Forum Replies Created
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AuthorPosts
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January 21, 2021 at 2:02 am in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #27028
Idk what could be causing this but the bot keeps getting stuck on umbral levinsand nodes, I have it set rn to only be hitting slot three but have umbral levinsand under āgather by nameā. It just repeatedly selects slot three and says āHitting that poor node :3ā without actually doing anything.
can you send a cropped screen shot of how you have
Umbral Levinsand
listed it could just be named wrong or have a miss spelling in it also make sure itsGrade 4 Skybuilders' Umbral Levinsand
and notApproved Grade 4 Skybuilders' Umbral Levinsand
the items in the nodes are notApproved
until after they go through the inspector.I donāt see any changes between 23 and 25 when running diff on them. Is that intentional?
yes and no evrey new link š or upload of the file gets auto renamed with a new Ver.## there is no difference between them becuse ver.25 was just a repost for new people to find the file and so it dont get lost in all the post this was also how Ver.24 was skiped becuse of the double post
Note: i list the changes i make at the top of the post after the Ver.## like in the quote from my original post below
Ver.25
(due to an accidental double post ver.24 was skiped XD )no major changes new page new post
I Highly recommend all new people to this grid / scenario to read the entire post atleast onceNOTE: Dont forget to āDELETEā your ā Diadem: āš± ā Gridās AND Scenarios before you import the new version
January 20, 2021 at 11:07 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #27018It could be adjusted to run just one squadron run before each turn in cycle to minimise the seals loss with duplicate uniques. At that point itās easy to spam food. Sure you will overlap some time but boiled eggs are cheap if all you want is the exp buff for leveling. My squadron scenario ate two eggs each squadron run. If people are wanting fancy foods or things like spiritbond potions then yeah that gets harder to time.
i can do somehting like that for the higher level ones (trust) as the seal count for the gear would be worth it but the lower level ones (squadron) would not be worth running out to turn in seals after every run but i can split the dungeon runs as you suggested for food before each dungeon, squadron preferences should only have to be set up once so i can make that work
January 20, 2021 at 11:05 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #27017It could be adjusted to run just one squadron run before each turn in cycle to minimise the seals loss with duplicate uniques. At that point itās easy to spam food. Sure you will overlap some time but boiled eggs are cheap if all you want is the exp buff for leveling. My squadron scenario ate two eggs each squadron run. If people are wanting fancy foods or things like spiritbond potions then yeah that gets harder to time.
i can do somehting like that for the higher level ones (trust) as the seal count for the gear would be worth it but the lower level ones (squadron) would not be worth running out to turn in seals after every run but i can split the dungoen runs as you suggested for food before each dungoen, squadron preferences should only have to be set up once so i can make that work
January 20, 2021 at 10:42 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #27010Hey I was wondering if you could tweak the scenario where you are able to pop food every 30 minutes.
sadly best option would be to pop food right before the two (2) dungoen runs i can do that if you like there is no way to eat food evrey 30min with out dedicateing the scenario to just that but i can make it eat right before the dungeon runs
EDIT: i need to update thies anyways been neglecting them
- This reply was modified 3 years, 10 months ago by r51093.
January 20, 2021 at 9:19 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #26997wow tht is crazy nice of you. I can self repair or do the npc repair either way
I have downloaded several. I think it was that one.
This is a really good setup so far, i can only do so much not being able to enter the squadron barracks at the moment XD never had a reson to level my rank with the other GC’s guess i do now :D.
You can clean up a few waypoints to the repair NPC though when the waypoints are set to “foot” or “mount” miqobot only looks at the X,Y cords the Z cords are only really needed for “fly” so you can do a single connection all the way up the steps removing the waypoints in the middle then connect over to the repair NPC and like you did with the GC delivery person useing the view angle is the best method to ensure you always are looking at him when miqobot tries to repaire
and i would add in both self repair and NPC repair this way people can choose what they want but after the self repair you need to have some send key comands the
num.
on the numpad to be specific this closes all windows with out opening the system menue likeesc
does here is an example from mine in limsa lominsa.repair() //will repair equiped gear //must have repair icon on //hot bar and must have //sufficient dark matter for //the repairs key(num.) key(num.) key(num.) key(num.) key(num.) waypoint(##) // what ever number to the repair vendor repairNpc() //will repair equiped gear at //repair vendor for Gil
You need the
num.
becuse when miqobot fails to repair useing the self repair it will not auto close the window like normal and it will just stay open as it moves on to the next part of the scenario sonum.
is needed to close it without opening the system menuEdit: now to raise my rank so that i can be of actual help XD.
This may take some time as i am also trying to rankJanuary 20, 2021 at 8:45 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #26991I think I got it to work finally. Now i just need to add in some buying stuff with seals so it doesnt max out
i see i never attempted something like that before normally i just run it till its full then i buy the stuff my self
Note: well turns out i cant help after all i cant even enter the squadron barracks till i raise my rank XD i will take a look at the scenario though and provide waht help i can
- This reply was modified 3 years, 10 months ago by r51093.
January 20, 2021 at 7:30 pm in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26980Ver.25
(due to an accidental double post ver.24 was skiped XD ) no major changes new page new post
I Highly recommend all new people to this grid / scenario to read the entire post atleast onceNOTE: Dont forget to āDELETEā your ā Diadem: āš± ā Gridās AND Scenarios before you import the new version
FFXIV 5.41 Diadem Monster Drops
you can change the location of the augur to shoot any of thies monsters found in the diadem simply copy paste the waypoint numbers in the scenario with the numbers for the monsters you want to farm for, the augur will shoot the monsters at the location you choose
- Monster | waypoint
- Diadem Biast | waypoint(531)
- Diadem Ice Bomb | waypoint(504) / waypoint(503)
- Diadem Zoblyn | waypoint(424)
- Diadem Ice Golem | waypoint(526)
- Diadem Golem | waypoint(406) / waypoint(403)
- Proto- Noctilucale | waypoint(530)
- Diadem Bloated Bulb | waypoint(518)
- Diadem Melia | waypoint(373)
- Diadem Icetrap | waypoint(525) / waypoint(529)
- Diadem Werewood | waypoint(375)
-
-Items dropped
-
Mining ā ā
- Gold Ore
- Truesping Water
- Bluespirit Ore
- Artisanal Spring Water
- Gold Ore
- Finest Rock Salt
- Mineral Sand
- Bluespirit Ore
- Artisanal Silex
-
Finest Rock Salt
- Truesping Water
- Mineral Sand
- Bluespirit Ore
- Artisanal Primstone
-
Gold Ore
- Truespring Water
- Mineral Sand
- Bluespirit Ore
- Artisanal Ice Stalagmite
-
Gold Ore
- Finest Rock Salt
- Truespring Water
- Mineral Sand
-
Artisanal Cloudstone
-
botanist š± ā
-
White Cedar log
- Wheat Gossamer
- Cotton Boll
- Tortoise
- Artisanal Caiman
-
White Cedar Log
- Primordial Resin
- Gossamer Cotton Boll
- Tortoise
- Artisanal Cocoon
-
White Cedar Log
- Primordial Resin
- Wheat
- Gossamer Cotton Boll
- Artisanal Log
-
Primordial Resin
- Wheat
- Gossamer Cotton Boll
- Tortoise
- Artisanal Barbgrass
-
White Cedar Log
- Primordial Resin
- Wheat
- Tortoise
- Artisanal Raspberry
you can make thies changes in the following chapters: 6, 9, 12, and 15 just replace the numbers with-in the ā()ā of waypoint(###) with the numbers for the mob you want to kill
Note:
scenario āThe Diadem: ā with collectable turn ināsā will āonly target Mining ā mobsā from the above list
scenario āThe Diadem: š± with collectable turn ināsā will āonly target Botanist š± mobsā from the above list
scenario āThe Diadem: āš± with collectable turn ināsā and āThe Diadem: āš±ā will ātarget all of the mobsā listed aboveJanuary 20, 2021 at 7:28 pm in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26979I know its silly and all, but I just got the program and I am so lost. I donāt see the attatchment file anywhere. I went through 23 pages and did see picture attachments but no text files š
not silly at all the forum dose not allow editing of a post after a certain point of time so to prevent the accidental download of an old grid / scenario i remove the old attachment file’s i try to keep up with posting it on every new page butnot always able to as soon as I’d like, i appear to be on a diffrent time zone then most of you all ( im about -5h behind the time post of the forum ) sorry about that, i made a new post with the latest Ver. below
I know its silly and all, but I just got the program and I am so lost. I donāt see the attatchment file anywhere. I went through 23 pages and did see picture attachments but no text files š
This post has the most recent .txt
It doesnāt help any that quotes get nested upon nested and not snipped down making it a bit bulky and cumbersome to sort through.
thank you for assisting Mewmew10 š
January 20, 2021 at 7:25 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #26978Thanks. I fixed the keybinds and it managed to run the dungeon then sell the gear once. Then I had to go inside to complete the other training mission and it ported me back out to the portal for the city then it couldnt actually get around the wall from the portall at all. Suggestions? Thanks for all the help you guys have been giving me. I really want this to work lol
1:53:59 PM) āImmortal Flame Squadron Farmā
(1:53:59 PM) Chapter: 1
(1:54:00 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:54:12 PM) Successfully teleported to āUlādah ā Steps of Naldā. :3
(1:54:13 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:54:13 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:54:13 PM) Going from 11 to 10 in 8 trips.
(1:54:40 PM) (SCENARIO) Stoppingā¦
(1:54:40 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:54:40 PM) 8 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 7 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 6 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 5 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 4 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 3 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 2 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 1 trip more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) Destination reached!
(1:54:40 PM) Well, you know, I donāt mind continuing it any time! š
(1:54:40 PM) (SCENARIO) Stopped.
(1:54:50 PM) (SCENARIO) Started:
(1:54:50 PM) āImmortal Flame Squadron Farmā
(1:54:50 PM) Chapter: 1
(1:54:51 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:54:53 PM) Iām already there!
(1:54:53 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:54:54 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:54:54 PM) Going from 11 to 10 in 8 trips.
(1:55:12 PM) (SCENARIO) Stoppingā¦
(1:55:12 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:55:12 PM) 8 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 7 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 6 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 5 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 4 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 3 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 2 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 1 trip more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) Destination reached!
(1:55:12 PM) Well, you know, I donāt mind continuing it any time! š
(1:55:12 PM) (SCENARIO) Stopped.
(1:55:28 PM) (SCENARIO) Started:
(1:55:28 PM) āImmortal Flame Squadron Farmā
(1:55:28 PM) Chapter: 1
(1:55:29 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:55:30 PM) Iām already there!
(1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:55:31 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:55:31 PM) Going from 5 to 10 in 6 trips.
(1:55:31 PM) 6 trips more..
(1:55:34 PM) 5 trips more..
(1:55:36 PM) 4 trips more..
(1:55:42 PM) 3 trips more..
(1:55:42 PM) (SCENARIO) Stoppingā¦
(1:55:42 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:55:43 PM) 2 trips more..
(1:55:43 PM) Sorry, canāt move. You told me to stop moving!
(1:55:43 PM) 1 trip more..
(1:55:43 PM) Sorry, canāt move. You told me to stop moving!
(1:55:43 PM) Destination reached!
(1:55:43 PM) Well, you know, I donāt mind continuing it any time! š
(1:55:43 PM) (SCENARIO) Stopped.
(1:56:16 PM) (SCENARIO) Started:
(1:56:16 PM) āImmortal Flame Squadron Farmā
(1:56:16 PM) Chapter: 1
(1:56:16 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:56:25 PM) (SCENARIO) Stoppingā¦
(1:56:25 PM) (SCENARIO) Stopped.
(1:56:25 PM) Well, you know, I donāt mind continuing it any time! šcan you upload the grid / scenario you modified? i can take alook and see if i can find any errors that may be causeing the issue
i have never seen this error before
(1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
i belive it would help to see the fileJanuary 20, 2021 at 7:21 pm in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26977Thanks. I fixed the keybinds and it managed to run the dungeon then sell the gear once. Then I had to go inside to complete the other training mission and it ported me back out to the portal for the city then it couldnt actually get around the wall from the portall at all. Suggestions? Thanks for all the help you guys have been giving me. I really want this to work lol
1:53:59 PM) āImmortal Flame Squadron Farmā
(1:53:59 PM) Chapter: 1
(1:54:00 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:54:12 PM) Successfully teleported to āUlādah ā Steps of Naldā. :3
(1:54:13 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:54:13 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:54:13 PM) Going from 11 to 10 in 8 trips.
(1:54:40 PM) (SCENARIO) Stoppingā¦
(1:54:40 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:54:40 PM) 8 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 7 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 6 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 5 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 4 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 3 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 2 trips more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) 1 trip more..
(1:54:40 PM) Sorry, canāt move. You told me to stop moving!
(1:54:40 PM) Destination reached!
(1:54:40 PM) Well, you know, I donāt mind continuing it any time! š
(1:54:40 PM) (SCENARIO) Stopped.
(1:54:50 PM) (SCENARIO) Started:
(1:54:50 PM) āImmortal Flame Squadron Farmā
(1:54:50 PM) Chapter: 1
(1:54:51 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:54:53 PM) Iām already there!
(1:54:53 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:54:54 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:54:54 PM) Going from 11 to 10 in 8 trips.
(1:55:12 PM) (SCENARIO) Stoppingā¦
(1:55:12 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:55:12 PM) 8 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 7 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 6 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 5 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 4 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 3 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 2 trips more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) 1 trip more..
(1:55:12 PM) Sorry, canāt move. You told me to stop moving!
(1:55:12 PM) Destination reached!
(1:55:12 PM) Well, you know, I donāt mind continuing it any time! š
(1:55:12 PM) (SCENARIO) Stopped.
(1:55:28 PM) (SCENARIO) Started:
(1:55:28 PM) āImmortal Flame Squadron Farmā
(1:55:28 PM) Chapter: 1
(1:55:29 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:55:30 PM) Iām already there!
(1:55:31 PM) DEBUG: Name is ambiguous. Count = 2. Grid: āImmortal Flames Squadron Gridā
(1:55:31 PM) Adventure calls! I have to travel far away. (Grid: āImmortal Flames Squadron Gridā, Waypoint: 10)
(1:55:31 PM) Going from 5 to 10 in 6 trips.
(1:55:31 PM) 6 trips more..
(1:55:34 PM) 5 trips more..
(1:55:36 PM) 4 trips more..
(1:55:42 PM) 3 trips more..
(1:55:42 PM) (SCENARIO) Stoppingā¦
(1:55:42 PM) Adventure cancelledā¦ Yet, Iām still full of energy!
(1:55:43 PM) 2 trips more..
(1:55:43 PM) Sorry, canāt move. You told me to stop moving!
(1:55:43 PM) 1 trip more..
(1:55:43 PM) Sorry, canāt move. You told me to stop moving!
(1:55:43 PM) Destination reached!
(1:55:43 PM) Well, you know, I donāt mind continuing it any time! š
(1:55:43 PM) (SCENARIO) Stopped.
(1:56:16 PM) (SCENARIO) Started:
(1:56:16 PM) āImmortal Flame Squadron Farmā
(1:56:16 PM) Chapter: 1
(1:56:16 PM) Teleporting to: āUlādah ā Steps of Naldā
(1:56:25 PM) (SCENARIO) Stoppingā¦
(1:56:25 PM) (SCENARIO) Stopped.
(1:56:25 PM) Well, you know, I donāt mind continuing it any time! šwrong thread silly you want this one
January 20, 2021 at 7:17 pm in reply to: Maelstrom š“āā ļøā“, Immortal Flames ā¾ļøš„,Twin Adder's šš, Eulmore š° Squad/Trust #26976Thanks. I just havve been having problems getting the other one to run smoothly for me. the built in combat one does but that doesnt sell the gear so trying to run it more than 1 or 2 times you end up with too many duplicate drops
yes 2 dungoen run in a row is about the max then you need to turn in the geaqr or you risk loseing out on seals, becuse of duplicate drops.
I just havve been having problems getting the other one to run smoothly for me
is there a specific one you are haveing issues with?
Honestly ive just stumbled upon it randomly just like you did. Clicking everywhere and the error popped up. I assumed it had to do something with big grids so i took yours and tried to do different things. Plus a little bit of IT background to understand why.
i see, well thank you and i am impressed i never would have figured that out š
January 20, 2021 at 2:06 pm in reply to: Infinite Universal Diadem Scenario Botanistš±, Miningā, and Fishingš£ #26966With version 21 I ran into this error twice yesterdayā¦ why canāt it dismount? I also ran into an error with it once where it couldnāt get to the NPC and I wasnāt at my computer and my mouse was turned off, so I now it wasnāt me moving my mouse that time. xD
(3:16:20 AM) 1 trip more..
(3:16:20 AM) Destination reached!
(3:16:20 AM) Scanning for shiny gathering nodes like ā<anything>ā *.*
(3:16:20 AM) I see a shiny node at (-486.911407, 386.522186, 331.256989).
(3:16:21 AM) Going from 5 to 5 in 1 trips.
(3:16:21 AM) 1 trip more..
(3:16:33 AM) Sorry, canāt dismount š
(3:16:33 AM) Oh yay, I wanted to sleep anyway! Ni ni. :3Anyway, gonna upgrade to 22 and see if that helps any for now.
Edit: Oh, also adding in the fact that usually when that happens I also come back disconnected from the game entirely as if I lost internet connection (has happened 3 times already tonight!! 3 TIMES! Iām going to live on an energy drink tomorrow to survive work, since I keep waking up to restart the game), though the canāt dismount thing doesnāt happen every time I disconnect, so far only a couple times. Think it has anything to do with the game lagging out?
sorry i just saw this post, it could be a lagging out thing it happens to me sometimes as well i thought it was just my game though this may require more looking into if its happening to others
also the area were you could not dismount is it the same as the
x7.1 y20.4
cord’s you gaive in the previous post? miqobot uses a more detailed X,Y,Z cords then the game doesMiqobot X,Y,Z cords
-486.911407, 386.522186, 331.256989
Final fantasy X,Y,Z cords
x7.1 y20.4
So basically: double click on grid -> renaming starts loading -> move mouse away and put it on another text field (branch distance for example) -> renaming finishes loading -> takes the current mouse pos and tries to rename branch distance -> branch distance is not actually a grid name -> crash.
i have to ask how in the world did you figure this out? just trial and error? or is there a debug option somewhere?
Thank you for the detailed report.
We have managed to reproduce this problem based on the information you provided.Indeed, there is a critical bug in the GUI library used by Miqobot that crashes the application under the described conditions. We will investigate the problem and will try to design a solution to prevent it in the future versions. Thank you very much.
thank you š
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