Forum › Forums › Discussion › Shadowbringers 5.58 – Issues & Feedback
This topic contains 1,142 replies, has 259 voices, and was last updated by Miqobot 2 years, 11 months ago.
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May 1, 2021 at 11:43 pm #29786
Hi! Didn’t want to create new topic so I thought I’d ask here. Hope it’s ok.
I was wandering if there’s any line or smth I can add at the very end of my scenario that would make some sound or pop-up message telling me that scenario’s finished?May 2, 2021 at 6:00 am #29794Custom popups and sound notifications are planned in the form of new functions for Scenario Engine:
[Beta] Scenario Scripting Engine
We are going to work on them in one of the upcoming updates.May 2, 2021 at 1:53 pm #29798Hi! Didn’t want to create new topic so I thought I’d ask here. Hope it’s ok.
I was wandering if there’s any line or smth I can add at the very end of my scenario that would make some sound or pop-up message telling me that scenario’s finished?As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.
Haven’t tried this but in theory, it should work, right?
May 2, 2021 at 2:01 pm #29800As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.
Haven’t tried this but in theory, it should work, right?
Thought about it, but if I’m not in a party I have no idea how to make that sound from macro to work. Not sure if it’s possible? Sounds works if they’re posted in chat afaik
May 2, 2021 at 2:03 pm #29801As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.
Haven’t tried this but in theory, it should work, right?
Thought about it, but if I’m not in a party I have no idea how to make that sound from macro to work. Not sure if it’s possible? Sounds works if they’re posted in chat afaik
Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?
May 2, 2021 at 2:12 pm #29802Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?
You can but I just tried sound macro in one of my Linkshells and there’s not any sound when used there. Guess it works only in party chat :c
Oh, just found a solution if anyone else needs it. You can use macro with sound in /echo. Like: /echo Scenario finished <se.2>
- This reply was modified 3 years, 6 months ago by vivre.
May 2, 2021 at 3:27 pm #29804Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?
You can but I just tried sound macro in one of my Linkshells and there’s not any sound when used there. Guess it works only in party chat :c
Oh, just found a solution if anyone else needs it. You can use macro with sound in /echo. Like: /echo Scenario finished <se.2>
Careful with what you say in echo though, as far as we know the XIV servers are still logging all of it, if you want to be incredibly safe it might be better to just /echo <se.2> rather than a full sentence.
May 2, 2021 at 4:35 pm #29805May 2, 2021 at 4:41 pm #29806May 2, 2021 at 4:43 pm #29807May 2, 2021 at 6:22 pm #29809Echo is definitely client-sided. Otherwise all users of QuickLauncher would have been banned 😀
What about quick launcher and echo would get people banned?
May 2, 2021 at 6:31 pm #29810What about quick launcher and echo would get people banned?
QuickLauncher often uses echo for messages (about plugin updates and other info), so if SE could see everyone’s echo a lot of people would have been banned for using third party tools and it would have been easy to catch. But SE can’t see your echo messages, only you can, so it’s safe
May 3, 2021 at 2:10 pm #29816Thanks for all the hard work, loving using the bot.
I had one small question/feedback – is it possible to toggle off the floating gathering node texts when in cutscenes, or even better, when on a combat class. It kinda stinks to use assist mode and have all the gathering nodes in your face.
If I’m missing a setting, please let me know. Thank you!
May 3, 2021 at 2:52 pm #29817May 3, 2021 at 3:33 pm #29818 -
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