below 75%.
    • Cure II and Tetragrammaton are triggered when HP drops below 60%.

    If you remove Cure from your hotbar, Miqobot will ignore the 75% rule while still casting Regen and Tetragrammaton.

    in reply to: missing gathering skills #15450
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, these abilities are planned for addition.
    However we didn’t find any useful applications for them, that’s why they have a low priority at the moment. But we will try to add them along with the new Shadowbringers abilities.

    Thank you for your request!

    in reply to: Questing? #15449
    Miqobot
    Miqobot
    Keymaster
    1+

    MSQ and Questing features are still in development. They will be a part of the Combat system which is currently in early beta.
    You can read about our progress in this thread: [Beta] Combat

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15433
    Miqobot
    Miqobot
    Keymaster
    1+

    Noticed if you have Sprint in two different locations (ie Sprint on Hotbar 2 and sprint on Hotbar 4) miqo will ignore the one it can reach and instead give you an error about the one it cannot reach this was found in squadron Dungeon runs.

    Indeed, Miqobot does not classify identical hotbar icons by keybind availability, because it would result in significant performance penalty. Please try to avoid such situations.

    Monk doesn’t seem to use Bootshine in the assist mode. If I had to guess, I’d say it’s looking for the debuff that Dragon Kick used to give, not finding it, and then using Dragon Kick over and over. If this was switched to instead look for the Bootshine buff now, it’d be good to go.

    Thank you for reporting! Leaden Fist will be implemented in the next version.

    There is something weird with Miqo combat… Even if all activities are stopped (gathering, scenarios and such), as soon as I start fighting (manually!) some random mob with seemingly inactive Miqo in the background, it turns on some special state where you can’t move, can’t even rotate camera (much like during MSQ events), which basically kills you if you are fighting S-rank. Any ideas how to turn it off (apart from quitting Miqo for the time of manual fight)?

    We need more information in order to reproduce your issue.
    Please contact our Tech Support directly and we will do our best to help you: https://miqobot.com/#support

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15429
    Miqobot
    Miqobot
    Keymaster
    1+

    No, this is not a new version.
    It’s a hotfix for Patch 5.01 which is uploaded to our server and does not affect new features.

    in reply to: Shadowbringers 5.58 – Miqobot Status #15415
    Miqobot
    Miqobot
    Keymaster
    14+

    Miqobot is fixed for Patch 5.01!

    Please restart your Miqobot for the changes to take effect.
    Thank you for your patience very much!

    in reply to: Shadowbringers 5.58 – Miqobot Status #15404
    Miqobot
    Miqobot
    Keymaster
    13+

    As always, Miqobot is broken due to arrival of Patch 5.01 and we are working to fix her as fast as possible.
    The changes are minor and will take a few hours.

    Thank you for your patience and understanding!

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15269
    Miqobot
    Miqobot
    Keymaster
    1+

    so that is also interesting for people who play with more than one char with miqo. So i can start the assist mode on both chars and the healer will heal automatic when assist is on?

    Yes, this is correct.

    Even when not targeting anything it still spams cure and cure II slowly.

    We still don’t have enough information to reproduce your issue.
    Please contact our Tech Support directly and we will do our best to help you: https://miqobot.com/#support

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15252
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes. If you do not select an enemy, Miqobot will focus on healing only and will use the full healing kit.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15243
    Miqobot
    Miqobot
    Keymaster
    0

    Does SCH combat assist currently include fairy skill commands like Whispering Dawn and Fae Illumination? I’m just wondering if we have to manage those ourselves or Miqo will take care of that for us.

    New Shadowbringers abilities, including Scholar fairy commands, require more time to implement. We will try to make them available in the next update.

    I’m not sure if anyone else has experienced this but it seems like WHM is extremely slow on activating healing abilities on party members when a large mob pack has been pulled.

    I don’t have that experience. New to the game and Miqobot, so maybe I don’t notice. I have problems with large packs too, though.

    Miqobot does not interrupt damage spells, therefore healing may indeed be delayed for up to 2.5 seconds.
    If you see that the situation is critical, you can interrupt it yourself. Alternatively, if you want Miqobot to react faster, you can deselect an enemy and she will focus on healing only.

    Please note, however, that Holy is another form of Hallowed Ground. In addition, certain abilities (like Tetragrammaton and Benediction) are not triggered until HP bar drops below a certain threshold. Therefore if Miqobot does not DPS, your character might end up spamming Cure II without any significant benefit.

    In any case, Miqobot does not enforce any kind of playstyle and you are free to choose your own.

    Are you able to implement a quick update to incorporate the Reuse skill?

    We can not make promises for quick updates, but we will try our best to implement new abilities as fast as possible.

    The only problem with Bard after getting to 80 is Miqo not using Apex Arrow (which is in the patch notes) and using Sidewinder for AoE when it could use Shadowbite. Thanks for your hard work Miqo team, really appreciate it!

    Yes, new Shadowbringers abilities require more time to implement.

    Perhaps I am missing something since I am new to Miqobot, but I just started running Squadron Dungeons and my NIN isn’t using Armor Crush. Did I screw something up?

    Armor Crush is used when the remaining Huton time is below 40 seconds. Additionally, Armor Crush icon must be present on your hotbar, and the corresponding job quest for unlocking it must be completed.
    If you require additional assistance, please contact our Tech Support directly: https://miqobot.com/#support

    Not sure if this has been mentioned but GNB does not use any of their AoE abilities when running Command Missions. In fact it seems to only cycle through the basic attack combo.

    Gunbreaker and Dancer are new jobs introduced by Shadowbringers expansion. New combat rotations require more time to implement.

    in reply to: Gather Until Specific Number of Items? #15242
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, additional functions for inventory management are already planned.
    Please note that Scenario Engine is still in Beta stage. We will be working on scenario improvements after we complete the core Combat system.

    Thank you for your request!

Viewing 15 posts - 1,666 through 1,680 (of 3,067 total)