Miqobot

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Viewing 15 posts - 61 through 75 (of 3,038 total)
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  • in reply to: Questions: Blind Positionals and DeliverGC #38696
    Miqobot
    Miqobot
    Keymaster
    1+

    1. Is there a way to toggle Blind Positionals other than full combat pause?

    Yes, there is a special hotkey for Blind Positionals.
    You can find it in Advanced Settings:

    Positionals Hotkey.
    A shortcut to toggle Blind Positionals setting.
    You can use it to control Miqobot without switching between windows.
    It works the same way as Pause Hotkey. The hotkey is defined on a system level after pressing Start and is automatically undefined after pressing Stop.
    When hotkey is set, an additional P+/P- status will be displayed in the top right corner of the game.

    2. deliverGCGear() is an awesome lazy thing to use, but it turns in even if seal capped. Any way to make it stop if my GCs are capped?

    The function stops automatically, but not immediately.
    It does not explicitly detect company seal limits. But after 3 ingame errors are displayed, it will stop and proceed with scenario normally.

    in reply to: Help: repairNpc() command #38695
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting.

    We have managed to reproduce your issue and confirmed a new bug.
    This problem is caused by a new instance of Select String UI, which is used by certain NPCs. “Merchant & Mender” is one of them.
    Previously all instances of Select String were universal, but since Patch 6.2 it’s no longer the case. As Miqobot can not identify the new instance correctly, she can not select the necessary line in the menu.

    We are already working on a fix.
    However, it will require the implementation of new algorithms for UI navigation module, so it might take some time.

    In the meantime, please avoid using repairNpc() function with NPCs that require line selection, such as “Merchant & Mender”. Please look for exclusive Menders instead.
    We sincerely apologize for inconvenience.

    in reply to: Endwalker 6.58 – Miqobot Status #38621
    Miqobot
    Miqobot
    Keymaster
    160+

    We are still alive.
    And despite unceasing air raids, we have managed to achieve a semblance of stable development progress. The recovery process has entered its final stage.

    Miqobot will be revived within the next 48 hours.

    in reply to: Miqobot – Our Future? #38458
    Miqobot
    Miqobot
    Keymaster
    19+

    We have never denied any help that was offered to Miqobot project.
    This is probably the 30th time we read this kind of statement. And we have already sent all the necessary information to those who wanted to help us.

    Unfortunately it always ends the same.
    After a few weeks of exchanging information and establishing plans they stop communicating. We don’t blame them, because they didn’t ask for anything in return. They offered help free of charge, so we can not hold them responsible for not following through. Life is unpredictable. Sometimes the circumstances change and people no longer have the resources to do the good things they wanted to do. And it’s totally fine.

    We are open to suggestions and you can contact us via the feedback form at our website whenever you want. We will have time for another discussion after we finish fixing Miqobot for Patch 6.2.

    But after so many failed attempts, we apologize for being skeptical.
    It’s unlikely that anything significant comes out of this.

    in reply to: Everyone Okay? #38454
    Miqobot
    Miqobot
    Keymaster
    4+

    We will have time to talk after we finish fixing Miqobot for Patch 6.2.
    You can contact us via the feedback form at our wesbite: https://miqobot.com/#support

    in reply to: Suggestion : Making update in tiers #38444
    Miqobot
    Miqobot
    Keymaster
    8+

    We are sorry, but this is not possible.
    Miqobot is not functional because the core application modules are broken and incompatible with the new game client, therefore we have to reimplement them from scratch.

    Core modules are the foundation of Miqobot application. They are what allow other features to exist in the first place.
    It is technically impossible to make any feature functional in any form when the core modules are broken.

    This is not new. It has always been this way with every previous patch.
    Patch 6.2 is not an exception.

    in reply to: Endwalker 6.58 – Miqobot Status #38442
    Miqobot
    Miqobot
    Keymaster
    165+

    As always, Miqobot is broken due to the arrival of Patch 6.2.
    Under normal circumstances, a patch of this magnitude would usually take 2-3 weeks.

    However, August 24 is the Independence Day of Ukraine.
    During this week, russian government is planning massive bombing all over our country. Because of this, we are not able to start fixing Miqobot in time. The actual length of Miqobot downtime depends on three things:

    1. If we survive.
    2. If our home stays intact.
    3. If there is infrastructure in our city to support life.

    We sincerely apologize to all our users, but this is out of our control.
    There are no signs that the war in our country is going to end anytime soon.

    in reply to: 6.2 downtime #38427
    Miqobot
    Miqobot
    Keymaster
    20+

    A patch of this size usually takes approximately 2-3 weeks.

    However, August 24 is the Independence Day of Ukraine. During the next week, russian government is planning massive bombing all over our country. Therefore the actual length of Miqobot downtime depends on three things:

    1. If we survive.
    2. If our home stays intact.
    3. If there is infrastructure in our city to support life.
    in reply to: Factory Reset? #38380
    Miqobot
    Miqobot
    Keymaster
    1+

    Please make sure to place the new executable in the same folder, next to where the following files are located:

    – settings.miqo
    – presets.miqo

    This way, Miqobot will be able to load everything from these files.

    In case you have already deleted that folder, you can restore your presets from backups created by Miqobot after each save.
    Please visit our Help section for detailed information: General – Backups

    in reply to: Question about renewing the licence #38368
    Miqobot
    Miqobot
    Keymaster
    3+

    The key is active, once you bought it.

    We are sorry, but this information is incorrect.

    in reply to: Question about renewing the licence #38367
    Miqobot
    Miqobot
    Keymaster
    2+

    The license keys you purchase are delivered to you in non-activated state.
    Each of them has a full month of playtime which does not start until you manually activate it in Miqobot application.

    So you can use one license key for the first month, another license key for the second month, and so on.

    in reply to: Crafting help #38220
    Miqobot
    Miqobot
    Keymaster
    1+

    According to our logging system, you are trying to use Miqobot without a license key.
    If you have misplaced your key, please contact our Tech Support and we will resend it to you: https://miqobot.com/#support

    in reply to: FFXIV(CN) #38214
    Miqobot
    Miqobot
    Keymaster
    2+

    Will it be supported in the future?

    The Chinese version is a good market.

    We can not make any promises today.
    We are from Ukraine. Due to the ongoing russian invasion our lives are in constant danger. Unfortunately we don’t know whether we survive this war, therefore we can not promise any additional Miqobot extensions.

    We sincerely apologize that Miqobot does not meet your expectations.

    in reply to: FFXIV(CN) #38207
    Miqobot
    Miqobot
    Keymaster
    1+

    We are sorry, but Miqobot does not support Chinese version of the game.

    in reply to: Mouse Buttons/Assist mode pause #38204
    Miqobot
    Miqobot
    Keymaster
    1+

    No, Miqobot is not capable of mapping hotkeys to mouse buttons.
    Keyboard is the only input device supported.

Viewing 15 posts - 61 through 75 (of 3,038 total)