I’m not exactly sure what I’m doing wrong, and its probably something simple. But sometimes when I run the scenario it works fine as long as I skip at least the next immediate turn in, but what seems to be happening non-stop now is that it will AFK indefinitely and will just burn the clock unless I manually skip to the next step, and even then it will ultimately AFK at the next node. Please advise.
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This reply was modified 5 years, 4 months ago by vindicator.