Forum › Forums › Grids and Presets › Infinite Universal Diadem Scenario Botanist🌱, Mining⚒, and Fishing🎣
Tagged: Diadem Gathering
This topic contains 933 replies, has 246 voices, and was last updated by Guni 5 months, 1 week ago.
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January 15, 2021 at 5:55 am #26476
I’m trying to start the botanist only scenario and this keeps popping up, am i doing something wrong?
(10:48:29 PM) Chapter: 1
(10:48:29 PM) ERROR (Chapter 1, Line 1): Syntax error. Expected format: function(arguments)restart miqobot and try agian lately it’s been bugging out if this dont fix the issue repost again and i will see if its an issue with the grid so far though evreything is working on my end as intended
also are you useing ver.9 of the grid/scenario?
Note: please remember to delete any Diadem 🌱⚒ scenarios and grids before you import the new one issues can arise from useing the wrong scenario / grid combo
Miqobot identifies a preset as duplicate only if it’s an absolute match.
There are no heuristics involved, the algorithm compares two presets on a binary level. Even if you move a single waypoint slightly, it will be considered a new grid and can not be identified as duplicate.Please note, however, that importing a new navigation grid with the same name does not replace any old grids. They remain in the list as different versions with the same name, unless the user manually deletes them.
Therefore your recommendation to delete old Diadem presets before import is correct.January 15, 2021 at 6:04 am #26477It’s still saying I have the same problem. This is what im copying into the the program:
{“chapters”:[“\/\/The Diadem \u2692\ud83c\udf31\r\n\r\ngatherPreset(botanist \ud83c\udf31)\r\ngrid(The Diadem \u2692\ud83c\udf31)\r\n\r\njob(botanist)\r\n\r\nstartMateriaExtraction()\r\n\r\n\/\/Food Hotbar 3 slot 1\r\nicon(3, 1)”,”waypoint(442)\r\nvangle(-0.4)\r\nangle(-0.23)”,”key(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\njob(botanist)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 2)\r\nkey(num8, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\n\r\nafkFor(00:00:10)”,”job(botanist)\r\n\r\nrepair() \r\n\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\nwaypoint(551)\r\n\r\nvangle(0.00)\r\nangle(-2.55)\r\n\r\nrepairNpc()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(375)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(373)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(530)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(529)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”afkFor(00:00:05)\r\nkey(u, 2) \/\/ duty finder\r\nkey(num4, 2)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\nafkFor(00:00:10)\r\n\r\n”,”\r\nwaypoint(444)\r\nvangle(-0.4)\r\nangle(-0.23)\r\n\r\njob(botanist)\r\ndeliverCollectables()\r\n\r\njob(Miner)\r\ndeliverCollectables()\r\n\r\nrepeatAll(9999999)\r\n”]}
gatherrotation.Yield +1
[31,5]January 15, 2021 at 6:07 am #26478It’s still saying I have the same problem. This is what im copying into the the program:
{“chapters”:[“\/\/The Diadem \u2692\ud83c\udf31\r\n\r\ngatherPreset(botanist \ud83c\udf31)\r\ngrid(The Diadem \u2692\ud83c\udf31)\r\n\r\njob(botanist)\r\n\r\nstartMateriaExtraction()\r\n\r\n\/\/Food Hotbar 3 slot 1\r\nicon(3, 1)”,”waypoint(442)\r\nvangle(-0.4)\r\nangle(-0.23)”,”key(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\njob(botanist)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 2)\r\nkey(num8, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\n\r\nafkFor(00:00:10)”,”job(botanist)\r\n\r\nrepair() \r\n\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\nwaypoint(551)\r\n\r\nvangle(0.00)\r\nangle(-2.55)\r\n\r\nrepairNpc()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(375)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(373)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(530)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(529)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”afkFor(00:00:05)\r\nkey(u, 2) \/\/ duty finder\r\nkey(num4, 2)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\nafkFor(00:00:10)\r\n\r\n”,”\r\nwaypoint(444)\r\nvangle(-0.4)\r\nangle(-0.23)\r\n\r\njob(botanist)\r\ndeliverCollectables()\r\n\r\njob(Miner)\r\ndeliverCollectables()\r\n\r\nrepeatAll(9999999)\r\n”]}
gatherrotation.Yield +1
[31,5]are you useing a text tool to import the scenario and grids???
Note: below are some image files with instructions on h9ow to import grids and scenariosAttachments:
You must be logged in to view attached files.January 15, 2021 at 6:09 am #26479January 15, 2021 at 6:33 am #26486It’s still saying I have the same problem. This is what im copying into the the program:
{“chapters”:[“\/\/The Diadem \u2692\ud83c\udf31\r\n\r\ngatherPreset(botanist \ud83c\udf31)\r\ngrid(The Diadem \u2692\ud83c\udf31)\r\n\r\njob(botanist)\r\n\r\nstartMateriaExtraction()\r\n\r\n\/\/Food Hotbar 3 slot 1\r\nicon(3, 1)”,”waypoint(442)\r\nvangle(-0.4)\r\nangle(-0.23)”,”key(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\njob(botanist)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 2)\r\nkey(num8, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\n\r\nafkFor(00:00:10)”,”job(botanist)\r\n\r\nrepair() \r\n\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\nkey(num.)\r\n\r\nwaypoint(551)\r\n\r\nvangle(0.00)\r\nangle(-2.55)\r\n\r\nrepairNpc()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(375)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(373)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\nwaypoint(530)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(529)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”gather(40)”,”boomTarget(Icetrap)\r\nboomTarget(Bloated Bulb)\r\nboomTarget(Werewood)\r\nboomTarget(Melia)\r\nboomTarget(Proto-noctilucale)\r\nboomTarget(Diadem)\r\n\r\n\r\nwaypoint(525)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()\r\n\r\nwaypoint(518)\r\ndismount()\r\n\r\ndiademBoom()\r\ndiademBoom()\r\ndiademBoom()”,”afkFor(00:00:05)\r\nkey(u, 2) \/\/ duty finder\r\nkey(num4, 2)\r\nkey(num0, 1)\r\nkey(num4, 1)\r\nkey(num0, 1)\r\nafkFor(00:00:10)\r\n\r\n”,”\r\nwaypoint(444)\r\nvangle(-0.4)\r\nangle(-0.23)\r\n\r\njob(botanist)\r\ndeliverCollectables()\r\n\r\njob(Miner)\r\ndeliverCollectables()\r\n\r\nrepeatAll(9999999)\r\n”]}
gatherrotation.Yield +1
[31,5]are you useing a text tool to import the scenario and grids???
Note: below are some image files with instructions on h9ow to import grids and scenarios
January 15, 2021 at 6:44 am #26487Found a botany stuck point.
The Diadem ( 17.4 , 15.1 ) Mature Tree
North side approach, node south of the tree. Can’t go through the tree.
Fixed: thank you for the report 😀 and as always any isuess post them here and i will resolve them as quickly as possible
January 15, 2021 at 7:38 am #26493I got an error
(2:34:37 AM) Going from 487 to 526 in 11 trips.
(2:34:41 AM) 11 trips more..
(2:34:43 AM) 10 trips more..
(2:34:46 AM) 9 trips more..
(2:34:52 AM) 8 trips more..
(2:34:58 AM) 7 trips more..
(2:35:07 AM) 6 trips more..
(2:35:12 AM) 5 trips more..
(2:35:23 AM) 4 trips more..
(2:35:31 AM) 3 trips more..
(2:35:44 AM) 2 trips more..
(2:35:50 AM) 1 trip more..
(2:35:50 AM) Destination reached!
(2:35:52 AM) Boom this: ‘Diadem Icetrap’
(2:36:49 AM) Oh noes, I couldn’t reach the destination in time. I guess I’m stuck here. 🙁
(2:36:49 AM) Time/Estimate: 53.7239/53.7202
(2:36:49 AM) Poking creatures in the woods… Good night! <3
(2:36:49 AM) (NOTE) Kill switch is triggered.
(2:36:49 AM) (NOTE) Please save the message log for analysis and restart Miqobot.January 15, 2021 at 7:57 am #26494January 15, 2021 at 8:07 am #26495January 15, 2021 at 8:19 am #26496Im so confused where do I download this.
just look at my last post the most recent update can almost always be found there below is what the attachment looks like the the attachments will remain with the same name only thing that changes is the version #
The Diadem: ⚒🌱
this is the original
The Diadem: ⚒🌱 with collectable turn in’s
original with collectable turn in
at the request of multiple people i have also split the scenario for those who want to focuse only mining ⚒ or botany 🌱
The Diadem: ⚒ with collectable turn in’s
Only Mining ⚒ scenario
The Diadem: 🌱 with collectable turn in’s
Only Botany 🌱 scenario
i renamed the scenarios added new waypoints for the augur, and at the request of Breakfast Enthusiast i added the repair NPC in the ferment for all the scenarios thank you all for your continued suport and assistance with the grid / scenario and as always plese post here if there are any issues 😀
NOTE: all of the above scenarios are in the single attachment
Attachments:
You must be logged in to view attached files.January 15, 2021 at 8:30 am #26498My character must of ran into the wall because when I checked I was very close to the wall so i closed miqo and started it back from part 6 and then it carried out the boom for the monsters.
that is odd i dont know how miqobot targeted an ice trap at that waypoint; at that waypoint that would put the ice trap’s at the top of a cliff…. i just looked XD ice trap is not even on the list to be boom’ed at waypoint 526 XD i dont get this XD XD XD *confused* also are you running the latest version Ver.10?
- This reply was modified 3 years, 10 months ago by r51093.
- This reply was modified 3 years, 10 months ago by r51093.
Attachments:
You must be logged in to view attached files.January 15, 2021 at 8:57 am #26503January 15, 2021 at 10:16 am #26505Found another stuck point for Botany.
The Diadem ( 32.0 , 11.0 ) near 100, fly
Lush Vegetation Patch Node is to the left of the rock, but when attempting to land it gets stuck on the rock itself.
Attachments:
You must be logged in to view attached files.January 15, 2021 at 10:28 am #26507January 15, 2021 at 11:13 am #26508Found another stuck point for Botany.
The Diadem ( 32.0 , 11.0 ) near 100, fly
Lush Vegetation Patch Node is to the left of the rock, but when attempting to land it gets stuck on the rock itself.
And right next to it.
The Diadem ( 32.6 , 10.2 ) near 102, fly. Gets stuck on the pineapple/cactus when trying to get a node to the SW. Mature Tree.
thank you i will get to work on thies now 😀
FIXED check Ver.12 in the post below
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