soldius

Forum Replies Created

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts

  • soldius
    Participant
    0

    lol. I can’t believe I misread that. Thanks for the clarifications. I also sent you some grids via your provided email above. Not sure if you got it. Would it be easier if I just upload it here to keep everything in one place for you? Having you gather and organize from several sources seem like a lot of work. Please let me know. Thanks for all your hard work again!


    soldius
    Participant
    0

    Hi, you mentioned in a few post above that you are splitting each gathering nodes to a separate chapter to resolve some gathering rotations issue. I think it is a great idea, as it will also help my sanity of keeping it organized and not having to do “next” a few million times trying to fix the gathering grids each time i stopped the scenario lol. I am actually using 2.1.6 and do not see it split yet. Was just wondering if you have implemented it yet. Thank you.


    soldius
    Participant
    0

    Hi, is it possible to add a repair() before each blocks of gathering and crafting? I did a large scenario yesterday without repairing and almost all of my equipment broke half way lol. I know you have the visit Eumore for mender as an option, but since repair() is easier and quicker. Anyway, just a thought. Thanks a lot for your work!


    soldius
    Participant
    0

    Hi, quick question. How would i contribute some grid that I have already tested? I am not familiar with how to send you the grids through github. Any pointers? Thank you for the hard work so far. Making life so much easier lol.

    in reply to: [Request] Scenario for Training Chocobos every hour #17732

    soldius
    Participant
    0

    I know this is an old thread but is there any way to make this script a little better? Currently, at the step where we need to select the feed, the icon just default to a “last used” square in inventory. This can work fine if we have not open inventory to do something, but in a long scenario after gathering/crafting, sorting inventory leading to taking care of chocobo, the inventory selection is completely different at that point.

    Is there a way to get miqo to select the food? Thank you.

    • This reply was modified 4 years, 6 months ago by  soldius.
    in reply to: Housing #17689

    soldius
    Participant
    0

    Hi guys,

    I tweaked the ones in this thread a little bit and it successfully purchased a home for me. I do not have an FC so my selections were simple. Just wanted to contribute a little bit 🙂

    
    key(f12, 0.5)  //target placard
    key(num0, 1)   //confirm
    key(num2, 0.5) //wake cursor
    key(num0, 0.5)   //confirm
    key(num4, 0.5) //select yes
    key(num0, 0.5)   //confirm
    
    //afkFor(00:00:01)
    
    repeatChapterFor(12:00:00)
    

    I commented out the afkFor() line due to me monitoring it the whole time, so i did not mind the spam. I think it went for a total of 5 hours before I could purchase it.

    Remember: the devaluation timer and secret timer that allows you to purchase the land is completely independent. Good luck!

    • This reply was modified 4 years, 7 months ago by  soldius.
Viewing 6 posts - 1 through 6 (of 6 total)