Amzo

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  • in reply to: Immortal Flame Squadron Scenario #22249

    Amzo
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    I’ve update the scenario and tidied it up, you can now either npc repair or use repair, desynth the stuff or hand it in, and everything is all commented and split into chapters for easy modification.

    Just run it from outside of the Grand company.

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    in reply to: GP-Scenario Logic #22224

    Amzo
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    There isn’t any conditional statement logic, but what you suggest wouldn’t work, because if you have 499GP, both would be true. as it’s less than 500 and less than 600 at the same time.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #22108

    Amzo
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    I noticed that miqobot when raising executes the commands too quickly, so it will swiftcast and instantly hit raise before I get the buff from swiftcast, causing raise to execute without swiftcast

    in reply to: Scenario repeat question #21993

    Amzo
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    What you want to repeat you could put in Chapter one. Then in chapter two add in the tasks you want to do, then use RepeatChpater(15), then have a chapter 3 that has a RepeatAll(). It’s how I handle doing something multiple times. Such as my trusts scenario.

    Here is how my trust works:

    Chapter 1:
    repair()
    desynth()
    key(= ,4)
    key(= ,4)

    Chapter 2:
    dungeon(Holminster)
    squadron(1)
    repeatChapter(3)

    Chapter 3:
    repeatAll(20)

    in reply to: Feature Request #21758

    Amzo
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    Even if it was something as simple as to check if a user can repair by having the built in functions return 0 or 1. So that scenarios can be used by everyone.

    // if repair() doesn’t work execute the following
    if(repair())
    repairNPC()
    endif

    This would allow scenarios to work with all users, even those who can’t repair.

    in reply to: [Beta] Combat #7991

    Amzo
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    What is the next squadron dungeon plan? Or will there be additional features to the scenario so we can create our own. E.G create our own navigation grid and let the bot do it’s things.

    in reply to: Immortal Flame Squadron Scenario #7969

    Amzo
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    I had that issue as well on 3. Some loot would be discarded as I would already have a copy of it in my inventory. So I decided 2 was probably optimal, but it is all RNG. So one could run it 10 times and never have that issue, or one could run it twice and lose loot. I couldn’t decide what was more optimal.

    in reply to: Immortal Flame Squadron Scenario #7967

    Amzo
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    Yeah, I opted for NPC repair as I figure it would be easier and cheaper then having stacks of dark matter on me.

    in reply to: Immortal Flame Squadron Scenario #7964

    Amzo
    Participant
    1+

    Ah, I didn’t know that was available. If thats the case, then there would be no need to fill up the inventory. :p

    Character Configuration > Item Settings > Untick (Store all newly obtained item sin armory chest)

    in reply to: [Beta] Combat #7927

    Amzo
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    Here is the fixed Scenario file. Should work better now.

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    in reply to: [Beta] Combat #7924

    Amzo
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    1+

    I made a navigation grid and scenario to make use of the Squadron Combat. This scenario will repair, and sell loot for GC seals, then reenter the squadron dungeon.

    For the scenario to work better, start with GC seals as the hands in doesn’t quite cover the 1000 seal costs. All the items from dungeon needs to go into the inventory to sell them, also remove any gear from inventory that you don’t want to trade for seals, as the bot doesn’t know what you want to keep. Also this scenario needs to be started outside of the barracks. This navigation grid and scenario is only for running it when your GC is the immortal flames.

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Viewing 11 posts - 1 through 11 (of 11 total)