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Currently their is only one trust dungeon available. W/o Food it takes 52 runs to go from 71 to 80 so a little over 30 hours per class. ((Runs take from 28-35ish minutes)
repair()
desynth()
key(= ,4)
key(= ,4)
dungeon(Holminster)
squadron(1)
repeatChapter(52)here’s a simple Scenario if you can Repair your gear, this will also De-synth the items if you have Lakeland typed into your de-synthesis filer with allow partial match checked
I’m So enjoying this for leveling ^^ Runs seem to take from 28-35 or so minutes. I tried across a few different classes each def not getting fully gear synced. My latest run was(SMN Lv77 ilv 380, W/ Thancred 80, Alisaie 80, Y’shtola 72. So they are getting synched down to 72) 29 minutes, started at 10:34 ended at 11:03. And since I’m dumb and forgot to write down my started at exp, I scrolled the chat log and with only the Armory bonus + Heat of battle (so +65% exp) I got 4,126,474 Exp (checked this run and the run before it) If I used that exp chart right it should be like 213,405,600 Exp from 71 to 80. So
213,405,600/4,126,474 = 51.74 So rounded 52
52 X 35mins (my longest run ever) = 30H 19 Minutes(w/o Food buffs and No Rested Exp)I think this is fantastic I’m Super glad they implemented this system, if my math is bad please lemme know 🙂
I’m going to make sure i have like 100 Foods then do this Scenario,
*Modified something Arc made
*My food is on Ctrl+/
*Make sure your Desynth is set to allow partial match and Lakeland is in the filterrepair()
desynth()
key(ctrl+/)
key(ctrl+/)
dungeon(Holminster)
squadron(1)
repeatChapter(52)(Now that i think about it prob not 52 runs in a row maybe 21 for 12 hours While I sleep / get ready for work.ect)
- This reply was modified 4 years, 9 months ago by whyyme.
- This reply was modified 4 years, 9 months ago by whyyme.
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You must be logged in to view attached files.I Do not see a way of editing a post… But I ran 10 runs as a machinist with the Arcanist And 10 runs with the Archer
My time was 15-21 minutes averaging was 17, was using ACT to report for the Arcanists damage and I was getting
anywhere from 123.30-155.12, and 84.33-98.77 on the Carbuncle
(On the first two boss fights, Act breaks up the boss fight when isgebind lands and I wasn’t gonna do more math then I have too.)Over 10 runs with the archer, I was getting 153-194 dps. So if you don’t count the Carbuncle archer is more but if you do arcanist is better. Not to mention the archer will not spam Quick nock as the Arcanist will even use shadow flare if there are two mobs. the time ended about the same 15-21 over the 10 runs sadly I was looking to see if one would be quicker then the other.
About Defensive stance… I did 10 runs with an offensive stance and checked ACT to see how many heals were cast and for how much they healed as well as 10 runs in Defensive stance… they casted about the same amount of healing spells and for the same amount… The stance is just a Stat buff for them it doesn’t seem to affect their AI at all, Of course, your experience may vary from mine
I’m loving the Squadron feature. Seldomly did I die till today just a moment ago I alt tabbed to check on the game and i noticed i only had 38 minnutes left, I watched it die to the boss (kept standing in aoes to finish casting spells). I pressed finish and I pressed Start again and it beat it well enough, i watched that whole fight and it seems to wait out spell casts b4 moving out of aoes sometimes and sometimes it will stop spell casting to avoid aoes
I’m unsure how to post the log so i copy pasted into a text doc.
My squadron consisted of
Cecily as healer, Hastaloeya As Marauder and Toragana as Arcanist everyone was set to Offensive 5 and was Level synced down to to mission (Stone Vigil)My item level is 43 My equipment is up to par since I’ve been doing it for about 8 levels now with the bot(and had worse gear when i started), upgrading gear as I went.
*if i did somthing odd let me know
I should mention i love this feature keep up the good work =3- This reply was modified 5 years, 8 months ago by whyyme.
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You must be logged in to view attached files.I only ask because i was working on a fishing Scenario to level with, I’m currently level 53 and this is what I came up with.
Setting my return to Falcons nest so I can save gil. It repairs at the npc at the start of the Scenario and 1/2 into it between changing fishing locations to ensure nothing breaks, uses about 63-70 Stonefly Nymphs every 30 minutes. I’m wearing a mix of level 50-53 equipment. First Scenario I’ve made so please let me know what y’all think/areas to improve upon ^^. I ran it for 1 hour and didn’t seem to have an issues. So i suppose i answered my own question up top heheAttachments:
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