Forum › Forums › Discussion › Shadowbringers 5.58 – Issues & Feedback
This topic contains 1,142 replies, has 259 voices, and was last updated by Miqobot 2 years, 11 months ago.
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February 16, 2021 at 4:47 pm #27905
Would it be possible to prioritize Cure III if people are sufficiently packed together instead of Medica II? There are many cases when I am close enough to 3-4 other players and the bot will choose medica II when Cure III would’ve been a bit more efficient.
Yes, we can consider this adjustment, but we need a more reliable condition.
For example, if you are close enough to 3-4 players, but the rest of the party is not in the range and on the verge of dying, should Miqobot use Cure III anyway? Since they are not healed by Cure III, Miqobot will have to use another AoE heal after this and the effect of Cure III will be wasted.February 16, 2021 at 4:52 pm #27907Yes, we can consider this adjustment, but we need a more reliable condition.
For example, if you are close enough to 3-4 players, but the rest of the party is not in the range and on the verge of dying, should Miqobot use Cure III anyway? Since they are not healed by Cure III, Miqobot will have to use another AoE heal after this and the effect of Cure III will be wasted.Perhaps prioritize getting one Cure III off on the immediate people around you and Medica II after the fact? Chances are, if you’re playing 8-people content, you’ll have a second healer also topping people off, Cure III is an amazing tool for the off-chance you’re all packed together (E10S comes to mind on several occasions), but it is situational. But an AoE cure potency of 550, is always a step up from Medica’s 200 potency.
I’ll leave this here to get some more opinions from the rest of the people though, of course.
EDIT – If only 1-2 people are not caught in the Cure III radius, you could individually pop some oGCD healing as well on the targets that didn’t miss it, being efficient and not losing GCD windows for the trade off.
- This reply was modified 3 years, 9 months ago by Andylynyn.
February 16, 2021 at 4:56 pm #27910February 16, 2021 at 9:38 pm #27922February 16, 2021 at 11:22 pm #27924February 17, 2021 at 12:04 am #27925February 17, 2021 at 12:48 am #27926so something i noticed with the crafting solver. when using basic touch the solver will not use the combo standard touch even though it cost the same amount of cp as basic touch if you combo but gives better results as it is 125% efficiency while basic touch is only 100%. However the solver will sometimes use 2 basic touches in a row but wont use the combo. This is a waste of efficacy and cp. while the solver is already really good i think this small change might make HQ chances better.
February 17, 2021 at 1:26 am #27927so something i noticed with the crafting solver. when using basic touch the solver will not use the combo standard touch even though it cost the same amount of cp as basic touch if you combo but gives better results as it is 125% efficiency while basic touch is only 100%. However the solver will sometimes use 2 basic touches in a row but wont use the combo. This is a waste of efficacy and cp. while the solver is already really good i think this small change might make HQ chances better.
I’m pretty sure that’s a known issue and wasn’t updated because people wanted the crafting solver working sooner for Ishgard ranking, if I remember correctly.
February 17, 2021 at 2:00 am #27928Hello!
After today’s patch, miqobot wont click on the exit of heroes’ gauntlet.i restarted my client and i havent had an issue again. it was weird. “#29 there’s supposed to be a teleport here?” or something like that. but ALL IS GOOD. thank you again miqobot team
February 17, 2021 at 6:50 am #27937After today’s patch, miqobot wont click on the exit of heroes’ gauntlet.
I had some issues with it not exiting Sohm Al properly too.
This issue usually indicates that you forgot to restart Miqobot after we fixed her for the latest patch.
Please refer to the status thread for details: Shadowbringers – Miqobot Statusso something i noticed with the crafting solver. when using basic touch the solver will not use the combo standard touch
Yes, Standard Touch combo is already planned for implementation.
It was one of the improvements scheduled to be implemented in this version, but due to numerous user requests to release the update as soon as possible it had to be postponed. Thank you for your request.February 23, 2021 at 12:33 pm #28155Suggestion: A way for Miqo to detect current job level for easier leveling scenarios. For instance, Run (Sohm AL) until level 71, then activate Trust (Holminster Switch) until level 75.
Currently the only way I know how is to setup scenarios that duplicate certain actions over a calculated amount of times… i.e, hard setting it to run (Sohm AL) 20 some odd times before it goes on to Chapter 2 of the scenario to begin running Trust dungeons.
Thanks!
February 23, 2021 at 12:55 pm #28156Thank you for your suggestion.
Of course, we can implement a way to detect the current level, but it will not be enough to switch dungeons automatically. If you force your character to run a new dungeon with the same gear set, the scenario will simply break due to insufficient item level. In order for this to work, you will have to prepare several sets of gear beforehand and we will have to implement an additional function to equip them.This feature is planned under Scenario Engine updates: Upcoming Features
Thank you for your request.February 23, 2021 at 3:30 pm #28163February 23, 2021 at 3:47 pm #28164(10:47:08 AM) 1. DO NOT RUN two different versions of Miqobot at the same time.
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(10:47:08 AM) 2. WHITELIST Miqobot application in your antivirus and firewall.
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