Search Results for 'leaf turn'

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Viewing 15 results - 16 through 30 (of 32 total)
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  • #14875
    SuperSul
    SuperSul
    Participant

    @Miqobot:
    This thread is related to Collectable Gathering before Patch 5.4.
    With the arrival of Patch 5.4, it is outdated.

    Full Scenario for Shadowbringers Aethersand farming. Pick the closest time slot scenario number and off you go!

    Some notes

    – The grids are designed to look as natural as possible and will alternate nodes for resetting the Ephemeral. The two rotations used are Instinctual for low GP and the usual 650GP 8/8 when you have it. With 800GP being fairly easy to reach this patch I think there will be better rotations, but I’m leaving the tried and true in the Scenario for now. It seems to be working just fine with 550+ 8/8 on new nodes.
    – A few grids have strange turns near the nodes for resetting. This is most notable in Fanow as 2/3 spawns are camped by level 75 mobs. The strange turn is designed to get Miqo to go for the closest node that does not require Stealth before being forced to use Stealth to avoid aggro. In practice this looks much like a player flying in around aggro anyways. I think using Stealth when not needed would be very obvious odd behavior to other players.
    – The Grid for White Clay is the Doman Cotton Boll area, and one section is very dangerous. Instead of using an odd angle I chose to forgo the random path and force Miqo to use the two safe areas to reset the node.
    – The Fanow Grid uses the interior of the tree to approach the Ephemeral with stealth since it is mandatory. So far the path seems to work well.
    – The Grid for Solarite has a flight path between two close spawns over a rock designed to avoid the A Rank that commonly spawns in that area.
    – This Scenario wouldn’t be possible without the Dusckglow/66 Aethersand Scenario by Lyfox. Thanks!

    Bonus!
    -All grids are usable for standard farming for the following items:
    -Dimythrite Ore (Solarite)
    -Titancopper Ore (Solarite)
    -Underground Spring Water (Solarite)
    -Extra Effervescent Water (Gale Rock)
    -Volcanic Tuff (Shade Quartz)
    -Dwarven Cotton Boll (White Clay)
    -Lime Basil (Bog Sage)
    -Light Gerbera (Bog Sage)
    -Tiger Lily (Bog Sage)
    -Fernleaf Lavender (Sweet Marjoram)
    -Sweet Alyssum (Sweet Marjoram)

    Feedback and suggestions for improvement would be appreciated! Thanks everyone and happy farming!

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    #10468

    bottybot
    Participant

    Hi there, I have been trying to figure out how to use a macro for gathering only HQ mats with my botanist and miner. What I am trying to do is start with leaf turn III, then hit bountiful harvest II, then gather, and repeat the last two skills (BH and gather), what do I type in the macro bar for the bot to gather in between each boutiful harvest? Because at present it just does Bh over and over without gathering until all GP is gone. I have reviewd help files but I can’t seem to find it. As always, hanks in advance.

    #8557
    LutBot
    LutBot
    Participant
    0

    I was wondering if anyone could help me improve the gathering rotation? This works okay but very little chance of HQ mats.
    I can change rotation however don’t fully understand the “if” “then” part of making a preset.

    I noticed from the link below this gives a lot more materials & HQ materials if we can implement it here?

    <iframe width=”960″ height=”540″ src=”https://www.youtube.com/embed/MyXOYKMEnR0?start=49&feature=oembed” frameborder=”0″ allow=”autoplay; encrypted-media” allowfullscreen=””></iframe>

    Rotation: If Gathering Attemps +1: Blessed Harvest II, Field Mastery, Leaf Turn then Gather until Last Attempt then Brunt FOrce and Beautiful Harvest II

    If Gathering Attempts +2: Blessed Harvest II, Field Mastery then gather until last 2 attempts then Brunt Force, Beautiful Harvest II gather, Beautiful Harvest II, gather last one,

    I could be wrong but I dont think there’s a way for miqo to know if the node has a bonus or not (Bonus trigger is based off RNG + stats). You really shouldnt need HQ mats to craft HQ from 0% Quality, think even the solver most of the times gets you HQ or at least a good 80% of your synths.

    #8553
    Akula
    Akula
    Participant
    0

    I was wondering if anyone could help me improve the gathering rotation? This works okay but very little chance of HQ mats.
    I can change rotation however don’t fully understand the “if” “then” part of making a preset.

    I noticed from the link below this gives a lot more materials & HQ materials if we can implement it here?

    Rotation: If Gathering Attemps +1: Blessed Harvest II, Field Mastery, Leaf Turn then Gather until Last Attempt then Brunt FOrce and Beautiful Harvest II

    If Gathering Attempts +2: Blessed Harvest II, Field Mastery then gather until last 2 attempts then Brunt Force, Beautiful Harvest II gather, Beautiful Harvest II, gather last one,

    #8521
    Lyfox
    Lyfox
    Participant
    0

    Oh seems like it cant find Unearth or Leaf Turn on your hotbar (the level 15 action). Maybe you removed it for some reason?

    #7256
    Lyfox
    Lyfox
    Participant
    2+

    Already there:

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    MoldyMug
    Participant
    1+

    I knew I was missing something obvious! Thanks again.

    For those who may be curious, the rotation looks like this

    leaf turn rotation

    and results in the following actions:

    Open Node
    Leaf Turn III
    Bountiful Harvest II –> Hit Once
    Bountiful Harvest II –> Hit Once
    Bountiful Harvest II –> Hit Once
    Bountiful Harvest II –> Hit Once
    Finish Off the Node

    Resulting in a minimum of 16 HQ materials provided your stats max out the potential of each skill.

    • This reply was modified 6 years, 10 months ago by  MoldyMug.
    Lyfox
    Lyfox
    Participant
    0

    Forum search works too: https://miqobot.com/forum/forums/search/leaf+turn/
    Its not in subforum though so you could miss it.


    MoldyMug
    Participant

    I see many skills there, but not the two I’m looking for (Leaf Turn III and Bountiful Harvest II) in order to complete my HQ rotation. From some Google searching, it seems they should be there, however they are not. Any assistance is greatly appreciated. 🙂

    #6978
    Lyfox
    Lyfox
    Participant
    0

    Miqo will automatically use unearth 3/Leaf Turn 3. Just pick the one that says HQ +30%.

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.
    #6976
    PJ
    PJ
    Participant

    Just wondering if anyone recommended any type of rotations best to help w/ HQ? Since we don’t have unearth 3/leaf turn 3 in the drop down skill menu. Best Leaf turn / unearth is 30% in skills menu. Trying to figure how to add such into a scenario that i am new at. thanks for your advice!

    #6451

    In reply to: Bountiful Yield II?

    FTAC_14
    FTAC_14
    Participant
    0

    Its already there. From Upgrade Stage 2 thread:

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    Thanks, I switched out BY2 and it picked it instead.

    #6446

    In reply to: Bountiful Yield II?

    Lyfox
    Lyfox
    Participant
    1+

    Its already there. From Upgrade Stage 2 thread:

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.
    #5824
    Miqobot
    Miqobot
    Keymaster
    2+

    All Stormblood gathering skill are already implemented.
    Please take a look at the latest release thread: Stormblood – Upgrade Stage 2

    Gathering

    In addition to full support for underwater gathering, Miqobot is now able to use new Stormblood abilities.
    Essentially they are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    No modifications to gathering rotations are required.
    New skills are 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.
    #5556

    In reply to: Bountiful Harvest II

    Miqobot
    Miqobot
    Keymaster
    1+

    Please wait until Stormblood Upgrade Stage 2.
    It is already being prepared for release.

    You can read about Bountiful Harvest II here:

    Gathering

    In addition to full support for underwater gathering, Miqobot will be able to use new Stormblood abilities.
    Essentially they are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    No modifications to gathering rotations will be required.
    New skills will be 100% compatible with the current rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II will be used instead of Impulsive Appraisal.
    • Unearth III will be used instead of Unearth II.
    • Leaf Turn III will be used instead of Leaf Turn II.
    • Bountiful Yield II will be used instead of Bountiful Yield.
    • Bountiful Harvest II will be used instead of Bountiful Harvest.
Viewing 15 results - 16 through 30 (of 32 total)