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August 21, 2017 at 3:15 pm #5080
In reply to: Stormblood – Upgrade Stage 1
You know you can also get Dusklight Aethersands from Doman Yellow (Botanist) and Almandine (Miner) too and it’s already possible to gather those as collectibles for aetherial reduction via the scenario scripting engine? In fact I’m currently working on a scenario that gathers all ephermal nodes for aethersands and it’s almost ready.
Sure, but those nodes spawn twice a day for a limited time and are very slow in comparison to just doing False Scads. An hour of manually doing False Scads is a lot more profitable than multiple hours of botting the other two. I use up multiple stacks of sand (mostly for raid) every week.
Also assuming that a few people botting it would bring down the price and I might not even have to bot it myself.
Mostly hoping that Miqobot has Spearfishing before 4.1 at this rate. I never expected Stage 2 to take more than a month, and most of the focus (from what I’ve seen) is on the crafting solver that I haven’t needed since Stormblood gave us such broken crafting abilities that 100% rotations are easily achievable.August 20, 2017 at 10:35 am #5074In reply to: Stormblood – Upgrade Stage 1
Any news on the progress of Stage 2? Or any possibility of Spearfishing getting out prior?
Right now, any level 70 crafter really doesn’t even need a solver. The only feature we lack to truly 100% HQ everything is avoiding poor status on Byregot’s.
But, Spearfishing, is a huge difference. Dusklight Aethersands are a super hot commodity as they are used in every good raid food and the stat potions. Gathering them is super boring, thus a bot that could do False Scads for hours would be very worthwhile.I really hope that the update isn’t being too delayed just for the solver…
August 18, 2017 at 3:08 pm #5062In reply to: Request: Spearfishing
August 14, 2017 at 12:56 pm #5007In reply to: Request: Spearfishing
August 14, 2017 at 8:55 am #5003Topic: Request: Spearfishing
in forum Grids and PresetsHi guys is there a way to spear fishes automatically by Miqobot?
August 11, 2017 at 6:57 pm #4985In reply to: Crafting [Scenario Generator]
So this script is amazing. I’ve been feeling the empty space where ACME Crafting Bot used to be and this goes a long way towards filling in that gap. (Now if only there was a way to track what items you have inside Miqobot like you can in ACME, or even get the items out of your retainers like it could in later versions)
I’ve been using it as a bookmarklet in Chrome. You just put the following into a bookmark and when you click on the bookmark it’ll run on the page and show a popup with the info that you can then copy/paste to the script.
WARNING: It DOES break for crafts with a very large list because it’ll shorten it with a “…” but the output is still there in the console so you can copy it from there as normal.
javascript:var rJob = function(val){ return $(val).children("td:eq(4)").children("img:eq(0)").attr("src").replace("/img/jobs","").replace("/","").replace("-inactive","").replace(".png",""); }; var rRecipe = function(val){ return $(val).children("td:eq(0)").children("a:eq(1)").children("span").text(); }; var rNeeded = function(val){ var txt = $(val).children("td:eq(1)").children("span").text(); var val = $(val).children("td:eq(1)").children("input").val(); return val > 0 ? val : txt; }; var rYields = function(val){ return $(val).attr("data-yields"); }; var rCount = function(val){ return Math.ceil(rNeeded(val)/rYields(val)); }; var chapter = function(tableId){ var reagents = $("tbody#"+tableId).children("tr.reagent").not(".success"); reagents.sort(function(a, b){ var lvlA = parseInt( $(a).attr("data-ilvl") ); var lvlB = parseInt( $(b).attr("data-ilvl") ); return (lvlA < lvlB) ? -1 : (lvlA > lvlB) ? 1 : 0; }); for(var i=0; i<reagents.length; i++){ var craftsLater = []; var from = -1; var to = -1; $(reagents.get().reverse()).each(function(index){ var itemId = $(this).attr("data-item-id"); var requires = $(this).attr("data-requires").split("&").map(function(value){ return value.split("x")[1]; }); var isCraftable = requires.reduce(function(isCraftable, requireId){ if(!isCraftable) return false; if(craftsLater.indexOf(requireId)>=0){ from = index; to = craftsLater.indexOf(requireId); return false; } return true; }, true); if(!isCraftable) return false; craftsLater.push(itemId); }); if(from < 0 || to < 0) break; from = reagents.length-1 - from; to = reagents.length-1 - to; reagents.splice(to, 0, reagents.splice(from, 1)[0]); } var miqo = ""; reagents.each(function(){ miqo += "job("+rJob(this)+")\r\n"; miqo += "recipe("+rRecipe(this)+")\r\n"; miqo += "craft("+rCount(this)+")\r\n"; }); miqo += "//--Section crafts: "+reagents.get().reduce(function(allCount, val){ return allCount+rCount(val); },0)+"\r\n"; return miqo; }; var antiDuplicate = function(miqo){ miqo = miqo.replace(/recipe\(Kite Shield\)/g, "recipe(Kite Shield, 3)"); miqo = miqo.replace(/recipe\(Goatskin Wristbands\)/g, "recipe(Goatskin Wristbands, 2)"); miqo = miqo.replace(/recipe\(Hempen Breeches\)/g, "recipe(Hempen Breeches, 2)"); miqo = miqo.replace(/recipe\(Copper Ring\)/g, "recipe(Copper Ring, 2)"); miqo = miqo.replace(/recipe\(Lapis Lazuli\)/g, "recipe(Lapis Lazuli, 2)"); miqo = miqo.replace(/recipe\(Brass Ring\)/g, "recipe(Brass Ring, 2)"); miqo = miqo.replace(/recipe\(Silver Ring\)/g, "recipe(Silver Ring, 2)"); miqo = miqo.replace(/recipe\(Garnet\)/g, "recipe(Garnet, 2)"); miqo = miqo.replace(/recipe\(Mythril Ring\)/g, "recipe(Mythril Ring, 3)"); miqo = miqo.replace(/recipe\(Horn Staff\)/g, "recipe(Horn Staff, 8)"); miqo = miqo.replace(/recipe\(Electrum Ring\)/g, "recipe(Electrum Ring, 2)"); miqo = miqo.replace(/recipe\(Honey\)/g, "recipe(Honey, 8)"); miqo = miqo.replace(/recipe\(Horn Fishing Rod\)/g, "recipe(Horn Fishing Rod, 2)"); miqo = miqo.replace(/recipe\(Ether\)/g, "recipe(Ether, 8)"); miqo = miqo.replace(/recipe\(Poisoning Potion\)/g, "recipe(Poisoning Potion, 2)"); miqo = miqo.replace(/recipe\(Paralyzing Potion\)/g, "recipe(Paralyzing Potion, 2)"); miqo = miqo.replace(/recipe\(Blinding Potion\)/g, "recipe(Blinding Potion, 2)"); miqo = miqo.replace(/recipe\(Sleeping Potion\)/g, "recipe(Sleeping Potion, 2)"); miqo = miqo.replace(/recipe\(Silencing Potion\)/g, "recipe(Silencing Potion, 2)"); miqo = miqo.replace(/recipe\(Boarskin Ring\)/g, "recipe(Boarskin Ring, 2)"); miqo = miqo.replace(/recipe\(Rose Gold Earrings\)/g, "recipe(Rose Gold Earrings, 2)"); miqo = miqo.replace(/recipe\(Mortar\)/g, "recipe(Mortar, 21)"); miqo = miqo.replace(/recipe\(Campfire\)/g, "recipe(Campfire, 2)"); miqo = miqo.replace(/recipe\(Manor Fireplace\)/g, "recipe(Manor Fireplace, 2)"); miqo = miqo.replace(/recipe\(Wall Chronometer\)/g, "recipe(Wall Chronometer, 2)"); miqo = miqo.replace(/recipe\(Cloche\)/g, "recipe(Cloche, 3)"); miqo = miqo.replace(/recipe\(Smithing Bench\)/g, "recipe(Smithing Bench, 2)"); miqo = miqo.replace(/recipe\(Wall Lantern\)/g, "recipe(Wall Lantern, 2)"); miqo = miqo.replace(/recipe\(Holy Rainbow Hat\)/g, "recipe(Holy Rainbow Hat, 2)"); miqo = miqo.replace(/recipe\(Reading Glasses\)/g, "recipe(Reading Glasses, 2)"); miqo = miqo.replace(/recipe\(Gaganaskin Gloves\)/g, "recipe(Gaganaskin Gloves, 2)"); miqo = miqo.replace(/recipe\(Gold Ingot\)/g, "recipe(Gold Ingot, 2)"); miqo = miqo.replace(/recipe\(Orchestrion\)/g, "recipe(Orchestrion, 4)"); miqo = miqo.replace(/recipe\(Camphor\)/g, "recipe(Camphor, 14)"); miqo = miqo.replace(/recipe\(Cordial\)/g, "recipe(Cordial, 2)"); miqo = miqo.replace(/recipe\(Survival Hat\)/g, "recipe(Survival Hat, 2)"); miqo = miqo.replace(/recipe\(Survival Shirt\)/g, "recipe(Survival Shirt, 3)"); miqo = miqo.replace(/recipe\(Survival Halfslops\)/g, "recipe(Survival Halfslops, 2)"); miqo = miqo.replace(/recipe\(Survival Boots\)/g, "recipe(Survival Boots, 2)"); miqo = miqo.replace(/recipe\(Luminous Fiber\)/g, "recipe(Luminous Fiber, 2)"); miqo = miqo.replace(/recipe\(Near Eastern Antique\)/g, "recipe(Near Eastern Antique, 2)"); miqo = miqo.replace(/recipe\(Coerthan Souvenir\)/g, "recipe(Coerthan Souvenir, 2)"); miqo = miqo.replace(/recipe\(Maelstrom Materiel\)/g, "recipe(Maelstrom Materiel, 2)"); miqo = miqo.replace(/recipe\(Heartfelt Gift\)/g, "recipe(Heartfelt Gift, 2)"); miqo = miqo.replace(/recipe\(Orphanage Donation\)/g, "recipe(Orphanage Donation, 2)"); miqo = miqo.replace(/recipe\(Platinum Ingot\)/g, "recipe(Platinum Ingot, 2)"); return miqo; }; var scenario = function(){ var miqo = ""; miqo += "//Pre-Requisite Crafting\r\n"; miqo += "solverPreset(recommended)\r\nnqhq(balanced)\r\nreclaimOff()\r\n\r\n"; miqo += chapter("PreRequisiteCrafting-section")+"\r\n"; miqo += "//Crafting List\r\n"; miqo += "solverPreset(recommended)\r\nnqhq(balanced)\r\nreclaimHQ(50)\r\n\r\n"; miqo += chapter("CraftingList-section")+"\r\n"; miqo += "//Repair\r\n"; miqo += "reclaimOff()\r\nrepair()\r\n"; miqo = antiDuplicate(miqo); window.prompt("Copy to clipboard: Ctrl+C, Enter", miqo); return miqo; }; console.log(scenario());August 8, 2017 at 1:45 pm #4932In reply to: Request: Stormblood – Ephemeral Nodes Scenario
Sorry for the late response Goblin – I’ve been on vacation!
What I meant to say before was that the rotation was working perfectly for dusklight and I plugged in Doman Yellow and Almandine nodes so that I could gather Dusklight and it was working well, but now I know that spearfishing is a much more effective way to get those!
Can’t wait for Miqo to be able to spearfish.August 5, 2017 at 10:10 am #4884In reply to: Stormblood – Upgrade Stage 1
Thank you for your undying interest very much!
We are already in the final phase of research, so please hold on there just a little longer. Data samples are being collected by a distrbuted AI algorithm over 11 accounts simultaneously, but we still need about 50,000 samples to achieve decent stability factor of Crafting Solver. Spearfishing is almost ready as well.
We will be posting announcements and analysis reports very soon.August 4, 2017 at 11:11 am #4863In reply to: Spearfishing
August 4, 2017 at 4:31 am #4861In reply to: Stormblood – Upgrade Stage 1
August 2, 2017 at 10:28 am #4835In reply to: Request : Fishing Scenario 50 – 60
August 2, 2017 at 7:05 am #4832In reply to: Request : Fishing Scenario 50 – 60
July 29, 2017 at 7:09 pm #4774In reply to: Spearfishing
July 28, 2017 at 11:35 pm #4764In reply to: Request : Fishing Scenario 50 – 60
Ok finished for 55-60. This one grinds the volcano area next to Anyx Trine. Requires hellfishing so make sure youve done your 55 fisher quest. Besides 55 it contains 56 and 57 fishing spots but Miqo will just skip them if youre not high enough. After a couple of hours she will come back and by then it should be fine. Also every 2-3 hours she will return to your home point and afk. It will take 9-10 hours in total so imo its kinda important.
Requirements:
– Hellfishing unlocked.
– 55 left side gear. Melding is not needed.
– Right side is not needed. It uses Chum but 400 GP will do just fine.
– Repair icon on hotbar.
– Return and sit icons on hotbar.
– 15x stacks of Magma Worm. For 3 scenario cycles.Would you be so kind to do 60-70 as well? Or perhaps share the locations to do 60-70 so that I can afk, doesn’t necessarily need to be a scenario.
July 28, 2017 at 5:40 am #4748In reply to: Request : Fishing Scenario 50 – 60
Ok finished for 55-60. This one grinds the volcano area next to Anyx Trine. Requires hellfishing so make sure youve done your 55 fisher quest. Besides 55 it contains 56 and 57 fishing spots but Miqo will just skip them if youre not high enough. After a couple of hours she will come back and by then it should be fine. Also every 2-3 hours she will return to your home point and afk. It will take 9-10 hours in total so imo its kinda important.
Requirements:
– Hellfishing unlocked.
– 55 left side gear. Melding is not needed.
– Right side is not needed. It uses Chum but 400 GP will do just fine.
– Repair icon on hotbar.
– Return and sit icons on hotbar.
– 15x stacks of Magma Worm. For 3 scenario cycles.Attachments:
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AuthorSearch Results