Miqobot

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Viewing 15 posts - 2,641 through 2,655 (of 3,056 total)
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  • in reply to: Patch 3.5 – Miqobot Status #2685
    Miqobot
    Miqobot
    Keymaster
    1+

    Miqobot v1.2.53 is live!

    Download Miqobot

    Patch 3.5 has introduced a lot of changes to memory layout and data flow inside the game, and we might’ve missed something important.
    So if you encounter any issues, please let us know!

    Patch Notes for Miqobot v1.2.53 are being prepared at the moment and will be released soon.

    in reply to: Patch 3.5 – Miqobot Status #2684
    Miqobot
    Miqobot
    Keymaster
    0

    For the next time you need to update, is there anything we can do to help update Miqobot?

    Ask Square Enix not to change the game too much? πŸ™‚

    But yes, if you are proficient in reverse engineering and want to help, please contact us directly through our website:
    https://miqobot.com/#support
    We are always on the lookout for aspiring developers.

    in reply to: Patch 3.5 – Miqobot Status #2679
    Miqobot
    Miqobot
    Keymaster
    1+

    Miqobot is almost ready for Patch 3.5, we only need a few more hours.
    We had to reimplement several critical modules to match the new memory layout of the game, and we are performing final testing.

    Thank you very much for your understanding and unceasing support!

    in reply to: Patch 3.5 – Miqobot Status #2666
    Miqobot
    Miqobot
    Keymaster
    1+

    We are at 80% with fixing Miqobot for Patch 3.5. There were no breaking changes during maintenance.
    Miqobot should be up and running within the next 12 hours.

    in reply to: Patch 3.5 – Miqobot Status #2652
    Miqobot
    Miqobot
    Keymaster
    2+

    We are 50% through fixing Miqobot for Patch 3.5.
    If you’re worried that release of the next version is delayed because of PotD traps, rest assured this is not the case. Traps server works in automatic mode and data compilation does not affect the upgrade process for Patch 3.5.

    In addition, when we finish upgrading Miqobot, all active license codes will be extended with bonus time.

    Thank you for your patience once again!

    in reply to: Patch 3.5 – Miqobot Status #2646
    Miqobot
    Miqobot
    Keymaster
    3+

    Here is the amount of unique PotD data we have obtained over the last month:

    potd-chart-unique-traps

    In total, Miqobot now contains 1213 trap locations:

    ----------------------------------------------------
    |       Floor Range       | Number of Unique Traps |
    ----------------------------------------------------
    |                    1-10 |          103           |
    |                   11-20 |           81           |
    |                   21-30 |           99           |
    |                31-40-50 |          175           |
    |             51-60-70-80 |          210           |
    |           81-90-100-110 |          159           |
    |             111-120-130 |          134           |
    |             131-140-150 |          116           |
    | 151-160-170-180-190-200 |          136           |
    ----------------------------------------------------

    Thank you to everybody who is farming Palace of the Dead and selflessly sacrificing Pomanders of Sight in the name of greater good πŸ™‚

    in reply to: Patch 3.5 – Miqobot Status #2638
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, there will be new features but most of them are QoL improvements, such as Advanced Settings and new trap locations for Palace of the Dead.
    There is one experimental feature as well that hasn’t been announced yet.

    Everything will be revealed in patch notes πŸ™‚

    in reply to: Fishing Request #2631
    Miqobot
    Miqobot
    Keymaster
    1+

    Accepted πŸ™‚

    In fact, Snagging is already implemented and prepared for release in Miqobot v1.2.53 (full).

    Thank you for your request very much!

    in reply to: Do you have a newsletter? #2629
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, you can subscribe to the following threads at OwnedCore and Elitepvpers:

    While we don’t have an email based newsletter, we always post the most relevant information in these threads.
    Including the important announcements and new version releases πŸ™‚

    in reply to: Cactpot Solver #2628
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, Cactpot Solver will probably take a few months, because we aim to focus on unique and useful features first.
    As the author @DOVAH has noted correctly, Cactpot Solver is already available online and for free, so we think that making it a high priority in a subscription based project would be a little unreasonable. But if you consider otherwise, please let us know πŸ™‚

    And yes, it is true that we had to postpone several other features as well due to overwhelming technical complexity of the Crafting Solver. But we are finally at the finish line with this one, only a few important tasks are left. And the upcoming versions of Miqobot will be made available at a much faster pace.

    What features are you worried about exactly?
    Let us know which of them we should prioritize, and we will try to adjust our development plans better πŸ™‚

    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, repair and custom NPC interaction are planned to be supported by Scenario Engine.

    Thank you for your feedback very much!

    in reply to: Cactpot Solver #2618
    Miqobot
    Miqobot
    Keymaster
    1+

    Accepted πŸ™‚

    We will investigate the algorithm complexity required to solve the mini cactpots and will implement this feature in one of the upcoming versions. Most likely it will be released along with Triple Triad solver.

    Thank you for your request very much!

    in reply to: Index: Gathering Grids #2617
    Miqobot
    Miqobot
    Keymaster
    0

    New grids are added to the index.
    Thank you very much!

    in reply to: Strange choice for crafting solver #2596
    Miqobot
    Miqobot
    Keymaster
    0

    Steady Hand can be used as both a buff refresher and a filler step.
    Besides, if you have only 22 CP left (with 24 reserved for Byregot’s Blessing), there is absolutely no difference whether to use Steady Hand or Observe. Because there is no other way to utilize the leftover 8 CP.

    But of course, it may also be a bug πŸ™‚
    We can reproduce your crafting environment and analyze the multidimensional solution map of the moments you are worried about. For that we need a detailed description of all parameters used by Miqobot.
    Please check β€˜Enable Logs’ option in Crafting Solver section. This will create 2 files:
    – miqo_crafting.log
    – miqo_crafting_solver.log
    Next time you notice something weird, please post information from both files. Then we will be able to analyze it and provide a more detailed response πŸ™‚

    Thank you very much!

    in reply to: Strange choice for crafting solver #2592
    Miqobot
    Miqobot
    Keymaster
    1+

    She made this choice because of this:

    Miqobot does not take Max Quality into consideration when solving. In fact, she performs as if the Quality bar would be infinite. We made this decision in order to reduce the algorithm complexity (this way the Solver gets about 1000 times faster).

    Crafting Solver: A Few Advices

    When Quality bar is infinite, (Great Strides + Advanced Touch + Good) is better than (Inner Quiet 6 + Byregot’s Blessing).

    Yes, with Crafting Solver you can notice similar side effects, but the alternative would be to have a 1000 minute solution. If you don’t want to encounter this behaviour at all, just remove Rumination from your hotbar.
    And yes, we will be looking into optimizing Crafting Solver with additional tweaks in the future πŸ™‚

    Thank you for your feedback very much!

Viewing 15 posts - 2,641 through 2,655 (of 3,056 total)