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March 23, 2021 at 8:03 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28934
Hello! I think I may have discovered a bug with the bot or possibly this tool. I am a new user so I am not sure if this is intended behavior or not.
I was having the bot farm darksteel ore. Because I needed it for the ingots. I used the scenario generator to build a scenario. I press the button to start. Even though the node had not popped yet the bot teleported to the area and proceeded to sit at the aetheryte spamming actions to find the node that in fact was not there. Eventually at the correct time the node spawns the bot then went and gathered.
Is this intended behavior?
Hi !
Unless I am wrong, this is the intended behavior from miqobot.
An enhancement, which was already asked, would be to sort the items to gather based on the time they pop to optimize gathering cycle. This is yet to be done 🙂March 23, 2021 at 8:02 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28933Hello,
I am still getting a LOTS of duplicates with the miqo installation folder defined.
Can you clarify:
1. which type of slash should be used in the file path?
2. is this the folder where miqobot_vX.X.X.exe is or some other folder?The current description says:
Miqobot Installation Path Use this to set your miqobot folder path. It will allow miqocrafter to avoid duplicating the resources name, which generates warning for miqobot.I am currently using
S:\Games\Mods\Miqo
as the Miqobot Installation Path value. The folder icon does not seem to open a prompt for me.Hi !
Yes I am not done with duplicates handling.
The path you should set is the directory where your presets.miqo file is, which should be the path of miqobot executable too.
But as I said, I probably need to go further with the analysis of the presets than what I currently do.March 6, 2021 at 11:19 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28467V2.2.8 is available.
– Added scrollbar on crafting list
– Added the possibility to add a custom scenario when teleporting before crafting : If you input “Eulmore” in the “Custom Craft Teleport” field, you can insert specific instructions in the scenario automatically. You just have to define a Eulmore.Scenario.txt (scenario directly injected after the teleport line) and a Eulmore.Grid.txt (grid added to the exported scenario) in the CustomTeleport directory of miqocrafter. Eulmore is just an example of course, and you can use any valid teleportation name.February 19, 2021 at 11:05 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28107Thanks Shishio! This is amazing.
One feature request I’d like is to have a gathering macro instead of just rotation. I am trying to use Yield + 2 as rotation but miqobot always goes mad whenever I use it and then breaks.
I want to just use a macro rotation if possible please 🙂
Thanks
Hi and thanks !
It’s been a while since I had to use a macro with miqo, but I think there is a way to tell miqo to start a specific action i a hotbar ?
Otherwise you can also create your own gathering rotations in miqo, and tell miqocrafter to use it instead. That would probably replace your ingame macro just fine, unless I’m missing something ?February 19, 2021 at 11:02 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28106Feature request!
For unspoiled nodes being built into the scenario, can we work a bit more intelligence into waiting for certain times?
teleportIf(DESTINATION) gatherPreset(PRESET) grid(GRID) waypoint(WAITING SPOT) afkUntil(9:01et) //An hour (ET) before spawn waypoint(CLOSE TO NODE) afkUntil(10:01et) //Just after spawn gather(1) repeatChapter(NUMBER OF TIMES NEEDED)
Trying to build some scenarios for endgame food crafting en masse.
Other thing I’m working on in same scenarios: Crafting white scrip rarefied collectables and turning in to eulmore for the “bought/other” section (ie. Chicken Thighs)
Rarefied Mythril Rings are good because they require things that can be gathered only.Love the tool and thank you, Just putting thoughts on paper for things I manually tweak on scenario output.
Also, I have a question for other people using this.
This works great except for Timed Nodes. It gets stuck there and the timed nodes come and goes…
How about adding a afkUntil(the two times of the day) and repeatChapters(depending on how many we want) in the timed node chapter instead?
Hi to both of you !
I believe you meant the same thing, so I will definitvely check that idea.February 19, 2021 at 11:00 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28105Found a bug, maybe it was mentioned.
I attach screenshots, if you add intermediate craft items, then it turns out like this … but in theory it should just summarize and get 13.Hi !
Oh nice catch ! I’ll look into that. Thanks!February 19, 2021 at 10:59 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28104This seems like an incredible tool. Thanks for all the work on this dev!
Minor suggestion: add the current version number to the UI somewhere so I can tell if I’m running the latest version.On a side note, I noticed while testing that this can utilize old world grids that have not been updated to use flying. Be careful out there with those as it will look very suspicious having max level characters not utilizing flight. Going to see what common profiles are doing this and see if I can fix them myself. If we edit profiles to work with this, where would you like those submitted so others can use them?
Hi ! Thanls for the feedback !
Yes you are right, some of them are indeed old !
You can always send them to me by mail shisio.valentine@gmail.com, or just post them here. I’ll integrate them in the software !February 19, 2021 at 10:57 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #28103Thank you very much for developing the software, not knowing about it, when I started downloading craft … I immediately got depressed.
But thanks to you, this path has become easy.I ask you to add a version display to the program window, I renamed the folder and could not quickly figure out which version I am using.
I didn’t fully understand the teleport,
how can i enter my house? Or is only a teleport to him available now? I would like to craft in the house. Otherwise, how to insert the code of the trip to the house myself did not see any other way, maybe it is possible to expand this window and enter your piece of code there?
Crafting list requires the ability to scroll up and down the list.
I’m not criticizing your software in any way, it’s cool!Hi !
Thanks for your feedback.
I thought I had implemented a way to integrate a snippet of code after the teleport, but apparently not.
So as of today you can’t, will add that to the nexte release though !January 16, 2021 at 10:53 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26644I just started using miqocrafter, and I’ve noticed that I need to significantly reduce the amount of gathering the scenarios have. I needed 280 hardsilver sand and it gathered 1200. Is this normal or a generator limitation? Seems like it’s 1:1 applying the required materials to nodes gathered, rather than expected node content.
I’m quite possibly doing something wrong in the generator.
Hi !
You have to look at the “Nb Item per node” option on the Scenario Maker window.
I believe the default is 1 (which may be dumb…), so miqocrafter consider you only get 1 item per node.
Setting it to 4 may be a nice value if you have a 100% chance of gathering the item.January 16, 2021 at 9:35 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26639sent it over. again sorry for the trouble i really appreciate the help
Hi !
V2.2.7 should work for you.
If it’s not the case let me know !January 16, 2021 at 8:16 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26632Anyone else having an issue where its crafting the collectable version of something instead of the normal? For example im trying to make Dhalmel Grtatin, buts its making the collectable version even though the box for it is unchecked. Seems like it happens with cooking. At least I havent noticed it anywhere else.
Hi !
Could you attach your scenario so I can review it ?As per your request, you would like miqocrafter to be able to create gathering-only scenario right ?
Sure thing. Its attached. And yeah a gathering only script would be cool. But we would have to be able to search for what to gather. Not just the end product if that makes sense. For example right now I could use 10x Raw Kyanite. Not a big deal if that would be to much work, this would just be a nice to have to complete some of the grand company provisioning missions. Im a little behind in the game so the seals would be nice. You could change the name to Miqo crafter and Gatherer or something.
Hi !
The scenario looks fine (there is a setCraftCollect(off) before every craft from what I could see), so i’m not sure what is causing the collectable bug.
Maybe something on miqobot side ?As per your request, V2.2.6 is out, and you have a new check box : “search for all kind of items”.
It allows you to search other things than crafted items, but I haven’t made a filter to display only gathered items. Every ingame items can be displayed, even though it’s not useful so far.
But at the very least it allows you to do a gathering only scenario by searching for gathered items.As always, on Github :
https://github.com/ShishioValentine/MiqoCrafter/releasesJanuary 16, 2021 at 11:14 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26592Yes i am and it still shows a grey screen in the crafting tree section
also sorry i have no idea how forums work
No worries 🙂
OK, could you email me your PC language as well as the GeneralDataBase.log and Searchlog.log, which should be in the miqocrafter directory ?
shishio.valentine@gmail.comThanks !
January 15, 2021 at 11:30 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26575Hello everyone,
V2.2.5 is live !
It should fix the crash when generating a scenario.This was linked to a change in the miqobot forum gathering index.
And a pretty bad code from my side I must say 🙂As always, on github :
https://github.com/ShishioValentine/MiqoCrafter/releasesJanuary 15, 2021 at 11:16 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26570Im sure im just doing something wrong but when i select an item to craft and click craft items it takes me to the scenario maker but there is nothing in the “crafting tree” section. when i generate the scenario and copy it into the bot it says “ERROR (Chapter 1, Line 1): Syntax error. Expected format: function(arguments)” im new to this whole thing and im not sure what im doing wrong. sorry if the solution is super obvious, i clearly have no idea what im doing… im also adding the scenario i generated if that will help.
I have an issue where the crafting tree is just grey, even when the status is complete. Any created scenario is also blank.
Hi !
Are you hitting the add item to crafting list button before using the craft button ?
So far I can’t reproduce your issues.- This reply was modified 3 years, 10 months ago by Shishio Valentine.
January 15, 2021 at 10:29 pm in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #26565 -
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