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Search Results
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Topic: MIQOBOT is screwing up
(11:49:03 AM) Full dungeon complete! ^_^ (1/1)
(11:49:03 AM) Shall we start again? 😛
(11:49:03 AM) Let’s take a break and sort through the loot we got!
(11:49:03 AM) Still loading :3
(11:49:07 AM) WORK time is over! Let’s go to another chapter ^_^
(11:49:07 AM) (SCENARIO) Chapter 2 complete.
(11:49:08 AM) Adventure calls! I have to travel far away. (Grid: ‘Immortal Flames: ♾️🔥’, Waypoint: 18)
(11:49:08 AM) Sorry, can’t find path sequence from 0 to 18 🙁 Maybe grid is not connected?
(11:49:08 AM) Sorry, but I can’t find the way to the next trip 🙁
(11:49:08 AM) Turning camera to angle: 1.50
(11:49:09 AM) Turning camera to vertical angle: -0.69
(11:49:10 AM) Delivering gear to NPC: ‘Flame Squadron Sergeant’
(11:49:19 AM) This NPC doesn’t take my gear >.<(11:49:08 AM) Adventure calls! I have to travel far away. (Grid: ‘Immortal Flames: ♾️🔥’, Waypoint: 18)
(11:49:08 AM) Sorry, can’t find path sequence from 0 to 18 🙁 Maybe grid is not connected?
(11:49:19 AM) ERROR (Chapter 3, Line 4): Execution errorit not only is skiping sections of the scenario but its going to waypoints that are note even listed in the scenario
after the dungeon its suposed to go
waypoint(1) angle(-3.00) vangle(0.00) teleportNpc(Exit to the Hall of Flames)
it goes from
waypoint(0)
towaypoint(1)
thenteleportNpc(Exit to the Hall of Flames)
thenrepeatChapter(999999)
where the scenario restarts from the rest of the connected grid this scenario has been working flawlessly untill recently so what is going on?below is the entire scenario in question again
waypoint(18)
not even listed as a destination//startMateriaExtraction() //desynthList(Dungeons) //desynth() //you can leave both repair //options on if you like or // you can comment out the //repair process you do not //wish to use by adding "//" //before it for example if //you dont want to repair //your gear your self add "//" //to "repair()" like this // "//repair()" and miqobot // will skip it and use the // NPC repair command below repair() //will repair equiped gear //must have repair icon on //hot bar and must have //sufficient dark matter for //the repairs key(num.) key(num.) key(num.) key(num.) key(num.) waypoint(3) repairNpc() //will repair equiped gear at //repair vendor for Gil waypoint(17) angle(1.00) vangle(0.00) deliverGCGear() waypoint(19) angle(1.00) vangle(0.00) teleportNpc(Entrance to the Barracks) afkfor(00:00:05) //loading time waypoint(0) //Food icon(3,7,2) icon(3,7,2) // hot bar 3 slot 7 - 2 second delay //Squads/trust: //set your desired preference //for squad/trust runs again //use the "//" for options //you wish not to use fullClear(on) //will kill all mobs //fullClear(off) // will only kill mobs needed //for completion openCoffers(on) //will open all //treasure chests //openCoffers(off) //will ignore all //tresure chests will make //runs a little faster //Dungeons: //please remove the "//" //from the dungoen you wish //to enter and make sure to //replace the "//" for the //all the other dungeons //dungeon(Halatali) //dungeon(Brayflox's Longstop) //dungeon(The Stone Vigil) dungeon(Sohm Al) squadrons(1) //number of trust/squad runs //in a row //Food icon(3,7,2) // hot bar 3 slot 7 - 2 second delay squadrons(1) //number of trust/squad runs //in a row waypoint(1) angle(-3.00) vangle(0.00) teleportNpc(Exit to the Hall of Flames) afkfor(00:00:03) repeatChapter(999999) //will repeat the chapter //untill desired number is //reatched in the ()s
even the diadem is broken becuse of the oddly specific jade that can be farmed in there now the game is picking up them waypoints as closer then the other nodes and farming them non stop
it is one of the new gathering relic oddly materials that is obtainable in diadem “oddly delicated raw jade”. My guess: since it got added the scenario probably targets that node instead of completing with the other ones. i added “oddly” into the gather by name tab after artisanal , cuz otherwise it would just sit at the node trying to hit an empty slot. But now that he gathers the jade, he is not stopping gathering said jade.
He does like 10-20 spots of artisanal stuff and then just skates off to farm jade until he dies of age 😛
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This topic was modified 4 years, 4 months ago by
r51093.
Topic: Oddly Delicate Raw Jade
Was wondering if anyone has created a gathering grid for Oddly Delicate Raw Jade in the Diadem for upgrading the mining tool yet.
Infinite Universal Diadem scenario Botanist 🌱 and Mining ⚒, Gathering profiles will need to be adjusted for your specific gathering needs all nodes are maped out and this scenario inclueds “Self repair” and “NPC repair”, Materia extraction, The diadem auger – x4 ( You can even pick what mobs you want to farm with the list of mobs and thier waypoints below ), Repeat re-joining, and turn in of collectables from the diadem instance.
Ver.37
fixed: Made adjustments towaypoint (193)
andwaypoint(249)
to prevent getting stuck
ADDED TO POST: keybinding setting’s for use of this scenario ⚠ it is needed to work ⚠I Highly Recommend all new people to this Grid / Scenario to read the entire post at least once
🛑 ⚠ IMPORTANT ⚠ 🛑 Keybindings in the red box’s is needed to work most scenarios including this one
- NOTE:
Please read below for “Jaded island 🏝 issues”
There has been some success with untickingCompass II
it will not stop it but people have found it helps to prevent it thank you argonvesher for bringing this to our attention
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Dont forget to “DELETE” your ” Diadem: ⚒🌱 ” Grid’s AND Scenarios before you import the new version
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Start the scenario outside of the diadem in the ” The Firmament ” this is where the scenario starts and will auto join the diadem
Note: Grid may take awhile to load when ran the first time depends on your systems hardware and performance it is a big grid
FFXIV 5.41 Diadem Monster Drops
you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy & paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose
Note: it is recommended to place
//
before anyboomTarget(Monster Name)
you dont want the augur to target- Monster
waypoint
- Diadem Beast (ENG) | ディアデム・ビースト (日本) | Bête du Diadème (français) | Diadem-Bestie (Deutsch)
waypoint(531)
- Diadem Ice Bomb (ENG) | ディアデム・アイスボム (日本) | Bombo de glace (français) | Diadem-Eisbomber (Deutsch)
waypoint(504)
/waypoint(503)
- Diadem Zoblyn (ENG) | ディアデム・ゾブラン (日本) | Zoblyn du Diadème (français) | Diadem-Zobalos (Deutsch)
waypoint(424)
- Diadem Ice Golem (ENG) | ディアデム・アイスゴーレム (日本) | Golem de glace du Diadème (français) | Diadem-Eisgolem (Deutsch)
waypoint(526)
- Diadem Golem (ENG) | ディアデム・ゴーレム (日本) | Golem du Diadème (français) | Diadem-Golem (Deutsch)
waypoint(406)
/waypoint(403)
- Proto-Noctiluca (ENG) / (français) / (Deutsch) | プロト・ノクチルカ (日本)
waypoint(530)
- -Diadem Bloated Bulb (ENG) | ディアデム・ブローテッドバルブ (日本) | Bulbe boursouflé du Diadème (français) | Diadem-Blähknolle (Deutsch)
waypoint(518)
- Diadem Melia (ENG) | ディアデム・メリアエ (日本) | Mélia du Diadème (français) | Diadem-Meliade (Deutsch)
waypoint(373)
- Diadem Icetrap (ENG) | ディアデム・アイストラップ (日本) | Piège-glace du Diadème (français) | Diadem-Eisfalle (Deutsch)
waypoint(525)
/waypoint(529)
- Diadem Werewood (ENG) | ディアデム・ウェアウッド (日本) | Arbre-garou du Diadème (français) | Diadem-Ebenhöh (Deutsch)
waypoint(375)
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-Items dropped
_____________________________________________________________________________________________________________________________________
Mining ⚒ –- -Gold Ore
- -Truesping Water
- -Bluespirit Ore
- -Artisanal Spring Water
- -Gold Ore
- -Finest Rock Salt
- -Mineral Sand
- -Bluespirit Ore
- -Artisanal Silex
- -Finest Rock Salt
- -Truesping Water
- -Mineral Sand
- -Bluespirit Ore
- -Artisanal Primstone
- -Gold Ore
- -Truespring Water
- -Mineral Sand
- -Bluespirit Ore
- -Artisanal Ice Stalagmite
- -Gold Ore
- -Finest Rock Salt
- -Truespring Water
- -Mineral Sand
- -Artisanal Cloudstone
_____________________________________________________________________________________________________________________________________
Botanist 🌱 –- -White Cedar log
- -Wheat Gossamer
- -Cotton Boll
- -Tortoise
- -Artisanal Caiman
- -White Cedar Log
- -Primordial Resin
- -Gossamer Cotton Boll
- -Tortoise
- -Artisanal Cocoon
- -White Cedar Log
- -Primordial Resin
- -Wheat
- -Gossamer Cotton Boll
- -Artisanal Log
- -Primordial Resin
- -Wheat
- -Gossamer Cotton Boll
- -Tortoise
- -Artisanal Barbgrass
- -White Cedar Log
- -Primordial Resin
- -Wheat
- -Tortoise
- -Artisanal Raspberry
you can make thies changes in the following chapters: 6, 9, 12, and 15 just replace the numbers with-in the “()” of
waypoint(###)
with the numbers for the mob you want to killNote:
scenario “The Diadem: ⚒ with collectable turn in’s” will “only target Mining ⚒ mobs” from the above list
scenario “The Diadem: 🌱 with collectable turn in’s” will “only target Botanist 🌱 mobs” from the above list
scenario “The Diadem: ⚒🌱 with collectable turn in’s” and “The Diadem: ⚒🌱” will “target all of the mobs” from the above listscenario “The Diadem: fishing 🎣 Levelling” is for leveling your fishing it has collectable turn in’s and auto desynthisis of the fish, by default the sceanario uses
Butterworm
its a level 20 bait can be bought inside the diadem at the repair vendor please stock up on this bait as it is the best for leveling in the diadem and the fishing scenario will get stuck if it runs out of bait- thank you Lyfox for this quick fix i did make a change to it though to
randomewaypoint()
becuse i figured SE might get suspicious of a bunch of gathers going to the some location 😂 this fix is only needed if you have issues with the oddly specific jade the fix is below:
replace
gather(40)
in chapters 5, 8, 11, and 14 with the below textgather(18) randomWaypoint(578,282,24,184,284) gather(22)
🛑 ⚠ IMPORTANT ⚠ 🛑 PLEASE READ EDITING GATHERING PRESETS:This scenario is frendly to all levels you need only to change the items in the gathering presets remove the names in the gathering presets and use the gather by slot # for leveling as it can be quickly and easily changed as levleing please do this for both the
Botanist 🌱
andMining ⚒
presets the named items in the presets are only for if you want to gather set items like if you intend to make something via crafting and you need materials or if you want to farm for a set item or items that sells for good Gil on the market bored, the below pictures will show you how to add and change items in the preset for the example below its showing you how to add “Approved Grade 3 Skybuilders’ Umbral Levinite”-
1.go to the preset you want to edit
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2. (Optional) copy and pasteing item names from game
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3. How to add or remove items from the list 📃 to remove an item double click on the name of the items in the Gather by name list and when it highlights the name delete it to remove it then click off of the list or hit enter and do this till all unwanted names are removed from the list it is recommended to keep the special weather items on the list as they are always slot 1 and miqobot can get stuck trying to hit an empy slot in the chance that it goes to a special weather node ( with out human interaction it is rare but it dose happen to sometimes go to the special weather nodes for details on how to do this manually please visit the Original post here )
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4.farm by slots and how the list works
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5.besure to click on the overwrite button 🔳 as shown below to save it and you have to click this for both the
Botanist 🌱
andMining ⚒
presets to save them
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This topic was modified 4 years, 5 months ago by
r51093.
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This topic was modified 3 years, 7 months ago by
r51093. Reason: added info for editing gathering presets
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This topic was modified 3 years, 7 months ago by
r51093. Reason: Made adjustments to `waypoint (529)` to try to prevent getting stuck on world objects when useing `The Diadem Auger`
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This topic was modified 3 years, 7 months ago by
r51093. Reason: added info for the "Jaded island 🏝 issues"
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This topic was modified 3 years, 7 months ago by
r51093. Reason: i just added all the monster names for the different languages in the monster list section till i can make scenarios for different languages you will have to add the names manually for your language client settings
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This topic was modified 3 years, 6 months ago by
r51093. Reason: keybinding setting's for use of this scenario ⚠ it is needed to work ⚠
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This topic was modified 3 years, 4 months ago by
r51093.
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This topic was modified 3 years, 4 months ago by
r51093. Reason: sorry i some how failed to export the senario XD
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This topic was modified 4 years, 4 months ago by