r51093

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    Idk what could be causing this but the bot keeps getting stuck on umbral levinsand nodes, I have it set rn to only be hitting slot three but have umbral levinsand under ā€˜gather by nameā€™. It just repeatedly selects slot three and says ā€˜Hitting that poor node :3ā€™ without actually doing anything.

    can you send a cropped screen shot of how you have Umbral Levinsand listed it could just be named wrong or have a miss spelling in it also make sure its Grade 4 Skybuilders' Umbral Levinsand and not Approved Grade 4 Skybuilders' Umbral Levinsand the items in the nodes are not Approved until after they go through the inspector.

    I donā€™t see any changes between 23 and 25 when running diff on them. Is that intentional?

    yes and no evrey new link šŸ”— or upload of the file gets auto renamed with a new Ver.## there is no difference between them becuse ver.25 was just a repost for new people to find the file and so it dont get lost in all the post this was also how Ver.24 was skiped becuse of the double post

    Note: i list the changes i make at the top of the post after the Ver.## like in the quote from my original post below

    Ver.25
    (due to an accidental double post ver.24 was skiped XD ) no major changes new page new post

    I Highly recommend all new people to this grid / scenario to read the entire post atleast once

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version

    r51093
    r51093
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    It could be adjusted to run just one squadron run before each turn in cycle to minimise the seals loss with duplicate uniques. At that point itā€™s easy to spam food. Sure you will overlap some time but boiled eggs are cheap if all you want is the exp buff for leveling. My squadron scenario ate two eggs each squadron run. If people are wanting fancy foods or things like spiritbond potions then yeah that gets harder to time.

    i can do somehting like that for the higher level ones (trust) as the seal count for the gear would be worth it but the lower level ones (squadron) would not be worth running out to turn in seals after every run but i can split the dungeon runs as you suggested for food before each dungeon, squadron preferences should only have to be set up once so i can make that work

    r51093
    r51093
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    It could be adjusted to run just one squadron run before each turn in cycle to minimise the seals loss with duplicate uniques. At that point itā€™s easy to spam food. Sure you will overlap some time but boiled eggs are cheap if all you want is the exp buff for leveling. My squadron scenario ate two eggs each squadron run. If people are wanting fancy foods or things like spiritbond potions then yeah that gets harder to time.

    i can do somehting like that for the higher level ones (trust) as the seal count for the gear would be worth it but the lower level ones (squadron) would not be worth running out to turn in seals after every run but i can split the dungoen runs as you suggested for food before each dungoen, squadron preferences should only have to be set up once so i can make that work

    r51093
    r51093
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    Hey I was wondering if you could tweak the scenario where you are able to pop food every 30 minutes.

    sadly best option would be to pop food right before the two (2) dungoen runs i can do that if you like there is no way to eat food evrey 30min with out dedicateing the scenario to just that but i can make it eat right before the dungeon runs

    EDIT: i need to update thies anyways been neglecting them

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    r51093
    r51093
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    wow tht is crazy nice of you. I can self repair or do the npc repair either way

    I have downloaded several. I think it was that one.

    This is a really good setup so far, i can only do so much not being able to enter the squadron barracks at the moment XD never had a reson to level my rank with the other GC’s guess i do now :D.

    You can clean up a few waypoints to the repair NPC though when the waypoints are set to “foot” or “mount” miqobot only looks at the X,Y cords the Z cords are only really needed for “fly” so you can do a single connection all the way up the steps removing the waypoints in the middle then connect over to the repair NPC and like you did with the GC delivery person useing the view angle is the best method to ensure you always are looking at him when miqobot tries to repaire

    and i would add in both self repair and NPC repair this way people can choose what they want but after the self repair you need to have some send key comands the num. on the numpad to be specific this closes all windows with out opening the system menue like esc does here is an example from mine in limsa lominsa.

    repair() 
    //will repair equiped gear 
    //must have repair icon on 
    //hot bar and must have 
    //sufficient dark matter for 
    //the repairs
    key(num.)
    key(num.)
    key(num.)
    key(num.)
    key(num.)
    
    waypoint(##) // what ever number to the repair vendor
    
    repairNpc()
    //will repair equiped gear at 
    //repair vendor for Gil

    You need the num. becuse when miqobot fails to repair useing the self repair it will not auto close the window like normal and it will just stay open as it moves on to the next part of the scenario so num. is needed to close it without opening the system menu

    Edit: now to raise my rank so that i can be of actual help XD.
    This may take some time as i am also trying to rank

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    r51093
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    I think I got it to work finally. Now i just need to add in some buying stuff with seals so it doesnt max out

    i see i never attempted something like that before normally i just run it till its full then i buy the stuff my self

    Note: well turns out i cant help after all i cant even enter the squadron barracks till i raise my rank XD i will take a look at the scenario though and provide waht help i can

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
    r51093
    r51093
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    Ver.25
    (due to an accidental double post ver.24 was skiped XD ) no major changes new page new post

    I Highly recommend all new people to this grid / scenario to read the entire post atleast once

    NOTE: Dont forget to ā€œDELETEā€ your ā€ Diadem: āš’šŸŒ± ā€ Gridā€™s AND Scenarios before you import the new version




    FFXIV 5.41 Diadem Monster Drops

    you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose

    • Monster | waypoint
      1. -Items dropped
        Mining āš’ ā€“
    • Diadem Biast | waypoint(531)
      1. Gold Ore
        Truesping Water
        Bluespirit Ore
        Artisanal Spring Water
    • Diadem Ice Bomb | waypoint(504) / waypoint(503)
      1. Gold Ore
        Finest Rock Salt
        Mineral Sand
        Bluespirit Ore
        Artisanal Silex
    • Diadem Zoblyn | waypoint(424)
      1. Finest Rock Salt
        Truesping Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Primstone
    • Diadem Ice Golem | waypoint(526)
      1. Gold Ore
        Truespring Water
        Mineral Sand
        Bluespirit Ore
        Artisanal Ice Stalagmite
    • Diadem Golem | waypoint(406) / waypoint(403)
      1. Gold Ore
        Finest Rock Salt
        Truespring Water
        Mineral Sand
        Artisanal Cloudstone
        botanist šŸŒ± ā€“
    • Proto- Noctilucale | waypoint(530)
      1. White Cedar log
        Wheat Gossamer
        Cotton Boll
        Tortoise
        Artisanal Caiman
    • Diadem Bloated Bulb | waypoint(518)
      1. White Cedar Log
        Primordial Resin
        Gossamer Cotton Boll
        Tortoise
        Artisanal Cocoon
    • Diadem Melia | waypoint(373)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Artisanal Log
    • Diadem Icetrap | waypoint(525) / waypoint(529)
      1. Primordial Resin
        Wheat
        Gossamer Cotton Boll
        Tortoise
        Artisanal Barbgrass
    • Diadem Werewood | waypoint(375)
      1. White Cedar Log
        Primordial Resin
        Wheat
        Tortoise
        Artisanal Raspberry

    you can make thies changes in the following chapters: 6, 9, 12, and 15 just replace the numbers with-in the ā€œ()ā€ of waypoint(###) with the numbers for the mob you want to kill

    Note:
    scenario ā€œThe Diadem: āš’ with collectable turn inā€™sā€ will ā€œonly target Mining āš’ mobsā€ from the above list


    scenario ā€œThe Diadem: šŸŒ± with collectable turn inā€™sā€ will ā€œonly target Botanist šŸŒ± mobsā€ from the above list


    scenario ā€œThe Diadem: āš’šŸŒ± with collectable turn inā€™sā€ and ā€œThe Diadem: āš’šŸŒ±ā€ will ā€œtarget all of the mobsā€ listed above

    r51093
    r51093
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    I know its silly and all, but I just got the program and I am so lost. I donā€™t see the attatchment file anywhere. I went through 23 pages and did see picture attachments but no text files šŸ™

    not silly at all the forum dose not allow editing of a post after a certain point of time so to prevent the accidental download of an old grid / scenario i remove the old attachment file’s i try to keep up with posting it on every new page butnot always able to as soon as I’d like, i appear to be on a diffrent time zone then most of you all ( im about -5h behind the time post of the forum ) sorry about that, i made a new post with the latest Ver. below

    I know its silly and all, but I just got the program and I am so lost. I donā€™t see the attatchment file anywhere. I went through 23 pages and did see picture attachments but no text files šŸ™

    This post has the most recent .txt

    It doesnā€™t help any that quotes get nested upon nested and not snipped down making it a bit bulky and cumbersome to sort through.

    thank you for assisting Mewmew10 šŸ˜€

    r51093
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    Thanks. I fixed the keybinds and it managed to run the dungeon then sell the gear once. Then I had to go inside to complete the other training mission and it ported me back out to the portal for the city then it couldnt actually get around the wall from the portall at all. Suggestions? Thanks for all the help you guys have been giving me. I really want this to work lol

    1:53:59 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:53:59 PM) Chapter: 1
    (1:54:00 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:54:12 PM) Successfully teleported to ā€˜Ulā€™dah ā€“ Steps of Naldā€™. :3
    (1:54:13 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:54:13 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:54:13 PM) Going from 11 to 10 in 8 trips.
    (1:54:40 PM) (SCENARIO) Stoppingā€¦
    (1:54:40 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:54:40 PM) 8 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 7 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 6 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 5 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 4 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 3 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 2 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 1 trip more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) Destination reached!
    (1:54:40 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:54:40 PM) (SCENARIO) Stopped.
    (1:54:50 PM) (SCENARIO) Started:
    (1:54:50 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:54:50 PM) Chapter: 1
    (1:54:51 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:54:53 PM) Iā€™m already there!
    (1:54:53 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:54:54 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:54:54 PM) Going from 11 to 10 in 8 trips.
    (1:55:12 PM) (SCENARIO) Stoppingā€¦
    (1:55:12 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:55:12 PM) 8 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 7 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 6 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 5 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 4 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 3 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 2 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 1 trip more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) Destination reached!
    (1:55:12 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:55:12 PM) (SCENARIO) Stopped.
    (1:55:28 PM) (SCENARIO) Started:
    (1:55:28 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:55:28 PM) Chapter: 1
    (1:55:29 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:55:30 PM) Iā€™m already there!
    (1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:55:31 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:55:31 PM) Going from 5 to 10 in 6 trips.
    (1:55:31 PM) 6 trips more..
    (1:55:34 PM) 5 trips more..
    (1:55:36 PM) 4 trips more..
    (1:55:42 PM) 3 trips more..
    (1:55:42 PM) (SCENARIO) Stoppingā€¦
    (1:55:42 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:55:43 PM) 2 trips more..
    (1:55:43 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:43 PM) 1 trip more..
    (1:55:43 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:43 PM) Destination reached!
    (1:55:43 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:55:43 PM) (SCENARIO) Stopped.
    (1:56:16 PM) (SCENARIO) Started:
    (1:56:16 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:56:16 PM) Chapter: 1
    (1:56:16 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:56:25 PM) (SCENARIO) Stoppingā€¦
    (1:56:25 PM) (SCENARIO) Stopped.
    (1:56:25 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰

    can you upload the grid / scenario you modified? i can take alook and see if i can find any errors that may be causeing the issue

    i have never seen this error before(1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™ i belive it would help to see the file

    r51093
    r51093
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    0

    Thanks. I fixed the keybinds and it managed to run the dungeon then sell the gear once. Then I had to go inside to complete the other training mission and it ported me back out to the portal for the city then it couldnt actually get around the wall from the portall at all. Suggestions? Thanks for all the help you guys have been giving me. I really want this to work lol

    1:53:59 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:53:59 PM) Chapter: 1
    (1:54:00 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:54:12 PM) Successfully teleported to ā€˜Ulā€™dah ā€“ Steps of Naldā€™. :3
    (1:54:13 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:54:13 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:54:13 PM) Going from 11 to 10 in 8 trips.
    (1:54:40 PM) (SCENARIO) Stoppingā€¦
    (1:54:40 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:54:40 PM) 8 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 7 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 6 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 5 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 4 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 3 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 2 trips more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) 1 trip more..
    (1:54:40 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:54:40 PM) Destination reached!
    (1:54:40 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:54:40 PM) (SCENARIO) Stopped.
    (1:54:50 PM) (SCENARIO) Started:
    (1:54:50 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:54:50 PM) Chapter: 1
    (1:54:51 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:54:53 PM) Iā€™m already there!
    (1:54:53 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:54:54 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:54:54 PM) Going from 11 to 10 in 8 trips.
    (1:55:12 PM) (SCENARIO) Stoppingā€¦
    (1:55:12 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:55:12 PM) 8 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 7 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 6 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 5 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 4 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 3 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 2 trips more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) 1 trip more..
    (1:55:12 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:12 PM) Destination reached!
    (1:55:12 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:55:12 PM) (SCENARIO) Stopped.
    (1:55:28 PM) (SCENARIO) Started:
    (1:55:28 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:55:28 PM) Chapter: 1
    (1:55:29 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:55:30 PM) Iā€™m already there!
    (1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: ā€˜Immortal Flames Squadron Gridā€™
    (1:55:31 PM) Adventure calls! I have to travel far away. (Grid: ā€˜Immortal Flames Squadron Gridā€™, Waypoint: 10)
    (1:55:31 PM) Going from 5 to 10 in 6 trips.
    (1:55:31 PM) 6 trips more..
    (1:55:34 PM) 5 trips more..
    (1:55:36 PM) 4 trips more..
    (1:55:42 PM) 3 trips more..
    (1:55:42 PM) (SCENARIO) Stoppingā€¦
    (1:55:42 PM) Adventure cancelledā€¦ Yet, Iā€™m still full of energy!
    (1:55:43 PM) 2 trips more..
    (1:55:43 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:43 PM) 1 trip more..
    (1:55:43 PM) Sorry, canā€™t move. You told me to stop moving!
    (1:55:43 PM) Destination reached!
    (1:55:43 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰
    (1:55:43 PM) (SCENARIO) Stopped.
    (1:56:16 PM) (SCENARIO) Started:
    (1:56:16 PM) ā€˜Immortal Flame Squadron Farmā€™
    (1:56:16 PM) Chapter: 1
    (1:56:16 PM) Teleporting to: ā€˜Ulā€™dah ā€“ Steps of Naldā€™
    (1:56:25 PM) (SCENARIO) Stoppingā€¦
    (1:56:25 PM) (SCENARIO) Stopped.
    (1:56:25 PM) Well, you know, I donā€™t mind continuing it any time! šŸ˜‰

    wrong thread silly you want this one

    r51093
    r51093
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    Thanks. I just havve been having problems getting the other one to run smoothly for me. the built in combat one does but that doesnt sell the gear so trying to run it more than 1 or 2 times you end up with too many duplicate drops

    yes 2 dungoen run in a row is about the max then you need to turn in the geaqr or you risk loseing out on seals, becuse of duplicate drops.

    I just havve been having problems getting the other one to run smoothly for me

    is there a specific one you are haveing issues with?

    in reply to: Miqobot errors #26975
    r51093
    r51093
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    Honestly ive just stumbled upon it randomly just like you did. Clicking everywhere and the error popped up. I assumed it had to do something with big grids so i took yours and tried to do different things. Plus a little bit of IT background to understand why.

    i see, well thank you and i am impressed i never would have figured that out šŸ˜€

    r51093
    r51093
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    0

    With version 21 I ran into this error twice yesterdayā€¦ why canā€™t it dismount? I also ran into an error with it once where it couldnā€™t get to the NPC and I wasnā€™t at my computer and my mouse was turned off, so I now it wasnā€™t me moving my mouse that time. xD

    (3:16:20 AM) 1 trip more..
    (3:16:20 AM) Destination reached!
    (3:16:20 AM) Scanning for shiny gathering nodes like ā€˜<anything>ā€™ *.*
    (3:16:20 AM) I see a shiny node at (-486.911407, 386.522186, 331.256989).
    (3:16:21 AM) Going from 5 to 5 in 1 trips.
    (3:16:21 AM) 1 trip more..
    (3:16:33 AM) Sorry, canā€™t dismount šŸ™
    (3:16:33 AM) Oh yay, I wanted to sleep anyway! Ni ni. :3

    Anyway, gonna upgrade to 22 and see if that helps any for now.

    Edit: Oh, also adding in the fact that usually when that happens I also come back disconnected from the game entirely as if I lost internet connection (has happened 3 times already tonight!! 3 TIMES! Iā€™m going to live on an energy drink tomorrow to survive work, since I keep waking up to restart the game), though the canā€™t dismount thing doesnā€™t happen every time I disconnect, so far only a couple times. Think it has anything to do with the game lagging out?

    sorry i just saw this post, it could be a lagging out thing it happens to me sometimes as well i thought it was just my game though this may require more looking into if its happening to others

    also the area were you could not dismount is it the same as the x7.1 y20.4 cord’s you gaive in the previous post? miqobot uses a more detailed X,Y,Z cords then the game does

    Miqobot X,Y,Z cords -486.911407, 386.522186, 331.256989

    Final fantasy X,Y,Z cords x7.1 y20.4

    in reply to: Miqobot errors #26964
    r51093
    r51093
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    So basically: double click on grid -> renaming starts loading -> move mouse away and put it on another text field (branch distance for example) -> renaming finishes loading -> takes the current mouse pos and tries to rename branch distance -> branch distance is not actually a grid name -> crash.

    i have to ask how in the world did you figure this out? just trial and error? or is there a debug option somewhere?

    Thank you for the detailed report.
    We have managed to reproduce this problem based on the information you provided.

    Indeed, there is a critical bug in the GUI library used by Miqobot that crashes the application under the described conditions. We will investigate the problem and will try to design a solution to prevent it in the future versions. Thank you very much.

    thank you šŸ˜€

    in reply to: Miqobot errors #26963
    r51093
    r51093
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    .

    • This reply was modified 3 years, 10 months ago by r51093 r51093.
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