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January 29, 2021 at 6:28 am in reply to: Infinite Universal Diadem Scenario Botanist🌱, Mining⚒, and Fishing🎣 #27362
Got this all working super well. Its great! thank you so much.
Issue I’m having now, is that with full handsaint gear and food/tea I’m not even hitting first tier of the expert turn ins. I know the new crafting isn’t sufficiently supported, but I’m seeing people say the solver should still work. Not happening for me, not even close.
Any tips?
DO NOT!! gear out in “handsaint” gear set I made that mistake as well it may have a higer item level but you can get better stats out of the “Aesthete’s” gear set the “handsaint” gear set is more or less the cheapest way to go for end game gear but not the best or even that good really for expert recipe’s, “Aesthete’s” gear set requires “overmelding” the gear set this cost alot of time and even “Gil” if you dont dont to farm for the “script” to buy them you can buy Materia from The Firmament
X:12.0 Y:14.0
NPC Name: Enie and several other NPC’s but i primarily used The Firmament for all mine.“overmelding” is the act of puting “materia” into gear with no extra slots ( for world of warcraft players matearia melding is like sockets for jewlcrafting ) this guid will show you how to meld if you dont know and about “melding” or “overmelding”
this below is another guide on over melding:
https://ffxivrealm.com/guides/ffxiv-crafting-gathering-gear-overmelding-guide-by-caimie-tsukino.50/
for example this is gear that is first “melded” the blue sockets/slots then “overmelded” the red sockets/slots
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You must be logged in to view attached files.January 28, 2021 at 10:22 pm in reply to: Maelstrom 🏴☠️⛴, Immortal Flames ♾️🔥,Twin Adder's 🐍🐍, Eulmore 🏰 Squad/Trust #27359The sqaud one is working like a boss. Thanks man.
I started trying to use the trust one this morning from in front of the flames barracks and this happens. I am not sure where it is trying to go(1:51:51 PM) (SCENARIO) Chapter 1 complete.
(1:51:59 PM) All gear repaired ^_^
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:02 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:02 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:03 PM) Adventure calls! I have to travel far away. (Grid: ‘Immortal Flames: ♾️🔥’, Waypoint: 3)
(1:52:03 PM) Going from 42 to 3 in 6 trips.
(1:52:04 PM) 6 trips more..
(1:52:07 PM) 5 trips more..
(1:52:09 PM) 4 trips more..
(1:52:11 PM) (SCENARIO) Stopping…
(1:52:11 PM) Adventure cancelled… Yet, I’m still full of energy!
(1:52:11 PM) 3 trips more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) 2 trips more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) 1 trip more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) Destination reached!
(1:52:11 PM) Well, you know, I don’t mind continuing it any time! 😉
(1:52:11 PM) (SCENARIO) Stopped.oh im sorry i miss read the waypoint number thats the waypoint for the repair NPC in Ul’dah
i dose self
repair()
first thenwaypoint(3)
for therepairNPC()
just like in the squadron scenario
then it will go to the random waypoint insted of the Barracks for the trust dungeonJanuary 28, 2021 at 10:08 pm in reply to: Maelstrom 🏴☠️⛴, Immortal Flames ♾️🔥,Twin Adder's 🐍🐍, Eulmore 🏰 Squad/Trust #27358ah ok, thanks. Yes, really I was at the flames counter buying cordials. I didnt know if it was trying to go to where the actual trust entrance was. So I will add /sit and hopefully, it will work
glad to hear it please let me know if you have any issues 😀
January 28, 2021 at 9:57 pm in reply to: Maelstrom 🏴☠️⛴, Immortal Flames ♾️🔥,Twin Adder's 🐍🐍, Eulmore 🏰 Squad/Trust #27356The sqaud one is working like a boss. Thanks man.
I started trying to use the trust one this morning from in front of the flames barracks and this happens. I am not sure where it is trying to go(1:51:51 PM) (SCENARIO) Chapter 1 complete.
(1:51:59 PM) All gear repaired ^_^
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:01 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:02 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:02 PM) Sending key: ‘num.’ (Delay: 0.00 sec)
(1:52:03 PM) Adventure calls! I have to travel far away. (Grid: ‘Immortal Flames: ♾️🔥’, Waypoint: 3)
(1:52:03 PM) Going from 42 to 3 in 6 trips.
(1:52:04 PM) 6 trips more..
(1:52:07 PM) 5 trips more..
(1:52:09 PM) 4 trips more..
(1:52:11 PM) (SCENARIO) Stopping…
(1:52:11 PM) Adventure cancelled… Yet, I’m still full of energy!
(1:52:11 PM) 3 trips more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) 2 trips more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) 1 trip more..
(1:52:11 PM) Sorry, can’t move. You told me to stop moving!
(1:52:11 PM) Destination reached!
(1:52:11 PM) Well, you know, I don’t mind continuing it any time! 😉
(1:52:11 PM) (SCENARIO) Stopped.
Only the squadrons scenario’s take you inside the Barracks the other scenarios will navigate to one of the designated waypoints at random Please have the
/sit
emote on your hotbarhaving it go to designated waypoints at random helps to make it look less like a bot trust dungoens dont require to be in the Barracks, thats why all the waypoints at the benches / chair’s it picks one at random to sit at then joins the trust dungeon
January 28, 2021 at 9:57 pm in reply to: Maelstrom 🏴☠️⛴, Immortal Flames ♾️🔥,Twin Adder's 🐍🐍, Eulmore 🏰 Squad/Trust #27355As the request says, if I could get any help or someone to write up a scenario to clear Alexander 1 to 4 over and over for the Anima weapon questline I’d really appreciate it.
not possible miqobot dose not suport that dungeon aside from that you cant run scenario and combat at the same time miqobot dont allow it best best is to use the combat assistance under the combat tab and run through “Alexander 1 to 4 over and over ” or slightly easier ” Sohm Al Hard Mode ” unsynced (both work for the anima weapon).
Also miqobot dose not suport any level 60 dungeon’s nore any hard mode one’s so we are out of luck for having miqobot farm anima dungeon’s for us, we can only use the combat assistance and run it our selves
//Exit menu
key({esc}, 0.5)insted of the
key(esc)
you should use thekey(num.)
it will close windows without opening the system menu like thekey(esc)
willthis gathering preset will get you alot of Shard’s, Crytals, or Clusters what ever you set it to find and can be used in any grid its not a scenario just a gathering preset with rotation specifically for them you can get about 4,000 shards, crystal’s or clusters in a few hours just set it lose in a well maped out area
EDIT: i was useing this for personal use and forgot to set it back up for general use nothing major just removed the place holders i had in the gathering preset it will favor elemental shards in this order ” Clusters > Crystals > Shard’s “ this can be changed to any order.
this rotation / gathering preset is only for the “Elemental Shard’s, Crytals, and Clusters” and the roation wil only work on those stated items- This reply was modified 3 years, 9 months ago by r51093.
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You must be logged in to view attached files.I am a complete beginner in scripts so apologies if this has been explained somewhere else. I have incorporated materia extraction script as a chapter to one of the diadem scripts. Materia extraction script is a simple key press script that goes through items in extraction window which has to be placed on the toolbar. Everything would be ok but for some reason, the extraction window doesn’t always open at the selected state, which completely messes up materia extraction. So my question would be – is there a way to ensure that a window always open at specific state?
just run or add this script to your scenario miqobot will extract the materia of the gear you have equiped
startMateriaExtraction()
if you want to extract from a specific gearsets then do this script
job(Miner) startMateriaExtraction()
you can run it in succession with different job’s / class if you want or need like below
job(botanist) startMateriaExtraction() job(Miner) startMateriaExtraction() job(goldsmith) startMateriaExtraction()
you can change “miner”, “botanist”, “goldsmith” in the
job()
for any class / job you want to extract materia from and is way more reliable then thesendkey()
command’s above you only need to have the materia extraction / creation icon on your hotbar.I have incorporated materia extraction script as a chapter to one of the diadem scripts
If you want here is my own diadem scenario it has evreything you need in it (repair, Materia Extraction/Creation, use of the Augur
X4
(the boom gun 🔫), Item turn in at the diadem inspector, and will auto rejoin useing thekey()
commands not the most reliable i know but is the only way to join and re-join the diadem) please check it out 😀January 27, 2021 at 6:39 pm in reply to: Random Snippets (Materia Extraction, Scrap Turn-Ins, Quick-Synth) #27308there are much simpler ways to do most of what you have scripted out your useing the
sendkey()
command which is rather frail and unreliable not recommended to use it unless you have no other choice but anyways here are easier and more reliable ways to do most of what you have scriptedMateria Extraction:
startMateriaExtraction()
will extract the materia from currently equiped gear
just a quick scenariojob(Miner) startMateriaExtraction()
just change miner to what ever job you want to extract Materia from and you can do this for evrey class / job
Yellow / White Script Item Turn-In:
deliverCollectables()
job(botanist) deliverCollectables() job(Miner) deliverCollectables()
same thing as before change job to the items you want to turn in
mining for mining gathering turn in
Goldsmith for goldsmith crafting turn inRunning the above commands is less frail then the
sendkey()
Miqobot can do it fater then with running a scenarionow the buy Hi-Cordials is good miqobot wont buy things so the script is needed
Quick-Synth:
this is a gray area one loli can see why some mite use this for the quick craft option good for under-geared crafting or mass crafting but mostly its more reliable to just setup a crafting scenario like below or to start the quick synthesis your self the
sendkey()
command is not reliable and can easily be brokenjob(goldsmith) //Food Hotbar 3 slot 1 icon(3, 1, 2) icon(3, 1, 2) solverPreset(best quality) recipe(Grade 4 Artisanal Skybuilders' Astroscope, 6) craft(1) //Food Hotbar 3 slot 1 icon(3, 1, 2) solverPreset(best quality) recipe(Grade 4 Artisanal Skybuilders' Astroscope, 6) craft(29) //Food Hotbar 3 slot 1 icon(3, 1, 2) icon(3, 1, 2) solverPreset(best quality) recipe(Grade 4 Artisanal Skybuilders' Astroscope, 6) craft(29) key(num.) key(num.) key(num.) key(num.) key(num.)
January 27, 2021 at 6:06 pm in reply to: Mining ⚒ and Botanist 🌱 Collectable Gathering Work-around #27307(12:48:31 PM) Left to deliver: 4
(12:48:33 PM) Left to deliver: 3
(12:48:34 PM) Left to deliver: 2
(12:48:35 PM) Left to deliver: 1
(12:48:37 PM) Delivering ‘Rarefied Urunday Log ’.
(12:48:38 PM) Left to deliver: 4
(12:48:40 PM) Left to deliver: 3
(12:48:41 PM) Left to deliver: 2
(12:48:42 PM) A suspicious error…
(12:48:44 PM) Left to deliver: 2
(12:48:46 PM) A suspicious error…
(12:48:48 PM) Left to deliver: 2
(12:48:49 PM) A suspicious error…
(12:48:51 PM) Left to deliver: 2
(12:48:52 PM) A suspicious error…
(12:48:52 PM) Oh no, I broke something. Too many errors 🙁( this happened because my gathering sript hit cap ) but funny becuse i never seen that response from Miqobot before XD i love the response’s it gives
Same as in OP?
I’m sorry I dont understand the question 😕
January 27, 2021 at 5:03 pm in reply to: Mining ⚒ and Botanist 🌱 Collectable Gathering Work-around #27304January 27, 2021 at 4:19 pm in reply to: Mining ⚒ and Botanist 🌱 Collectable Gathering Work-around #27298Nice work!
thank you 😀 I appreciatethe feedback i am working on the Botanist 🌱 scenario now so they should be released really soon
and as always please report any bugs or issues here 😀
January 27, 2021 at 2:02 pm in reply to: Mining ⚒ and Botanist 🌱 Collectable Gathering Work-around #27288Well, looks like I have yet another one of your scenarios to enjoy later on after I sleep! Cheers!
glad to hear it 😀
January 27, 2021 at 9:27 am in reply to: Mining ⚒ and Botanist 🌱 Collectable Gathering Work-around #27278added here is two timed scenarios for collectable gathering nodes I made for my self ” they are not expertly done it’s something I was more or less toying with “ but as always please report any bugs or issues here 😀
there are 2 (two) timed scenarios all in the the one .txt file below the original post here for legendary / folklore nodes
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